after a large number need for speed sections, with one central theme tune
was a few years back with Electronic Arts Need for Speed: Undercover.
This was a nice game, but still not quite what fans wanted. Therefore,
the publishing giant switched Slightly Mad Studios in a different kind
of racing game Need for Speed, within the family and Need for Speed
Shift was born. In between Need for Speed: Hot Pursuit appeared, which
is a very good success, even when it comes to review scores.
The greater was the surprise when it emerged that so Slightly Mad
Studios in the meantime was busy with a sequel to Need for Speed: SHIFT.
Shift 2: Unleashed also comes earlier than usual, because Need for
Speed games are usually played for the autumn. Enquiries showed,
however, that Electronic Arts Need for Speed franchise within the two
families to create the realistic racers such as the Shift and the games
are arcade racers, where the rest is subject. A nice idea and may work
well if the quality remains high.
Some time back we have been
here with Need for Speed Shift 2: Unleashed can play and we were
quite overwhelmed by the quality. Anyway, so you're not there yet,
because it is of course, the final game. These we have now set out to
try and we can see both new and familiar elements back. One of the main
innovations is that the system Autolog Need for Speed: Hot Pursuit has
been included. This is essentially the same, but why does there have to
find new things.
If you are connected to the Internet,
then all your stats Autolog online sharing and your friends can see this
example and your fastest lap time trying to improve. This creates a
great competition between the tendency to feel and perform more replay
also massively. That is not the only thing Autolog does, because in
terms of statistics, an enormous amount kept. This is again in contrast
to the career mode. Because in addition you must win races you can also
leveling.
This level is done by points. The higher your
position after finish, the more points you get. You also get points for
making the perfect line and perfect corners. All this is saved and will
be shared via the Autolog feature. So your friends can go on many more
fronts to try to defeat what it most make somewhat larger. On the other
hand, Autolog again contributing to the leveling, because if you know a
friend again playing a fast lap or any other aspect, you get points
again.
These points run in this way naturally up
quickly and the higher your level is, the more races you can do. These
races vary from circuit races with opponents again, to the breaking of a
track record and drift sessions. As you progress, you also get access
to more and better cars, which are all individually adjustable, both the
inner and appearance, and your ultimate goal is to be the best driver.
Terms of structure, this career mode compared to the previous section,
not much changed, but the fact remains that it is rich enough that you
dozens of hours to entertain them.
Besides a career mode we
find more options in the game, but they are all quite common and let it
for what it is. In that respect, there is little innovation to be seen,
the Autlog after then. The innovation in this game lies mainly in the
details. So once you get the cockpit view at your disposal and this
angle lets you race from the perspective of the driver. In fact, you can
see the contours of the helmet in the picture and your in-game head
will respond to racing. So if there comes a corner, then turns the head
and at high speed you will notice that the distance between your head
and the forward considerably larger.
They are subtle
details, but does show the image of a real good driver and that's just
extremely cool. Add to this the audio is very strong, the engine sound
is raw and growling, what a good sound system the better it sounds and
racing to a wonderful experience. This is not the only thing that
contributes, because what is also striking is the enormous sense of
speed. If you're a bit of pace and a city race, which is packed with
attractions that you will notice incredibly fast. That combined with the
cockpit view and provides an excellent audio experience with a
vengeance on.
The racing itself is in the beginning getting
used to, because the cars have to drive it a little differently than
usual. In the previous section, there was much criticism of the
gezwabber of the cars on the tracks, which is now considerably less,
what the control is beneficial. Yet we have seen now and then some
strange movements of cars passing by and this can sometimes annoying.
You can solve it by manually setup your car to adjust, but here you
somewhat understand it. It is certainly an improvement and that is a
bonus anyway.
Another point that stood out, especially
after all the fuss about the AI in the other racers, including Gran
Turismo 5, is that the AI Shift 2: Unleashed is very strong. Other
drivers do not drive a land line, but deviate real. So it happened
frequently that I could push them into the gravel, because they were
hindering me in my racing line, or that the opponent without even once
touching. This applies to every other driver on the circuit and it makes
racing much more realistic and furthermore a lot more fun.
What is one aspect that can cause some frustration is that if you make a
large coconut, leaving all your images. Logically, of course, because
you get dazed, but also act as a soft touch your hands out in difficult
situations and that can pretty disadvantage. In a blow this is of course
obvious and fits well with the realism that we expect a game like this,
also knows the game now features more damage as a whole some visually
stronger. We should say that the game graphics are generally not very
strong. It's certainly not ugly, but beautiful otherwise brilliant.
Another new visual aspect is the possibility to race at night. The
circuits are in darkness and you will very well have to look at how the
runway and of course what the competition is doing. This is sometimes
incredibly difficult, but the downside is that it is very intense and
then we refer to the previously discussed issues relating to the cockpit
view, the audio and of course the sense of speed. Well, it is clear,
the game is essentially mostly stayed true to the previous section, but
now knows a lot forward innovation and that makes us very happy.
Need for Speed Shift 2: Unleashed after Need for Speed: Hot Pursuit
another game, which just very well put together. Most negative points
from the previous part are eliminated or less present. The game features
plenty of innovation and may take place between all the other great
racers on earth like Gran Turismo 5 and Forza 3. The game is so good
that it has the fun may be even better than Gran Turismo 5. The
downsides are that the game contains disturbing, but do not outweigh the
positives and thus we can conclude that EA and Slightly Mad Studios
deliver a great racer.
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