Monday, August 16, 1999

Medal of Honor review 8.0

 Medal of Honor: the return of a franchise and does not just EA. No, they have people in the development achieved in the deepest secret operations run before the commands and the U.S. Army on the spot and it arrives with only one goal. That one goal is to establish the most authentic experience you can imagine. Now there is much competition with the same claims and we were looking out for you how EA has fulfilled its promises.


An army is something you in extreme emergencies can fall back. The regular army is of immense importance, because the bigger the army, the more charisma you have, the less chance there is that as a country being attacked. However, with just one army alone is not and therefore there are different types of soldiers. A perhaps more interesting are the branch commands and above are also additional special soldiers. In the U.S. military called it the Tier 1 Operators. This is an elite club of soldiers who until now little has been not in the media.

This group of soldiers are of immense importance, for where these fires are small groups of soldiers sent out to operate in secret. This is especially a very exciting job, but also one that requires you being a soldier can be good for moral decisions. In addition, these seasoned soldiers war machine, otherwise it is meaningless. Around this elite club is all about the new Medal of Honor. The concept of 'one-man-army "in World War II is now in the past. Perhaps unfortunate, but on the other hand it is a positive point, because maybe this is the franchise back on top.


In the single you will see different aspects of modern warfare pass by. So you're essentially in a club of two or four men to various commands. This ranges from the marking of enemy vehicles to search for a certain important person. All this is done in secret far behind the lines, so it is important to make this as discreet as possible to address. Sometimes we too quickly, because if something goes wrong, then all hell breaks loose like and believe me, that's not nice. On all sides you'll be harassed by the Taliban or Chechen.

The game has several moments that are quite diverse, so is very quiet one moment and you are mainly dependent on stealth and the other time there is a massive gun battle going on. Not without reason, because you play both as a Tier 1 operator with a U.S. Army Ranger. Both species show a different way of playing and that changes occurred during the game neatly. The variation is partly because there is a big story is that you experience from different perspectives and it automatically switches off the gameplay. Of course the bulk of the gameplay fighting with your machine gun or any other weapons.


But that is not the only, because you will at some point end up in an Apache helicopter to the enemy under fire from the air and then take back into the bushes on top of a mountain and end up enemies quietly with a horrible fat sniper rifle off. These elements are all in single pass, making the single player into a great unit where you will go through with pleasure. But we must say that caught our attention that the cinematic and dramatic aspects, as we know from the well-known competitor, not at all at issue.

That will be the first instance might get used, but fairly soon you have by that Medal of Honor, but more authentic than many other game. That is because the action and style of play and also the communication of vital importance. This communication takes place via the headset that each soldier has at his disposal. Now that you as a player in terms of input not being addressed, but accompanied listening is important. A very nice detail is that if you also close to a soldier who is speaking is his voice you hear in real life and also simultaneously on the radio. A subtle detail, but one that contributes to the realistic setting of the game.


The gameplay in the single player feels very well. The game plays wonderfully and leaves a strong impression that this reality particularly well know to approach. The single player from beginning to end is not only good fun to play gameplay, the story is very interesting and you know little to carry around. But we walked in single player also from a serious drawback to. The moment we thought good to get going, we suddenly turned into one of the last missions to sit. Actually, we were one hour or six working and this can undoubtedly be much faster.

The playing is far too short and that is unfortunate. We understand that the developer much emphasis on authenticity and are therefore absolutely succeed in our opinion, but maybe they are a little too much attention to the length of the single player is so short. After the play, it is fortunately not over, because there is a special Tier 1 mode. This mode is competitive built around the single player. Here you can replay the single player missions and the objective is the fastest possible time to put down. All this will appear online leaderboards and so on can indirectly compete against your friends. A nice feature that the single player will keep alive a bit longer.


Eventually you will do most of the time to stabbing in multiplayer and for this EA, the renowned studio from Sweden, DICE, ON. We all know the developer of the Battlefield parts individually well together and stabbing a have good multiplayer. This consists of a number of different multiplayer modes and these are as follows: Team Assault, Objective Raid, Combat Mission and sector control. Really different from the traditional modes are not. Team Assault is simply team deathmatch, Objective Raid is an alternative of Search & Destroy. You also have the mode in Battlefield: Bad Company, which is called Rush. This mode returns in some form in Medal of Honor, as being Combat Mission.

The last mode the game has been sector control, which is actually an alternative to Domination. Each mode is fun to play and always has enough players to spend an evening at enemies. The variation in Medal of Honor lies in the multiplayer modes, has not, as they are, as you can read little else than the usual. Yet there is one aspect really different than you normally do and that's the way of leveling. Most kills are of course very nice, but that you will not be much further. More important is to score as many points during a match.


These points do you get someone to shoot someone to help with an attack, the person who killed you to get back by killing him, and so on. As you perform more actions in a row running on your score. If you've reached a certain number of points you can enable additional features. Think of a mortar attack, UAVs, etc.. These additional features are the more you opspaart points during a match more extensive and spectacular. However, this only applies if you are not being slain. Once you are slain you have to start to earn points to unlock special attacks and this. The more points you have accumulated that are otherwise well preserved.

After a while you have a match so after a certain number of points saved up and if you get tired, then level up to a higher level. This level also provides new opportunities. Think of attachments, new weapons and much more. A concept that is not very original, but it works extremely well in this game. The multiplayer modes and options in terms of a nice completely become one. But we were annoyed at the many campers during play, well that's something that perhaps not everyone will have to suffer. Finally we can say that the good with the multiplayer and single player that is entertaining to play.


The gameplay is perfectly fine and the singleplayer is unfortunately too short, but no less fun. The multiplayer is DICE class and therefore in order. But should we make a remark on the graphics. The game looks generally good and the cut scenes are beautiful. Yet we came now and then graphically outdated textures against which in itself was strange as well shock some cut scenes enormous. The audio however, does not do anything wrong (as we have just hinted). The voice-overs are strong, the music is fantastic again and of course the weapons sound as it should.

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