Medal of Honor: the return of a franchise and does not just EA. No,
they have people in the development achieved in the deepest secret
operations run before the commands and the U.S. Army on the spot and it
arrives with only one goal. That one goal is to establish the most
authentic experience you can imagine. Now there is much competition
with the same claims and we were looking out for you how EA has
fulfilled its promises.
An army is something you in
extreme emergencies can fall back. The regular army is of immense
importance, because the bigger the army, the more charisma you have, the
less chance there is that as a country being attacked. However, with
just one army alone is not and therefore there are different types of
soldiers. A perhaps more interesting are the branch commands and above
are also additional special soldiers. In the U.S. military called it
the Tier 1 Operators. This is an elite club of soldiers who until now
little has been not in the media.
This group of soldiers
are of immense importance, for where these fires are small groups of
soldiers sent out to operate in secret. This is especially a very
exciting job, but also one that requires you being a soldier can be good
for moral decisions. In addition, these seasoned soldiers war machine,
otherwise it is meaningless. Around this elite club is all about the
new Medal of Honor. The concept of 'one-man-army "in World War II is
now in the past. Perhaps unfortunate, but on the other hand it is a
positive point, because maybe this is the franchise back on top.
In the single you will see different aspects of modern warfare pass
by. So you're essentially in a club of two or four men to various
commands. This ranges from the marking of enemy vehicles to search for a
certain important person. All this is done in secret far behind the
lines, so it is important to make this as discreet as possible to
address. Sometimes we too quickly, because if something goes wrong,
then all hell breaks loose like and believe me, that's not nice. On all
sides you'll be harassed by the Taliban or Chechen.
The
game has several moments that are quite diverse, so is very quiet one
moment and you are mainly dependent on stealth and the other time there
is a massive gun battle going on. Not without reason, because you play
both as a Tier 1 operator with a U.S. Army Ranger. Both species show a
different way of playing and that changes occurred during the game
neatly. The variation is partly because there is a big story is that
you experience from different perspectives and it automatically switches
off the gameplay. Of course the bulk of the gameplay fighting with
your machine gun or any other weapons.
But that is
not the only, because you will at some point end up in an Apache
helicopter to the enemy under fire from the air and then take back into
the bushes on top of a mountain and end up enemies quietly with a
horrible fat sniper rifle off. These elements are all in single pass,
making the single player into a great unit where you will go through
with pleasure. But we must say that caught our attention that the
cinematic and dramatic aspects, as we know from the well-known
competitor, not at all at issue.
That will be the first
instance might get used, but fairly soon you have by that Medal of
Honor, but more authentic than many other game. That is because the
action and style of play and also the communication of vital importance.
This communication takes place via the headset that each soldier has
at his disposal. Now that you as a player in terms of input not being
addressed, but accompanied listening is important. A very nice detail
is that if you also close to a soldier who is speaking is his voice you
hear in real life and also simultaneously on the radio. A subtle
detail, but one that contributes to the realistic setting of the game.
The gameplay in the single player feels very well. The game plays
wonderfully and leaves a strong impression that this reality
particularly well know to approach. The single player from beginning to
end is not only good fun to play gameplay, the story is very
interesting and you know little to carry around. But we walked in
single player also from a serious drawback to. The moment we thought
good to get going, we suddenly turned into one of the last missions to
sit. Actually, we were one hour or six working and this can undoubtedly
be much faster.
The playing is far too short and that is
unfortunate. We understand that the developer much emphasis on
authenticity and are therefore absolutely succeed in our opinion, but
maybe they are a little too much attention to the length of the single
player is so short. After the play, it is fortunately not over, because
there is a special Tier 1 mode. This mode is competitive built around
the single player. Here you can replay the single player missions and
the objective is the fastest possible time to put down. All this will
appear online leaderboards and so on can indirectly compete against your
friends. A nice feature that the single player will keep alive a bit
longer.
Eventually you will do most of the time to
stabbing in multiplayer and for this EA, the renowned studio from
Sweden, DICE, ON. We all know the developer of the Battlefield parts
individually well together and stabbing a have good multiplayer. This
consists of a number of different multiplayer modes and these are as
follows: Team Assault, Objective Raid, Combat Mission and sector
control. Really different from the traditional modes are not. Team
Assault is simply team deathmatch, Objective Raid is an alternative of
Search & Destroy. You also have the mode in Battlefield: Bad
Company, which is called Rush. This mode returns in some form in Medal
of Honor, as being Combat Mission.
The last mode the game
has been sector control, which is actually an alternative to Domination.
Each mode is fun to play and always has enough players to spend an
evening at enemies. The variation in Medal of Honor lies in the
multiplayer modes, has not, as they are, as you can read little else
than the usual. Yet there is one aspect really different than you
normally do and that's the way of leveling. Most kills are of course
very nice, but that you will not be much further. More important is to
score as many points during a match.
These points do
you get someone to shoot someone to help with an attack, the person who
killed you to get back by killing him, and so on. As you perform more
actions in a row running on your score. If you've reached a certain
number of points you can enable additional features. Think of a mortar
attack, UAVs, etc.. These additional features are the more you opspaart
points during a match more extensive and spectacular. However, this
only applies if you are not being slain. Once you are slain you have to
start to earn points to unlock special attacks and this. The more
points you have accumulated that are otherwise well preserved.
After a while you have a match so after a certain number of points
saved up and if you get tired, then level up to a higher level. This
level also provides new opportunities. Think of attachments, new
weapons and much more. A concept that is not very original, but it
works extremely well in this game. The multiplayer modes and options in
terms of a nice completely become one. But we were annoyed at the many
campers during play, well that's something that perhaps not everyone
will have to suffer. Finally we can say that the good with the
multiplayer and single player that is entertaining to play.
The gameplay is perfectly fine and the singleplayer is unfortunately
too short, but no less fun. The multiplayer is DICE class and therefore
in order. But should we make a remark on the graphics. The game looks
generally good and the cut scenes are beautiful. Yet we came now and
then graphically outdated textures against which in itself was strange
as well shock some cut scenes enormous. The audio however, does not do
anything wrong (as we have just hinted). The voice-overs are strong,
the music is fantastic again and of course the weapons sound as it
should.
Monday, August 16, 1999
Medal of Honor review 8.0
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