Having played through the trilogy I feel that somewhere along the way
the direction was lost. Xenosaga episode I introduced a vast and
promising universe full of interesting concepts and characters and the
promise of an in depth and interesting story. The first installment
introduced everything from Realian rights, to discrimination; you even
knew that the Seraphim Sisters were a popular girl group, giving you a
feel of the setting that the game was to take place in. Sadly the
universe that was introduced in the first installment has been
methodically chipped away so that by episode III it has become the size
of a person and that person is Shion Uzuki. A fair ninety percent of the
game is focused on her and her far reaching effects on the world. The
atmosphere of Xenosaga episode III was, I believe, supposed to have an
apocalyptic feel, however, the impact of that was lost on me from seeing
something that allegedly involves the fate of the entire universe from
one person's point of view. There is too much going on in XSE III to be
focused on one person for so long. Not only that it seems like an
incredible waste to introduce so many interesting characters in episodes
I and II only to shove them aside to focus on one and then to not only
neglect characters that could have added an extra layer to the story but
to introduce new characters who contribute nothing to the plot. I spent
a majority of the game waiting for something plot wise to suck me in
before finally admitting to myself that it wasn't going to happen. "Plot
twists", revelations, and explanations are given in such a rapid
succession that instead of being amazed at what I had found out I
usually ended up rolling my eyes and muttering so what or asking do you
really expect me to believe that?
It's a solid game
even though the direction and execution of the story makes it fall short
of what I expected it to be. My disappointment with it however still
doesn't allow me to label it a bad game because it isn't which is why I
have given it four stars. The battle system was fun and engaging to the
point where I actually looked forward to getting into battles and the
graphics were gorgeous. I have to admit that this is one of the most
visually pleasing games that I've played all year. The dialogue however,
is a mixed bag between thought provoking and unintentionally hilarious.
While I was underwhelmed with the story it's still interesting enough
so that if you're a fan of story driven rpgs that this is definitely
something that you would want to look into, if you aren't already an
initiate into the series.
Xenosaga does have a rather
engaging storyline, but it didn't live up to the expectations that I
formed upon playing episode I and even II. Perhaps my expectations were
too high or perhaps I was led to expect something that never developed.
Personally I felt as if it wasn't worth playing three games to get such
an ambiguous and unsatisfying ending. I've played three games and not
once have I ever gotten anything that even remotely felt like completion
at the end of any of them. This doesn't however mean that I hate the
game, but I wasn't impressed with it either. The writing, pacing, and
direction felt too uneven, as if it was the result of a round robin with
multiple people changing and adding to what had already been stated
than as if it was a consistent campaign. Before any die hard fans get up
in arms and decide that I didn't understand the story, let me assure
them that I did. I just didn't care for the direction that was taken
when there were so many other directions that the game could have gone
in and left a more fitting conclusion than what was presented.
Tuesday, September 14, 1999
Xenosaga Episode III: Also sprach Zarathustra review
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