One after another came out and hit the PlayStation 3 games of poor
remained fairly limited. The end of the year is approaching and at the
last minute are always a few super hits from. Similarly, Assassin's
Creed II, the highly anticipated sequel to the successful Ubisoft game
from two years ago. Assassin's Creed II, we can also credited to the
list of toppers of 2009? Something tells me so!
In
Assassin's Creed II we make a leap in time to the fifteenth century we
see Ezio Auditore born. Ezio is a new character gives way to Altair and
after we have seen that he was born, we make a leap in time where Ezio a
mature guy. His father holds an important role in Florence and Ezio is
the man who many chores for his father. Until one day an important
change takes place and Ezio sees his family die. This brings a turning
point in his life and he changed into a gentleman assassin to avenge his
grief. It is however different and as the story progresses and you're
in the game longer, you grow into one of the most feared assassin of
Italy match.
As you probably already knew, this time
playing the game takes off in Italy during the Renaissance, and this
provides many beautiful locations. Thus begins your adventure in
Florence, but soon you'll proceed to get to Italy and Tuscany, Venice
and many more places. The reason you'll go visit some cities is its
great story, because Ezio is not just a willekeurig character, his life
in a changed repeatedly. No, he is a descendant of none other than
Altair and all through the genes of Desmond Miles led. The story in
this game, we will not reveal too much about, is one of the key
elements.
The previous section contained a strong story and
part two is on very strong way involved in the story from the previous
section and also in a future section. While you play with him and Ezio
you next mission for the story too many other things. Eventually you
come to the conclusion that all this belongs to a much larger, overall
story, and you do not play Altair, but Ezio makes it only more exciting
than it already is. The whole story is therefore only really understand
if you've played out all the previous part. If you have not, then you
may have several questions.
The way the story is presented
and how to get from one situation to another landed all feels so natural
and realistic that it will interest almost everyone. Nice extra detail
than that during your ride all kinds of famous and infamous buildings
come from the Middle Ages. Your history to brush we recommend you also
to all information to read, informative addition to what's also a fun
way to doing so. In some buildings you come next to the appropriate
historical facts too many things at once that back in proportion with
the characters in the game and the story.
Ubisoft has in
terms of filling the whole setting very much work and thus comes with a
very deep whole. First, the story is obviously very interesting,
besides you get a good idea about the background of Ezio and his family,
and a person known as Leonardo da Vinci. Then there are the cities
which all have their own style. The cities look great and are
elaborated in detail, also feels very alive to. On the streets
everywhere guards around and between the guards you'll find a lot of
people. One is a box to the drag, the other resting on a bench, another
is talking to a bunch more. Then there are the whores you see on
almost every street corner, find, and thieves.
We can go on
with various components that make up the vibrant whole. All in all,
you will not be obvious that Ubisoft has spared no effort to each city,
which is unique in itself, its own identity. This continues the design,
structure and atmosphere in each city noticeable presence. The cities
are next to a solid design and great liveliness even is interesting
enough hours to wander around. An example is Venice. Everyone knows
the San Marco Square, this is a location where nearly everyone has ever
been or still want to go. On top of the tower climbing is in reality
impossible, but then you do that anyway in the game?
It's
all so well replicated that as a player being a good idea of how
everything looked and looks. Venice is over the years in terms of
structure is not particularly changed. In addition to many different
cities, you can also visit famous sites a lot of other things. As you
progress you unlock more and more different things for each city to
play. So you can go to work as assassins, but on behalf of a citizen. A
race and do this the best time of the Challenger crash during a
free-running session hang or courier. Everything is possible and these
are solid side-quests, which diehard player surely all want to do.
Also, the things to look back. Scattered throughout the city you
come from springs, it can collect. On all 100 cities are scattered
feathers, and if you find them all, this has a positive effect on your
income. In addition, the famous lookouts back, which is usually located
on high towers and from there you can jump the dead run, we all know
from the original. In terms of additional jobs and things to do in the
cities there is enough entertainment. You are therefore quickly ten
hours trying to complete everything that stands apart from all the
missions for the story, whatever you soon one hour or three p.m. to
eight p.m. costs.
The game, as you can read a lot of
different things which contribute to a very solid play. You'll
undoubtedly the game dozens of hours continue playing because of the
many things to do, what we also like to bring the big question, which
constantly hovered around this title. The original terms of gameplay
was pretty repetitive and Ubisoft Montreal, the developer, realized that
things had to. Several times they gave it to listen to the public and
the great fear of the fans was that big words were. We can hereby say
that Ubisoft has been able to develop a varied game.
Of
course there are always things back, but nowhere have we really had the
feeling that we are constantly doing the same and that will only benefit
the game. The gameplay is next to all the main missions during
missions also good ranging and extremely entertaining. Of course you
complete the many missions primarily through free-run and fight, but the
goals of the missions are all different and sometimes you have to take a
lot of preparation for one of the major opponents to lay, this is all
translated into missions and this is the game quite as good.
Also on long missions, we can keep on talking, but it seems pretty
clear. The story, the missions and the different cities, it's all put
together with love and the greatest weakness of the previous part we
have also managed to work another way. You would expect this game in
every way superior to the previous section. Now this is in many cases
not true. However, there are in this game a few elements that I did
while playing pretty disturbing. Climbing and scrambling. Yes, that is
back in the game as "free running" and part two is quite sophisticated.
Ezio climbs without too much trouble and it is especially pretty
smoothly.
Besides the standard climbing and clambering work
learn at some point a new move, which you just can reach higher places
and that is very useful. But here is a disturbing moment and that is
that the game very often not quite do what I wanted. Now of course the
person behind the console that the controller down, and in fact totally
in control. That is certainly so in this game, but it is unfortunately
often the case that you just sends the wrong here which means you can do
again climbed piece. Additionally, the game itself sometimes Ezio send
the wrong direction. This can be pretty frustrating at times,
especially when extensive climbing puzzles.
Fortunately,
this problem does overshadowed by many factors strongly stabbing each
other or very good improvement compared to the previous section.
Another important element is the fight. Now the fighting never really
very thorough and in part two has not changed much crazy. It mainly
comes down to is that you're blocking it at the right moment to perform a
counter attack. The weapons used are quite varied, but much different
effect does not stop there. The challenge you to do and usually goes on
just fine, nevertheless it is not too deep and various weapons might
eventually do something nog be further explored.
Spoken
about weapons: with more depth, we mean mainly that some weapons far
more effective than these eyes are actually in the game. The fights are
thus somewhat monotonous and just more depth to various weapons to the
battle system was also able to go deeper. The game has many weapons and
a number of these are new. So you can now work with a gun, which was
invented by Leonardo da Vinci, also is the hidden blade further
upgraded. Unlike the previous section has two Ezio hidden blade, both
of which sit on his wrists. This can eliminate two enemies at a time.
This extension is very great and is ideal for stealth kills. The gun is
very nice, but is limited and primitive. It will not replace the
swords and knives in the game, but is a good addition.
Broadly includes Assassin's Creed II are still some points of attention
to be paid, but this is all in the proper shade of the huge amount of
positive elements. Looking at the game here is generally quite short,
we can see are: Assassin's Creed II is one of the best games of 2009.
So yes, we can credited to our list of best sellers! This is mainly due
to the very extensive and entertaining gameplay. Additionally, the
game is visually very strong, only the cut scenes are pretty poor
quality and graphical glitches are a bit of a waste. The audio is also
called sublime. All the characters talk with an Italian accent and the
music is wonderful to mention. Is there anything negative about
Assassin's Creed II to notice? No. Time to conclude so.
Assassin's Creed II is a game in almost every way much better if the
previous section. The repetitive gameplay from the original as snow
before the sun disappeared and the main missions you will have to play
one after the other. This yields a running time of fifteen to twenty
hours. There is also plenty to people to do so, Assassin's Creed II
yields more than thirty hours of gameplay. The audio is very good to
call and visually it looks very respectable. It's a shame the cut
scenes, but when we look at the cities that are all so lively and
charming eyes, then you will have some flaws quickly behind you.
Assassin's Creed II was a successful follow-up and everyone was great
the previous section, this finding even more fun. This game we can
really recommend!
Graphics 9
Sound 9.5
Gameplay 9.0
Replay value 9.0
Sunday, September 26, 1999
Assassin's Creed II review
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