The last few years of the previous console generation were generally pretty bleak. The Xbox 360 and PlayStation 3 had been on the market for the better part of a decade, hardware and software sales were plummeting, and some felt innovation was falling by the wayside as developers eagerly looked for fresh platforms to spark creativity. Indeed, Ubisoft chief executive Yves Guillemot was one among a number of key voices at publishers who felt that the console cycle had dragged on past its welcome.
"We need new consoles and at the end of the cycle generally the market goes down because there are less new IPs, new properties, so that damaged the industry a little bit," he said at the end of 2012.
Fast forward to this holiday season, and it would seem that the calls for new consoles to revive the business were largely accurate. Looking back at 2014, it's clear that excitement for the PlayStation 4 and Xbox One drove the AAA market. In every NPD Group report we covered, hardware sales skyrocketed as consumers simply couldn't get enough of the new consoles. Microsoft has shipped 10 million Xbox One units as of November, while Sony's PS4 installed base is close to 14 million now. By comparison, during their respective first years, the Xbox 360 sold fewer than 8 million units and PS3 had shipped around 10.5 million.
The difference between the seventh and eighth generations of course is that Nintendo's console platform suffered a precipitous drop. While the original Wii caught lightning in a bottle and soared to 20 million units in its first year alone, the Wii U - now completing its second year on the market - has yet to even reach half that figure (sitting at 7.29 million as of the end of September). That said, even Nintendo is now feeling some momentum and analysts are expecting it'll have its best holiday in years, driven by Super Smash Bros., Mario Kart 8 and new revenue sources like Amiibo.
"The landscape is changing, and the platform is becoming the retailer itself, much to the chagrin of companies like GameStop"
On the software side - at least in terms of the AAA market - Guillemot's hope that new consoles would drive more successful new IPs has proven partially accurate. While we've seen commercial successes like Watch Dogs, Bungie's Destiny, EA's Titanfall and a solid showing from Insomniac with Sunset Overdrive, there were others that performed average at best - Knack, Ryse, etc. - and the rest of the market has been saturated with the same AAA franchises we've grown accustomed to (Assassin's Creed, Call of Duty, Forza, Dragon Age, Far Cry and more). The good news is that anticipated new IP like Evolve, No Man's Sky, The Order 1886, Bloodborne, The Division, and Quantum Break, to name a few, is still coming.
The bad news is that console software no longer "just works." In the old days, you'd choose console over PC because you knew that when you put in that cartridge or disc, it would boot up and you'd be playing shortly (longer load times notwithstanding) without significant errors. Now, with eighth generation consoles more connected than ever before, you're often confronted with day one patches, mandatory updates to make anything playable online, and even then you may run into problems, as evidenced by the troubles encountered by Drive Club, Assassin's Creed Unity, Master Chief Collection and more. This is really the subject of a separate editorial, but if publishers continue to ship broken products, they should at least treat them like unfinished games and charge far less, effectively beta testing with users similar to Steam's Early Access.
The more exciting element of the new consoles essentially being always-on is that digital gaming is reaching new heights. On the AAA side you can buy any major release digitally on day one, and indeed digital sales are becoming a larger and larger portion of a title's total. Some of the year's top games took in 20 percent or more in digital receipts - and that's great news for publishers who receive higher margins on digital sales. The landscape is changing, and the platform is becoming the retailer itself, much to the chagrin of companies like GameStop.
On top of the AAA business, Sony, Microsoft and Nintendo have all made great strides in bolstering their digital storefronts, offering numerous titles on a smaller scale, often from indies. Sony, most of all, has capitalized beautifully on this, luring in indies and grabbing the attention of gamers with free games as part of PlayStation Plus. The focus on indies has not only helped to diversify consoles' offerings in the early part of this console generation, but it's also served to offset some of the gaps left by the still-in-development or delayed AAA IP.
So where do consoles go from here? Needless to say, judging Xbox One and PS4 on just one year of sales isn't going to tell us where they'll be in five or six years. But barring a major surge in 2015 and beyond, it doesn't look like the eighth generation will significantly outperform the prior generation. In fact, Wedbush Securities' Michael Pachter expects around 240-260 million consoles to be sold when it's all said and done. The Xbox 360, PS3 and Wii combined for 260 million, so the eighth generation ultimately could see flat sales. "So it's not a growth industry. For everyone in this room not chasing that market, you're going to be fine. The market is going to get a lot bigger, just not on console," he said at the recent Game Monetization conference in San Francisco.
Indeed, the overall gaming pie will be getting much, much bigger, thanks to the booming mobile/tablet sector. A new IDC Research report points out that the smartphone and tablet gaming installed base has topped 1 billion in 2014. So consoles obviously are becoming more of a "niche" market, but that's not really a fair word either. 260 million units is hardly small potatoes, and ultimately, if you make a unique and innovative console game you can still be incredibly successful without chasing the mobile scene.
In 2014, consoles put their foot down, shouting "I'm still here and I'm not going anywhere!" It remains to be seen how they'll fare over the long haul, but memory constraints on devices and bandwidth troubles online will make it difficult for them to be replaced by any phone, tablet or streaming service any time soon. Moreover, if virtual reality does begin to take off, consoles could have another exciting avenue to pursue as we've seen with Project Morpheus (no expensive gaming PC rig required). And perhaps then motion controls like Kinect and Move, which - let's face it - were essentially swept under the rug in 2014 will be given new life as VR accessories.
Pressure from other platforms and technologies isn't the only challenge consoles will face, however. It's ultimately the business model that will have to evolve in order for the industry to really move forward. Mobile has been dominated by freemium, which isn't always ideal, while console often asks too much of its audience with $60 purchases and a flow of DLC add-ons. Customers deserve more options. As Xbox co-creator Seamus Blackley told us a year ago, "What we need is the next generation of business infrastructure to make [innovation] possible. And iOS isn't doing a great job at that. There needs to be new excitement injected into the console world to provide more infrastructure for that to happen."
Saturday, December 27, 2014
Thursday, December 25, 2014
Christmas
The only console I don't have in my collection is Xbox One so I bought that today with $300 birthday cash and then $120 from the savings today. Halo 5 will be pretty awesome.
My PS4 has 6 games already. I guess all I am missing is people. I obviously have updated to the peripherals. I believe the Kinnect is dead. Now I own all of them. Last generation, I bought Xbox 360 first in 2005 and then Wii last in 2007. I bought this generation in complete reverse. (Wii U first 2012, PS4 2nd and XBox1 3rd. I also got a 2nd Dual Shock 4, a BDRE drive, and Last of Us Remastered.
It's election year! PS4 holds the edge of sales worldwide. Xbox One has a slight edge of 22 states in the United States.
My PS4 has 6 games already. I guess all I am missing is people. I obviously have updated to the peripherals. I believe the Kinnect is dead. Now I own all of them. Last generation, I bought Xbox 360 first in 2005 and then Wii last in 2007. I bought this generation in complete reverse. (Wii U first 2012, PS4 2nd and XBox1 3rd. I also got a 2nd Dual Shock 4, a BDRE drive, and Last of Us Remastered.
It's election year! PS4 holds the edge of sales worldwide. Xbox One has a slight edge of 22 states in the United States.
I got a Hyosung ATV for a graduation gift, because of the evidence Facebook users around here already had more than one already.
Wednesday, December 24, 2014
Rebuying videogames or vacationing never increased my status.
When I was younger, I used to rebuy videogames for Virtual Console on Wii and multiplatform videogame titles across PC, Xbox 360 and Playstation 3. I figured that these are for first time buyers who are younger then me. For example buying Half-life 2 for PC and then PS3. Then I play 16-bit roms in PC emulators and 32-bit videogames in PC emulators/Cannoo/Android, because I don't want to rehook the consoles to my tv.
After I found that my popularity didn't increase after mulitplatform titles or upgrading DVD. I realized that repurchasing the same titles didn't matter from a hitcounter and subscriber standpoint and stop upgrading to Bluray altogether. Pressed discs have a lifespan of 100 years No one is hyping Bluray, Advanced Audio Coding, and Xbox One around here. I wouldn't buy a new car, because I can post a Koenigsegg Agera R on Pinterest for free and get slightly less attention as the new car I bought.
Constantly looking at Flickr and Youtube at English speaking monarchies scenery and news broadcasts completely killed my interest visiting them in real life for budget reasons. The pictures are free, and I could Photoshop myself in them to get the same amount of attention online.
After I found that my popularity didn't increase after mulitplatform titles or upgrading DVD. I realized that repurchasing the same titles didn't matter from a hitcounter and subscriber standpoint and stop upgrading to Bluray altogether. Pressed discs have a lifespan of 100 years No one is hyping Bluray, Advanced Audio Coding, and Xbox One around here. I wouldn't buy a new car, because I can post a Koenigsegg Agera R on Pinterest for free and get slightly less attention as the new car I bought.
Constantly looking at Flickr and Youtube at English speaking monarchies scenery and news broadcasts completely killed my interest visiting them in real life for budget reasons. The pictures are free, and I could Photoshop myself in them to get the same amount of attention online.
Thursday, December 18, 2014
Saturday, December 06, 2014
Owns Chrono Trigger Crimson Echoes
This sequel to Chrono Trigger was 98% done and in development for 5 years. Everybody likes it. Chrono Trigger 2 has a 4.7 out of 5.0.
Lets look beyond those and look at the game itself, the parts that were actually completed. The plot line weaves a very compelling main narrative in which the heroes are summoned to put a stop to King Zeal. How was he resurrected? It turns out to be a friend rather than a foe that did the deed. While the original Chrono Trigger plotline focused on bending the rules of time to protect history, this sequel has much heavier undertones with regards to the consequences of one’s actions in time. The party triggers a timeline change in the past while battling King Zeal, and must consign an entire future of Reptite Kingdoms that spawned from the change into nothingness. Crimson Echoes does a terrific job of bridging the gap from Chrono Trigger to Chrono Cross in it’s storyline. It doesn’t do quite as well at wrapping up the loose ends. For instance, a sidequest to start Lucca’s orphanage was left woefully underdeveloped and felt tacked on, while the game’s idea of why Crono and Marle wind up appearing in Chrono Cross will make you think of the term “magic bullet” pretty quickly. The aesthetic changes will either leave you cold or strike you as good ideas. One of each from me: I don’t mind at all that Crono learns to talk in this game, and as I read up on the reasoning behind it, where the group wanted multiple characters to shine, it struck me as a fairly well-thought out plan. On the other hand, Frog loses his middle ages accent and text because it isn’t there in the Japanese version of the game. While that’s all well and good, he loses a lot of his character in the switch. His dialog rings hollow and he speaks at times in a way that makes you wonder why the change was made at all. I don’t have any problem with them making him a little less stereotypical, but there are ways to do that without making it feel like he loses who he is in the process. I just felt like I had a stranger in my party. One of my big pet peeves with Crimson Echoes is the amount of original areas made inaccessible. I don’t need every place in the world to be a gateway into a new sidequest, but would it have been so hard to keep the Dactyl Nest or the Denadoro Mountains in 600 A.D.? Post some guards out at the gate and come up with a magic bullet idea about why the party isn’t allowed in if need be. It just feels weird to navigate familiar world maps without access to every area. You’ll look for openings in mountains for minutes before you realize that something is gone. Then when some areas are beaten, they simply vanish from the World Map as if they never existed. Awkward. The basic game play is unchanged, but through a lot of the game you’ll feel like the difficulty has been knocked up a notch. Partially this is because it has, but actually it’s because for a lot of the early game you don’t have three characters in the party most of the time. If you thought the Black Omen was difficult, try having to go through an entire forest when your party is Marle solo. You start learning just how many Ice spells it takes to kill an enemy pretty quickly, because there are a lot of eight minute battles involved. Some characters are given new moves, but mostly they retain their earlier skills. Magus got a pretty good makeover in terms of his learned skills, mostly because he loses all the multi-target elemental spells, but the characters as a whole average around two or three skills changed up. One of the best things the game has going for it are the new areas and maps. The Reptite timeline has a slew of wonderful designs, and Singing Mountain is an incredible dungeon. They pass the smell test for sure, and you never question whether they are part of the game or not. At least after you find it, in Singing Mountain’s case. The final dungeon did a terrific job of integrating the idea of The Dead Sea from Chrono Cross with the sixteen-bit technology of Chrono Trigger. Wander too far off the map and you’ll suddenly find yourself moving from a castle that you erased to a portion of 2300 A.D. that died after you beat Lavos in Chrono Trigger. I’d say this game rates a solid 8.3-8.4 on my scale. The flaws are very noticeable, but it’s hard to keep down a main storyline that’s this good. Contrast this to say, Final Fantasy 4’s The After Years, which could only be considered a truly good game if you played it with nostalgia, and I think you’ll find that Crimson Echoes is a better game. I wouldn’t call it a must-play, but if you still harbor any feelings for Chrono Trigger, I think it’s worth the 40-50 hours it will take to finish and the 2-3 hours it takes to find a copy of the 98% version. It’s a very ambitious vision that is still completely playable even though it wasn’t finished.
Lets look beyond those and look at the game itself, the parts that were actually completed. The plot line weaves a very compelling main narrative in which the heroes are summoned to put a stop to King Zeal. How was he resurrected? It turns out to be a friend rather than a foe that did the deed. While the original Chrono Trigger plotline focused on bending the rules of time to protect history, this sequel has much heavier undertones with regards to the consequences of one’s actions in time. The party triggers a timeline change in the past while battling King Zeal, and must consign an entire future of Reptite Kingdoms that spawned from the change into nothingness. Crimson Echoes does a terrific job of bridging the gap from Chrono Trigger to Chrono Cross in it’s storyline. It doesn’t do quite as well at wrapping up the loose ends. For instance, a sidequest to start Lucca’s orphanage was left woefully underdeveloped and felt tacked on, while the game’s idea of why Crono and Marle wind up appearing in Chrono Cross will make you think of the term “magic bullet” pretty quickly. The aesthetic changes will either leave you cold or strike you as good ideas. One of each from me: I don’t mind at all that Crono learns to talk in this game, and as I read up on the reasoning behind it, where the group wanted multiple characters to shine, it struck me as a fairly well-thought out plan. On the other hand, Frog loses his middle ages accent and text because it isn’t there in the Japanese version of the game. While that’s all well and good, he loses a lot of his character in the switch. His dialog rings hollow and he speaks at times in a way that makes you wonder why the change was made at all. I don’t have any problem with them making him a little less stereotypical, but there are ways to do that without making it feel like he loses who he is in the process. I just felt like I had a stranger in my party. One of my big pet peeves with Crimson Echoes is the amount of original areas made inaccessible. I don’t need every place in the world to be a gateway into a new sidequest, but would it have been so hard to keep the Dactyl Nest or the Denadoro Mountains in 600 A.D.? Post some guards out at the gate and come up with a magic bullet idea about why the party isn’t allowed in if need be. It just feels weird to navigate familiar world maps without access to every area. You’ll look for openings in mountains for minutes before you realize that something is gone. Then when some areas are beaten, they simply vanish from the World Map as if they never existed. Awkward. The basic game play is unchanged, but through a lot of the game you’ll feel like the difficulty has been knocked up a notch. Partially this is because it has, but actually it’s because for a lot of the early game you don’t have three characters in the party most of the time. If you thought the Black Omen was difficult, try having to go through an entire forest when your party is Marle solo. You start learning just how many Ice spells it takes to kill an enemy pretty quickly, because there are a lot of eight minute battles involved. Some characters are given new moves, but mostly they retain their earlier skills. Magus got a pretty good makeover in terms of his learned skills, mostly because he loses all the multi-target elemental spells, but the characters as a whole average around two or three skills changed up. One of the best things the game has going for it are the new areas and maps. The Reptite timeline has a slew of wonderful designs, and Singing Mountain is an incredible dungeon. They pass the smell test for sure, and you never question whether they are part of the game or not. At least after you find it, in Singing Mountain’s case. The final dungeon did a terrific job of integrating the idea of The Dead Sea from Chrono Cross with the sixteen-bit technology of Chrono Trigger. Wander too far off the map and you’ll suddenly find yourself moving from a castle that you erased to a portion of 2300 A.D. that died after you beat Lavos in Chrono Trigger. I’d say this game rates a solid 8.3-8.4 on my scale. The flaws are very noticeable, but it’s hard to keep down a main storyline that’s this good. Contrast this to say, Final Fantasy 4’s The After Years, which could only be considered a truly good game if you played it with nostalgia, and I think you’ll find that Crimson Echoes is a better game. I wouldn’t call it a must-play, but if you still harbor any feelings for Chrono Trigger, I think it’s worth the 40-50 hours it will take to finish and the 2-3 hours it takes to find a copy of the 98% version. It’s a very ambitious vision that is still completely playable even though it wasn’t finished.
Saturday, November 29, 2014
Homebrew channel now operational
I had the roms for a long while, but now I have all the emulators. I ran these SNES and GENESIS emulators on Playstation 2 ten years ago and Playstation Portable eight years ago. Wii now plays my V64 roms.
Thursday, November 20, 2014
Jamie Bisch
I never had the chance of succeeding in the most popular Internet celebrity in my class. One commanded Century College's HR department and the other coached a NCAA Basketball team. Jamie Bisch and Meghan Hahella have Masters degrees. My high school class doesn't want me to exist right now. There was too many people with an IQ of 120-130 trying to erase me from existence in my high school class. It didn't work, but it almost did.
Saturday, November 15, 2014
Bankrupt videogame companies
In many ways, the video gaming industry has never looked more promising: smartphones and tablets have massively expanded the addressable market; wearables (including virtual and augmented reality devices) are enabling new interaction models and experiences; and user generated content allows studios to add depth and re-playability at little-to-no cost. In 2013, the industry generated more than $65 billion in revenue – representing a nearly 30% increase in only 5 years and totaling 82% more than the global box office and 3.2 times the size of the recorded music industry. Despite this, brand-name studios – including some of the most celebrated and commercially successful ones – continue to hemorrhage or shut down entirely.
Mobile is only a part of the reason why. Over the past decade, the video game industry has been fundamentally upended:
Led by the Nintendo Wii, the seventh generation of video gaming was the first to really achieve mass market adoption. As the console base proliferated, the industry benefited from a nearly 350% increase in annual unit sales – from under 150M in 2006 to 630M only four years later. Yet, this trend abruptly reversed itself in 2010 – and industry volumes have since fallen to fewer than 460M units. Over this same period, we’ve seen an even greater reduction in industry output: 48% fewer (non-mobile) games were released in 2012 than in 2008 (accurate estimates for 2013 could not be sourced). See-sawing demand and competition typically challenges industry economics, but in fact, these trends have provided the industry with a shockingly consistent increase in average unit sales per game:
In theory, this should have driven industry stability – but over this same period,
studios have had to contend with exponential increases in ‘tablestake’ investment costs. In the early 1990s, game development required only a handful of programmers, designers and artists. However, the sophistication of modern gaming engines and ever-rising graphical standards have driven this figure into the hundreds. Some blockbusters, such as Call of Duty and Assassin’s Creed IV, have even exceeded 1,000 (with each team member having a total annual cost of roughly $100,000). Once-modest marketing expenditures have also grown to rival those of major motion pictures. All in, 2013’s Grand Theft Auto V is believed to cost nearly $265M – placing payback sales volume at roughly 10M units (25x average sale volumes). Though GTAV is an outlier, few studios can still afford to develop 2-3 ‘average’ blockbuster titles per year – and a single failure can be ruinous. Furthermore, these titles still need to compete against the likes of Assassin’s Creed and Grand Theft Auto for finite consumer spend.
The normal recourse for this cost creep is raising prices, which remain largely unchanged from the early 90s. In fact, prices have actually eroded by 38% over the past twenty years after accounting for inflation. As a result, today’s studios feel pressure on both the top and bottom lines. Increased sales per game have helped, but they’re insufficient in and of themselves. With this in mind, it shouldn’t be shocking that there has been such dramatic reduction in the number of market participants. But the gaming industry has not just more financial precarious, it has also become more complex.
Over the past five years, the traditional gaming categories, PCs and consoles, have shrunk by nearly $1.5B. During this same time, online and mobile have both doubled, generating an additional $12B and $5B in revenue per year. While mobile has primarily cannibalized time and spend from traditional gaming forms, online has had the most profound impact on veteran gaming studios. Like motion pictures, video games have evolved from a product to a recurring service:
While games used to follow the standard media product lifecycle, they’ve transitioned to a new model where the goal is to drive (and monetize) ongoing usage. Activision Blizzard’s World of Warcraft, which generates revenue through online monthly subscriptions (and soon in-game transactions too), did not reach its peak quarterly user base for nearly five years – at which point quarterly recurring revenue had increased 1,400% over its Q4 2004 release. Though this growth was supported by sequel-esque expansion packs (in Q1 2007 and Q4 2008), the franchise’s ‘Entertainment as a Service’ value is proved through its ability to both sustain and grow paying subscribers in the 26 and 22 months paid months in between releases.
The success of WoW and other EaaS games (not all of which are MMORPGs) explains many of the aforementioned trends:
- By increasing the amount of time the average player plays per game purchase, total industry unit sales are likely to drop
- The focus on developing and establishing blockbusters (which require far more depth than an average 15 hour game) drives studios to reduce the number of games they produce and increases development costs per game
- To meet lofty payback targets, publishers amp up initial marketing costs
- To sustain user engagement, marketing and promotion expenses (tournaments, advertising, developer programs etc.) long after a game’s initial release
Until recently, game production was straightforward: a studio would design, build, test and perfect a game – there was a “ship and forget” mentality, to use industry terminology. Unfortunately for many, the Entertainment as a Service world is far more complex: Studios/publishers must manage customer relations, foster user generated content and experiences, design and oversee complex in-game economies (which may generate up to 100% of the game’s revenue), provide ongoing patches and bug support and so on. Even the classic skillset of game development is strained: Guild Wars 2 developer ArenaNet has pursued a 2 week content release cycle in order to drive user engagement. Whether the game is even getting paid for these “services” depends on the game; many users expect it for free after paying for $60 of content. As a result, many games have team supporting for at least a couple months after release. In addition, games that were unable to achieve the necessary user scale are often made free-to-play in hopes of increasing engagement and in-game commerce – further challenging industry economics.
There simply aren’t many studios with the skillset, IP and balance sheet to compete in this new market. As a result, we’ve seen a dramatic thinning of the “middle layer” of studios. The largest studios (such as EA, Bungie, Rockstar) will continue to survive, as will niche developers and lean mobile shops. However, we’re likely to see mid-market players continue to exit (which will drive further reductions in industry output).
For all its promise, non-mobile game developers face a harsher reality than ever before. Though consolidation will drive back office synergies and some increased talent utilization, it will not resolve the aforementioned issues. Premier developers, such as Activision or Rockstar, would no doubt love to increase prices. Yet, this would inevitably initiate price-based competition in an industry already moving to free-to-play models in order to maximize the total userbase.
To survive, studios need to acknowledge the reality that content creation, curation and consumption is being democratized. For many executives in the media & entertainment industry, this concept is anathema; they believe that their veteran experience and instinct can pick ‘winning’ game concepts and turn them into blockbusters. Even if and when this is true, the final game will fall short of its potential if it remains tightly controlled. To quote Gabe Newell, Co-Founder and Managing Director of Valve: “Games are essentially going to be nodes in a connected economy where the vast majority of digital goods & services are user created vs. created by companies… Our users have already outstripped us spectacularly… They’re an order of magnitude more productive.” How can a studio fight back spiraling development, marketing and support costs? It doesn’t. It outsources them to users.
Wednesday, November 05, 2014
high school plagiarism
Generation Z plays with ADHD medications to screw Generation Y over
Most of us have a terrible time focusing on our work.
Left uninterrupted, we are likely to interrupt ourselves. The Internet, everyone's interrupter of choice, is the most tantalizing type of reward system to our brain: intermittent but unpredictable rewards, in the form of a randomly great video or a juicy email here or there. (This is also why kids love to whine to get what they want. Parents give in only when they are at their wit's end, creating, from a child's perspective, a similar, randomly yummy reward system.)
Each time we interrupt ourselves at work, the process to get us back to that point of focus takes twenty-five minutes. So we spend nearly a third of our work day recovering from interruptions, trying to recover our focus.
The time management gurus are all over this problem.
Winifred Gallagher is the author of Rapt: Attention and the Focused Life. The thesis of the book is that the ability to positively wield your attention is the key to your quality of life. Gallagher says (in either her book or in the article that I am liberally quoting from — I'm not sure which, but I am distracted enough by the issue that I feel compelled to distract you as well) “You can't be happy all the time but you can pretty much focus all the time. That's about as good as it gets.”
That sounds true to me. We each have a certain amount of attention, and our quality of life depends on how wisely we invest our attention. I have written about how self-discipline is the key to happiness. And then I have written about how knowing that has not helped me much because self-discipline is not an easy nut to crack.
Now I am wondering if attentiveness is the way to achieve self-discipline. You find your goal—the stuff that is really super important—and you focus on it. That focus creates enough self-discipline to do what you need to achieve the goal.
But that isn't just my idea. There are others thinking the same thing.
Merlin Mann has one of the most popular productivity blogs, and he's raking in money teaching executives (who surely are too focused to have time to read blogs) to be more productive in their workday. Merlin Mann says that the key to productivity is attention, not lifehacks.
Here's a gem from Mann's interview with Anderson in New York magazine: “On the web there's a certain kind of encouragement to never ask yourself how much information you really need. But when I get to the point where I'm seeking advice twelve hours a day on how to take a nap or what kind of notebook to buy, I'm so far off the idea of lifehacks that it's indistinguishable from where we started. There's very little advice right now to tell people that the only thing to do is action, and everything else is horseshit.”
Okay. So notice this about focus: You are not actually able to be productive without focus. So we can stop looking for the ultimate moleskin notebook or the perfect Firefox extension because those are actually productivity distractions. The hardest thing about productivity is figuring out what is the number one thing on your to do list. After that, you need to focus on doing that one thing.
Mann says, “There's no shell script, there's no fancy pen, there's no notebook or nap or Firefox extension or hack that's gonna help you figure out why the fuck you're here.”
Maybe what you need instead is Adderall.
Officially, Adderall is prescribed to treat ADHD. Unofficially, it is the drug of choice for Gen Y. Adderall, or other drugs that treat ADHD, give a typical brain an intense ability to focus for long periods of time.
I got most of my Adderall information from a great article in the New Yorker by Margaret Talbot titled Brain Gain: The underground world of neuroenhancing drugs. In it, Sean Esteban McCabe, from the University of Michigan's Substance Abuse Research Center says that at some universities, up to 20% of the population is using these drugs: “White male undergraduates at highly competitive schools—especially in the Northeast—are the most frequent collegiate users of neuro-enhancers.”
Anjan Chatterjee, a neurologist at the University of Pennsylvania , coined the term “cosmetic neurology” to describe the trend of taking drugs to enhance ordinary cognition. He says, “Many sectors of society have winner-take-all conditions in which small advantages produce disproportionate rewards.”
That resonates with me. I have already decided that cosmetic surgery is a must-have career tool for the high performers. So why not consider cosmetic neurology as well?
Joshua Foer wrote about his own Adderall experiment in Slate, and it sounds glorious: “The part of my brain that makes me curious about whether I have new emails in my in box apparently shut down.”
So I decided that maybe I should give the Adderall a whirl.
But then I started getting worried. Because I read research from Nora Volkow, director of the National Institute on Drug Abuse that shows Adderall is addictive. Not addictive like crystal meth. But addictive like, if you have a proclivity to addictive behaviors, you are a sitting duck for this one. “Because drugs that increase dopamine have the potential for abuse, these results suggest that risk for addiction in vulnerable persons merits heightened awareness.”
That scared me.
But what really scared me is that the cost of gaining extreme focus is often losing extreme creativity. A good example is Paul Philips, a professional poker player who won more than a million dollars after taking Adderall to help him. The scary thing about the Philips example is that Adderall also helped him resist the impulse to keep playing losing hands out of boredom.
I think we have some of our most creative moments when we are doing odd stuff to quell boredom. That is, when we are not focused at all.
“Cognitive psychologists have found that there is a trade-off between attentional focus and creativity,” says Martha Farah, director of the Center for Cognitive Neuroscience. “There is evidence that individuals who are better able to focus on one thing and filter out distractions tend to be less creative.”
Maybe it's better just to do lots of things at once without great focus but with natural creativity.
Focusing on focus seems to distract from the real issue, which is knowing what you value most. Do we know that? And if we did know that, maybe our focus would come naturally from that. And our lack of time management comes from a lack of self-discipline which comes from a lack of focus which comes from a lack of knowing the meaning of life.
And we'll never know that. So maybe we should just be happy that we have our lack of focus because that enables our creativity. And we don't know the meaning of life, but we do know that we each get to create our own life, and that, in the end, may be the only guarantee we have.
Tuesday, November 04, 2014
Governor Debate
Be sure to vote for Walker. Abortion laws would bother me. I'm around these gays in minnesota. Why would I get a girlfriend if it had to end up in abortion anyway? I rather own a dog, its cheaper. I agree with my NRA friends about the 2nd amendment rights.
Monday, November 03, 2014
bought 3DS XL
I had the regular 3DS since 2011 and I played New Super Mario Bros. 2, Mario and Luigi - Dream Team, Luigi's Mansion 2, and Mario Kart 7 on it. I also upgraded to GBA SP ten years ago. My GBA graduated high school with me. In high school, I played Mario Kart Super Circuit, followed by Castlevania Circle of the Moon, Castlevania: Harmony of Dissonance and Super Mario Bros. 2. Then I didn't upgrade the DS to DS XL, because I had to purchase PSP, PS3, Xbox 360 and Wii. I played each of those consoles for at least 15 hours each. I added Bravely Default to my collection due to the ranking on gamerankings.
If you like your portable gaming three-dimensional, clam-shelled and big, then Nintendo's 3DS XL fulfills those broad, unconventional requirements. It's a design refresh that more closely references both previous generations of DS hardware (and the incoming Wii U) -- all while touting a substantially bigger, 3D-capable, parallax-barrier screen. Aside from a larger battery, the XL's internals rehash what we first saw over a year ago: the controls remain the same, with no addition of a (mildly) hardcore gamer-courting second analog stick. For what it's worth, the device does arrive with a 4GB SD card in-box (up from 2GB in the original), matching the approximate doubling in physical dimensions. 18 months is a long time in gaming, especially these days, and although 3DS sales have recently rallied against Sony's latest, we reckon the 3DS XL has double the appeal of its forebear. We'll explain why right after the break.
Pros
Bigger screen improves the 3D effect significantly
Improved battery life under some conditions
More comfortable to hold and use
Cons
Digital content still lacking
No secondary analog stick
Not the most powerful of handheld hardware
Summary
If you've been holding off from buying a 3DS, the improvements to the screens and battery are enough to warrant a purchase, but some issues still remain.
Hardware
It's a huge relief to see Nintendo return to the cleaner, tidier lines of the DS Lite and DSi. Gone are the awkward tri-colored gloss and the angular, bizarre shape of the 3DS. Instead, it's now a simple, softly curved oblong, which looks more mature and considered. Closed, the 3DS XL's matte finish wraps around both halves -- and unintentionally reminds us of Sony's Tablet P. Fortunately, the casing is far more solid than that Android tablet, and feels much slimmer. In fact the device's thickness feels (and measures) roughly equal to the 3DS, despite the explosion in screen size, improved battery life and a 46 percent weight increase to 336g (11.85 ounces).
While gamers with smaller paws may not agree, the 3DS XL feels more at home in-hand than the 3DS -- not to mention, it looks a good deal classier than what came before. Thanks to those rounded corners, the device doesn't dig into your palms like its slightly squarish predecessor. The circle pad is still supremely comfortable, just the right side of tactile, while the faithful Nintendo button medley and D-pad still do the trick.
We don't understand why they couldn't have embedded another analog stick into the 3DS XL -- certainly, it's not for lack of space
Even more than what's changed, it's what's still missing that baffles us. Given that the 3DS has been furnished with a secondary analog stick through a slightly unwieldy peripheral, we don't understand why they couldn't have embedded one into the 3DS XL -- certainly, it's not for lack of space. Our review sample arrived with Resident Evil: Revelations in the slot -- a game that's not very forgiving without that second stick. It's also worth adding that while the plastic stylus on the bigger hardware remains functional enough, we miss the classy, extendable chrome pen that arrived in the original 3DS. The collar buttons are just as responsive as Nintendo's preceding handhelds. And if you weren't a fan of the cheap-looking button trio underneath the secondary screen, you'll be glad to hear that the odd bar has been replaced by three more standard-looking -- and feeling -- buttons. The SD slot has been repositioned to the right edge, meaning that Nintendo's sticking with standard removable storage. There's also now a horizontal cubby for the aforementioned stylus, referencing the DS Lite and DSi of gaming past.
Displays
DNP Nintendo 3DS XL review Bigger is better, but it's still not quite enough
Bigger is better. Maybe it's our review-jaded eyes, but the larger, 4.8-inch screen (just shy of the width of the PlayStation Vita, although slightly taller) seems to make the 3D effect less taxing, not to mention more immersive. The similarly expanded secondary screen also offers more real estate for touch-heavy titles. The pair of screens, however, still looks a little incongruous, each boasting different sizes and dimensions. While matching the humble resolutions found on the original, we found the screens both had comparable (if average) viewing angles. The main screen may be 1.8 times larger, but it packs the same 800 x 240 resolution of last year's model -- now spread a little thinner, with the more typical 'flat' 320 × 240 display also unchanged on the secondary.
Even if the 3DS XL doesn't win on crispness, however, Sony's onyx wonder can't (and never will) output 3D content
Purely number-wise, it doesn't sound impressive to anyone spoiled by Retina displays and the like. The screens on the original weren't the sharpest back then, but the jagged edges on fonts and detail is noticeably more pronounced on the bigger model. It goes without saying that the Vita's screen is a stronger performer, both visually and technically (being capacitive and all). We presume this is why Nintendo imposed filming and photography restrictions on its reviews for the 3DS XL, even though pixel math dictates that the bigger screen won't look so hot close-up. Even if the 3DS XL doesn't win on crispness, however, Sony's onyx wonder can't -- and never will -- output 3D content.
Software
So apart from size, the hardware hasn't changed that much. The same can be said for the software, but it's a good chance to see how Nintendo's embraced online content and gaming in the midst of strong smartphone contenders. Since launching last March, Nintendo's baked-in software, including eShop, Spot Pass, Mii Plaza and online functions, have had time to grow and it's particularly noticeable when it comes time to interact with other users. During the first few months of use, you weren't going to pick up many Mii visitors -- not unless you were hanging around gaming writers, tech bloggers and importers, anyway.
Now, whether we flit across the country by train or park somewhere in center city, we pick up new Miis -- and accessories -- in the process. Admittedly, the games that tie into this social component really aren't worth your time, but the simple process of connecting with other users -- and being notified of it -- still makes us smile. The uncomplicated approach makes online gaming a cinch. With access to WiFi, we could connect in-game with a single option selection and would soon be battling strangers with far greater skills than we could ever muster. The friend PIN system also allows you to connect with real-life competitors.
The augmented reality games are still baked into Nintendo's newest portable, although they haven't moved on in any way. If you've played with them on the original, you're getting the same deal again here. The Nintendo eShop has expanded its offerings since we last opened our online wallets for the 3DS launch, with its wares separated out for ease of navigation. "In Stores" houses demos of incoming 3DS titles, and is presumably where the full-length games will be housed in the near future. Next is the Virtual Console, wrapping up NES, GameBoy, GameBoy Color and (gasp) Game Gear titles for anyone over 20 to replay again. It's joined by software and mini-game channels and a recommended videos collection. Unfortunately, the likes of Netflix and Hulu weren't available on our review model here in the UK and overall it's still not as good as it could be. While it does give taste of how content will be sold through Nintendo in the future, we'd like those to be available now, not in another two months.
Battery life
Nintendo reckons you'll see around three to six and a half hours of gameplay from 3DS titles, and between five and eight for simpler DS games. In our experience, we managed an average of four hours of playtime in full-fat gamer mode, with the 3D switch and brightness cranked up to maximum, WiFi connected and around two hours of online play folded into our test. As even Nintendo forewarns on the console, how the 3DS XL is used has a huge impact on total runtime. Switch off the 3D mode, dabble with older DS titles and retro hits, and you'll see a substantial improvement in battery life. We did just that, also switching on battery saver mode and dropping brightness down to the middle setting, and got closer to nine hours of playtime -- it's a substantial improvement but obviously means limiting your gamer habits to some extent.
Transitioning
Nintendo's explanation for the lack of an AC adapter in both European and (some) Asian countries is that most buyers will be coming from older hardware -- naturally. Thus, buried in the settings menu, is the option to transfer your content -- like your digital purchases -- across from original 3DS consoles and the DSi. You'll need both devices and an SD card to get it done, and it feels like an exercise in frustration compared to the effortless systems in place for other gaming challengers like Google Play, which allows you to house your purchases on multiple devices without so much hassle.
Wrap-up
DNP Nintendo 3DS XL review Bigger is better, but it's still not quite enough
After playing with the 3DS XL, we returned to the original only to find it difficult and awkward to use in comparison. The new size is an improvement in so many ways, including ergonomics and playability. The bigger screen makes 3D gaming less tiring, and offers a larger sweet spot for Nintendo's all-important gaming effect, while the curved edges simply fit your hands better. Competition remains tough, however. The Vita remains clearly ahead technically, while Nintendo banks on its strong in-house software team to bring in the customers. Pitch Resident Evil: Revelations against Uncharted, or Super Street Fighter IV 3D against Marvel Vs. Capcom 3, and it's clear to see on those big ole' portable screens which has the most potent hardware. But if you've been waiting out for a 3DS Lite before taking the plunge into 3D waters, then we can't help but recommend Nintendo's latest. We just hope the company can give its online content offering a shot in the arm soon, as it's really starting to age the hardware.
Saturday, November 01, 2014
Downloaded Sega CD
I downloaded Popful Mail, and Shining Force CD, because they cost $100 each. They would play in Fusion on PC. Popful Mail was a great Sega CD game from Working Designs.
Robo Aleste is a lot cheaper, but I have MUSHA for Sega Genesis. I found a DVD with my entire ROM collection on it. Roms cost nothing and you save money on expensive videogames. The hacker community knew our salaries were staying the same or going downward. There is always price gouging.
Owning the rom is better then seeing people go bankrupt on Youtube and having to sell their collection to pay off bank debt from the 3000 games he owns. I have a 1500 ROM game collection that fits on a DL-DVD. Half of these ROMs are already on SDcards Gamepark Cannoo and JXD handhelds.
Robo Aleste is a lot cheaper, but I have MUSHA for Sega Genesis. I found a DVD with my entire ROM collection on it. Roms cost nothing and you save money on expensive videogames. The hacker community knew our salaries were staying the same or going downward. There is always price gouging.
Owning the rom is better then seeing people go bankrupt on Youtube and having to sell their collection to pay off bank debt from the 3000 games he owns. I have a 1500 ROM game collection that fits on a DL-DVD. Half of these ROMs are already on SDcards Gamepark Cannoo and JXD handhelds.
Friday, October 24, 2014
The Bizzare graph
The Russians and Chinese have lower debt to GDP ratio. Obama's the dumbest guy though.
Hillary's retarded.
Those pesky Ruskies with a 65% debt to GDP ratio are friggin' commies. How dare they.
Those pesky Ruskies with a 65% debt to GDP ratio are friggin' commies. How dare they.
Monday, October 20, 2014
"Moderates" skip voting moderate candidates again
Its deja-vu like the 2012 presidential elections where Americans stayed in home instead of voting for the Mitt Romney who was moderate already. For some strange reason, the employers won't allow employees to vote during lunch break. There's something wrong with having no time to vote.
The evangelical vote in America has been a key
ingredient in deciding who becomes the Republican nominee for president.
Polling bears that out.
Yet the social issues near and dear to the hearts of evangelicals are under attack within Republican circles.
A few years ago, former Gov. Mitch Daniels, R-Ind., wanted to declare a truce on the hot button social issues.
"All I was saying was we are going to need to unify
all kinds of people. Freedom is going to need every friend it can get,"
he argued.
That's the line by some within the GOP who say that
the only way the party can get more votes and win elections is by
staying away from controversial social issues like abortion and gay
marriage.
But Huckabee, who's considering running for
president in 2016, told CBN News that ditching these issues may cost the
GOP evangelical votes.
"It leaves them at home. They just don't go vote,
which they didn't do very strongly in 2012. There were fewer evangelical
voters who voted for Romney than McCain. If 10 percent more
evangelicals had voted for Romney, Romney would be president right now,"
Huckabee said.
Nevertheless, many in the Republican Party appear intent on phasing out social issues.
Just this past week, the Nevada Republican Party stripped out all language pertaining to abortion and marriage.
And after President Barack Obama won re-election in
2012, a Republican National Committee document concluded the following:
"When it comes to social issues, the party must in fact and deed be
inclusive and welcoming."
But Huckabee suggested the GOP might want to rethink that strategy.
"This notion of 'don't mention those issues because
you might offend the voters who are leaning left,' you better worry
about who are you going to leave at home, cool off, and completely chill
out the voters who just will say, 'Well, I really don't have anyone to
carry the issues that matter for me,'" Huckabee warned.
Huckabee insists that social conservative candidates
will need to stand firmly for their values and convince the party that
issues like marriage and abortion are an important part of the total
equation.
"I think it's a mistake to think that younger voters
are going to make their entire election decisions on a candidate's
position on same-sex marriage," Huckabee predicted.
"If a candidate can articulate the reason he's for
traditional biblical marriage is because of his biblical viewpoint, then
will they hold that against them anymore than they would hold it
against a Muslim who won't eat pork or drink liquor? If they do, then
the problem is bigger than what the position is; it's why they hold the
position," he added.
Tuesday, October 14, 2014
game collection
RFGID | Console | Region | Type | Title | Publisher | Year | Genre | Qty | Box | Man | |
U-132-S-01830-A | Nintendo Wii | U | S | Ō | kami | Capcom | 2008 | Action/Adventure | 1 | 1 | 1 |
U-072-S-12440-A | Sony PlayStation 2 | U | S | Ō | kami | Capcom | 2006 | Action/Adventure | 1 | 1 | 1 |
U-087-S-14370-A | Nintendo DS | U | S | 999: Nine Hours, Nine Persons, Nine Doors | Aksys Games | 2010 | Puzzle | 1 | 1 | 1 | |
U-072-S-00020-A | Sony PlayStation 2 | U | S | Ace Combat 04 Shattered Skies | Namco | 2001 | Simulator | 1 | 1 | 1 | |
U-072-S-08540-A | Sony PlayStation 2 | U | S | Ace Combat 5: The Unsung War | Namco | 2004 | Simulator | 1 | 1 | 1 | |
U-115-S-02100-B | Microsoft Xbox 360 | U | S | Ace Combat 6: Fires of Liberation [Limited Edition Ace Edge Flightstick Bundle] | Namco Bandai Games America | 2007 | Simulator | 1 | 1 | 1 | |
U-072-S-11050-A | Sony PlayStation 2 | U | S | Ace Combat Zero: The Belkan War | Namco Bandai Games | 2006 | Simulator | 1 | 1 | 1 | |
J-040-S-00330-A | Sega Mega Drive | J | S | Advanced Busterhawk Gleylancer | Masaya | 1992 | Shooter | 1 | 1 | 0 | |
U-071-S-00060-A | Sega Dreamcast | U | S | AeroWings 2: Airstrike | Crave Entertainment | 2000 | Simulator | 1 | 1 | 1 | |
U-071-S-00070-A | Sega Dreamcast | U | S | Airforce Delta | Konami | 1999 | Simulator | 1 | 1 | 1 | |
U-115-S-09840-A | Microsoft Xbox 360 | U | S | Akai Katana | Rising Star Games | 2012 | Shooter | 1 | 1 | 1 | |
U-060-S-00030-A | Sega Saturn | U | S | Albert Odyssey: Legend of Eldean | Working Designs | 1997 | RPG | 1 | 1 | 1 | |
U-016-S-25270-A | IBM PC | U | S | Alpha Centauri, Sid Meier's | Electronic Arts | 1999 | Strategy | 1 | 1 | 1 | |
U-061-S-00420-B | Sony PlayStation | U | S | Alundra | Working Designs | 1997 | RPG | 1 | 1 | 1 | |
W-016-S-00660-A | IBM PC | W | S | Angry Birds | Chillingo | 2011 | Puzzle | 1 | 0 | 0 | |
U-131-S-08990-A | Sony PlayStation 3 | U | S | Aqua Pazza: Aquaplus Dream Match | Atlus | 2013 | Fighting | 1 | 1 | 1 | |
U-131-S-10021-A | Sony PlayStation 3 | U | S | Ar nosurge: Ode to an Unborn Star | Tecmo Koei | 2014 | RPG | 1 | 1 | 1 | |
U-072-S-18090-A | Sony PlayStation 2 | U | S | Ar tonelico II: Melody of Metafalica | NIS America | 2009 | RPG | 1 | 1 | 1 | |
U-072-S-13850-A | Sony PlayStation 2 | U | S | Ar tonelico: Melody of Elemia [Box Set] | NIS America | 2007 | RPG | 1 | 1 | 1 | |
U-061-S-00520-A | Sony PlayStation | U | S | Arc the Lad Collection | Working Designs | 2002 | RPG | 1 | 1 | 1 | |
U-072-S-02790-A | Sony PlayStation 2 | U | S | Arc the Lad: Twilight of the Spirits | SCEA | 2003 | RPG | 1 | 1 | 1 | |
U-072-S-16970-A | Sony PlayStation 2 | U | S | Arcana Heart | Atlus | 2008 | Fighting | 1 | 1 | 1 | |
U-131-S-10070-A | Sony PlayStation 3 | U | S | Arcana Heart 3 LOVE MAX!!!!! | Aksys Games | 2014 | Fighting | 1 | 1 | 1 | |
U-131-S-00820-A | Sony PlayStation 3 | U | S | Assassin's Creed | Ubisoft | 2007 | Action/Adventure | 1 | 1 | 1 | |
U-131-S-03280-A | Sony PlayStation 3 | U | S | Assassin's Creed II | Ubisoft | 2009 | Action/Adventure | 1 | 1 | 1 | |
U-216-S-00010-A | Microsoft Xbox One | U | S | Assassin's Creed IV: Black Flag | Ubisoft | 2013 | Action/Adventure | 1 | 1 | 1 | |
U-215-S-00010-A | Sony PlayStation 4 | U | S | Assassin's Creed IV: Black Flag | Ubisoft | 2013 | Action/Adventure | 1 | 1 | 1 | |
U-131-S-05010-A | Sony PlayStation 3 | U | S | Assassin's Creed: Brotherhood | Ubisoft | 2010 | Action/Adventure | 1 | 1 | 1 | |
U-216-S-00660-A | Microsoft Xbox One | U | S | Assassin's Creed: Unity | Ubisoft | 2014 | Action/Adventure | 1 | 1 | 1 | |
U-131-S-08210-A | Sony PlayStation 3 | U | S | Atelier Ayesha: The Alchemist of Dusk | Tecmo Koei | 2013 | RPG | 1 | 1 | 1 | |
U-131-S-09380-A | Sony PlayStation 3 | U | S | Atelier Escha & Logy: Alchemists of the Dusk Sky | Koei Tecmo | 2014 | RPG | 1 | 1 | 1 | |
U-072-S-11040-A | Sony PlayStation 2 | U | S | Atelier Iris 2: The Azoth of Destiny | NIS America | 2006 | RPG | 1 | 1 | 1 | |
U-072-S-14810-A | Sony PlayStation 2 | U | S | Atelier Iris 3: Grand Phantasm | NIS America | 2007 | RPG | 1 | 1 | 1 | |
U-072-S-08710-A | Sony PlayStation 2 | U | S | Atelier Iris: Eternal Mana | NIS America | 2005 | RPG | 1 | 1 | 1 | |
U-131-S-07030-A | Sony PlayStation 3 | U | S | Atelier Meruru: The Apprentice of Arland | NISA | 2012 | RPG | 1 | 1 | 1 | |
U-131-S-04420-A | Sony PlayStation 3 | U | S | Atelier Rorona: The Alchemist of Arland | NIS America | 2010 | RPG | 1 | 1 | 1 | |
U-131-S-10592-A | Sony PlayStation 3 | U | S | Atelier Shallie: Alchemists of the Dusk Sea [Collector's Edition] | Koei Tecmo Games | 2015 | RPG | 1 | 1 | 1 | |
U-131-S-05850-A | Sony PlayStation 3 | U | S | Atelier Totori: The Adventurer Of Arland | NIS America | 2011 | RPG | 1 | 1 | 1 | |
U-131-S-10610-A | Sony PlayStation 3 | U | S | Awakened Fate Ultimatum, The | NIS America | 2015 | RPG | 1 | 1 | 1 | |
U-044-S-00380-A | Nintendo SNES | U | S | Axelay | Konami | 1992 | Shooter | 1 | 1 | 1 | |
U-016-S-03270-A | IBM PC | U | S | Baldur's Gate | Interplay | 1998 | RPG | 1 | 1 | 1 | |
U-016-S-07261-A | IBM PC | U | S | Baldur's Gate II: Shadows of Amn [Collector's Edition] | Interplay | 2000 | RPG | 1 | 1 | 1 | |
U-075-S-00230-A | Microsoft Xbox | U | S | Baldur's Gate: Dark Alliance | Interplay Entertainment | 2002 | RPG | 1 | 1 | 1 | |
U-072-S-02900-A | Sony PlayStation 2 | U | S | Baldur's Gate: Dark Alliance II | Vivendi Games | 2004 | RPG | 1 | 1 | 1 | |
U-016-S-02350-A | IBM PC | U | S | Baldur's Gate: Tales of the Sword Coast | Interplay | 1999 | RPG | 1 | 1 | 1 | |
U-071-S-00140-A | Sega Dreamcast | U | S | Bangai-O | Conspiracy Entertainment | 2001 | Shooter | 1 | 1 | 1 | |
U-087-S-05840-A | Nintendo DS | U | S | Bangai-O Spirits | D3 Publisher | 2008 | Shooter | 1 | 1 | 1 | |
U-064-S-00160-A | Nintendo 64 | U | S | Banjo-Kazooie | Nintendo | 1998 | Action/Adventure | 1 | 1 | 1 | |
U-115-S-03910-A | Microsoft Xbox 360 | U | S | Banjo-Kazooie: Nuts & Bolts | Microsoft | 2008 | Action/Adventure | 1 | 1 | 1 | |
U-064-S-00170-A | Nintendo 64 | U | S | Banjo-Tooie | Nintendo | 2000 | Action/Adventure | 1 | 1 | 1 | |
U-076-S-04990-A | Nintendo GameCube | U | S | Baten Kaitos Origins | Nintendo | 2006 | RPG | 1 | 1 | 1 | |
U-076-S-04040-A | Nintendo GameCube | U | S | Baten Kaitos: Eternal Wings and the Lost Ocean | Namco | 2004 | RPG | 1 | 1 | 1 | |
U-131-S-02990-A | Sony PlayStation 3 | U | S | Batman: Arkham Asylum | Eidos Interactive | 2009 | Action/Adventure | 1 | 1 | 1 | |
U-131-S-05950-A | Sony PlayStation 3 | U | S | Batman: Arkham City | Warner Bros. Interactive Entertainment | 2011 | Action/Adventure | 1 | 1 | 1 | |
J-060-S-03015-A | Sega Saturn | J | S | Batsugun | Banpresto | 1996 | Shooter | 1 | 1 | 1 | |
J-060-S-01505-A | Sega Saturn | J | S | Battle Garegga | Electronic Arts | 1998 | Shooter | 1 | 1 | 1 | |
U-016-S-16580-A | IBM PC | U | S | Battlefield 1942: The Complete Collection | EA Games | 2005 | Shooter | 1 | 1 | 1 | |
U-016-S-06320-A | IBM PC | U | S | Battlefield 2 | Electronic Arts | 2005 | Shooter | 1 | 1 | 1 | |
U-016-S-10440-A | IBM PC | U | S | Battlefield 2142 | Electronic Arts | 2006 | Shooter | 1 | 1 | 1 | |
U-215-S-00020-A | Sony PlayStation 4 | U | S | Battlefield 4 | Electronic Arts | 2013 | Shooter | 1 | 1 | 1 | |
U-115-S-01680-A | Microsoft Xbox 360 | U | S | Bioshock | 2K Games | 2007 | Shooter | 1 | 1 | 1 | |
U-115-S-06130-A | Microsoft Xbox 360 | U | S | Bioshock 2 | 2K Games | 2010 | Shooter | 1 | 1 | 1 | |
U-131-S-08260-A | Sony PlayStation 3 | U | S | BioShock Infinite | 2K Games | 2013 | Shooter | 1 | 1 | 1 | |
U-016-S-03100-A | IBM PC | U | S | Black & White | Electronic Arts | 2001 | Strategy | 1 | 1 | 1 | |
U-016-S-04910-A | IBM PC | U | S | Black & White 2 | Electronic Arts | 2005 | Strategy | 1 | 1 | 1 | |
U-131-S-09440-A | Sony PlayStation 3 | US | S | BlazBlue Chrono Phantasm [Limited Box] | Aksys Games | 2014 | Fighting | 1 | 1 | 1 | |
U-131-S-02690-B | Sony PlayStation 3 | U | S | BlazBlue: Calamity Trigger | Aksys Games | 2009 | Fighting | 1 | 1 | 1 | |
U-131-S-04250-A | Sony PlayStation 3 | U | S | BlazBlue: Continuum Shift | Aksys Games | 2010 | Fighting | 1 | 1 | 1 | |
J-071-S-02160-A | Sega Dreamcast | J | S | Border Down | G.Rev | 2003 | Shooter | 1 | 1 | 1 | |
U-131-S-03140-A | Sony PlayStation 3 | U | S | Borderlands | 2K Games | 2009 | RPG | 1 | 1 | 1 | |
U-131-S-07410-A | Sony PlayStation 3 | U | S | Borderlands 2 | 2K Games | 2012 | RPG | 1 | 1 | 1 | |
U-061-S-01580-A | Sony PlayStation | U | S | Brave Fencer Musashi | Squaresoft | 1998 | RPG | 1 | 1 | 1 | |
U-061-S-01610-A | Sony PlayStation | U | S | Breath Of Fire III | Capcom | 1997 | RPG | 1 | 1 | 1 | |
U-061-S-01620-A | Sony PlayStation | U | S | Breath of Fire IV | Capcom | 2000 | RPG | 1 | 1 | 1 | |
U-072-S-03050-A | Sony PlayStation 2 | U | S | Breath of Fire: Dragon Quarter | Capcom | 2003 | RPG | 1 | 1 | 1 | |
U-072-S-06890-A | Sony PlayStation 2 | U | S | Burnout 3: Takedown | Electronic Arts | 2004 | Racing | 1 | 1 | 1 | |
U-131-S-01020-A | Sony PlayStation 3 | U | S | Burnout Paradise | Electronic Arts | 2008 | Racing | 1 | 1 | 1 | |
U-115-S-00030-A | Microsoft Xbox 360 | U | S | Call of Duty 2 | Activision | 2005 | Shooter | 1 | 1 | 1 | |
U-131-S-00780-A | Sony PlayStation 3 | U | S | Call of Duty 4: Modern Warfare | Activision | 2007 | Shooter | 1 | 1 | 1 | |
U-215-S-00660-A | Sony PlayStation 4 | U | S | Call of Duty Advanced Warefare [Atlas Limited Edition] | Activision | 2014 | Shooter | 1 | 1 | 1 | |
U-131-S-04820-A | Sony PlayStation 3 | U | S | Call of Duty: Black Ops | Activision | 2010 | Shooter | 1 | 1 | 1 | |
U-131-S-07700-A | Sony PlayStation 3 | U | S | Call of Duty: Black Ops II | Activision | 2012 | Shooter | 1 | 1 | 1 | |
U-215-S-00030-A | Sony PlayStation 4 | U | S | Call of Duty: Ghosts | Activision | 2013 | Shooter | 1 | 1 | 1 | |
U-131-S-03260-A | Sony PlayStation 3 | U | S | Call of Duty: Modern Warfare 2 | Activision | 2009 | Shooter | 1 | 1 | 1 | |
U-131-S-06270-A | Sony PlayStation 3 | U | S | Call of Duty: Modern Warfare 3 | Activision | 2011 | Shooter | 1 | 1 | 1 | |
U-131-S-02120-A | Sony PlayStation 3 | U | S | Call of Duty: World at War | Activision | 2008 | Shooter | 1 | 1 | 1 | |
E-072-S-04390-A | Sony PlayStation 2 | GB | S | Castle Shikigami II: War of the Worlds | Play It | 2005 | Shooter | 1 | 1 | 0 | |
U-064-S-00390-A | Nintendo 64 | U | S | Castlevania | Konami | 1999 | Action/Adventure | 1 | 1 | 1 | |
U-074-S-06840-A | Nintendo Game Boy Advance | U | S | Castlevania Double Pack | Konami | 2006 | Action/Adventure | 1 | 1 | 1 | |
U-044-S-00990-A | Nintendo SNES | U | S | Castlevania Dracula X | Konami | 1995 | Action/Adventure | 1 | 1 | 1 | |
U-040-S-01010-A | Sega Genesis | U | S | Castlevania: Bloodlines | Konami | 1994 | Action/Adventure | 1 | 1 | 1 | |
U-074-S-00630-A | Nintendo Game Boy Advance | U | S | Castlevania: Circle of the Moon | Konami | 2001 | Action/Adventure | 1 | 1 | 1 | |
U-087-S-00360-A | Nintendo DS | U | S | Castlevania: Dawn of Sorrow | Konami | 2005 | Action/Adventure | 1 | 1 | 1 | |
U-074-S-00640-A | Nintendo Game Boy Advance | U | S | Castlevania: Harmony of Dissonance | Konami | 2002 | Action/Adventure | 1 | 1 | 1 | |
U-072-S-05360-A | Sony PlayStation 2 | U | S | Castlevania: Lament of Innocence | Konami | 2003 | Action/Adventure | 1 | 1 | 1 | |
U-131-S-04450-A | Sony PlayStation 3 | U | S | Castlevania: Lords of Shadow | Konami | 2010 | Action/Adventure | 1 | 1 | 1 | |
U-131-S-04451-A | Sony PlayStation 3 | U | S | Castlevania: Lords of Shadow [Limited Edition] | Konami | 2010 | Action/Adventure | 1 | 1 | 1 | |
U-087-S-06030-A | Nintendo DS | U | S | Castlevania: Order Of Ecclesia | Konami | 2008 | Action/Adventure | 1 | 1 | 1 | |
U-087-S-02030-A | Nintendo DS | U | S | Castlevania: Portrait of Ruin | Konami | 2006 | Action/Adventure | 1 | 1 | 1 | |
U-061-S-02070-A | Sony PlayStation | U | S | Castlevania: Symphony of the Night | Konami | 1997 | Action/Adventure | 1 | 1 | 1 | |
U-095-S-04440-A | Sony PSP | U | S | Castlevania: The Dracula X Chronicles | Konami | 2007 | Action/Adventure | 1 | 1 | 1 | |
U-131-S-05590-A | Sony PlayStation 3 | U | S | Catherine | Atlus | 2011 | Action/Adventure | 1 | 1 | 1 | |
U-064-S-00440-A | Nintendo 64 | U | S | Chopper Attack | Midway | 1998 | Simulator | 1 | 1 | 1 | |
U-061-S-02230-A | Sony PlayStation | U | S | Chrono Cross | Square Electronic Arts | 2000 | RPG | 1 | 1 | 1 | |
U-044-S-01090-A | Nintendo SNES | U | S | Chrono Trigger | Squaresoft | 1995 | RPG | 1 | 1 | 1 | |
U-087-S-06170-A | Nintendo DS | U | S | Chrono Trigger | Square Enix | 2008 | RPG | 1 | 1 | 1 | |
U-016-S-35421-A | IBM PC | US | S | Civilization V, Sid Meier's | 2K Games | 2008 | Strategy | 1 | 1 | 1 | |
U-182-S-01261-A | Nintendo 3DS | U | S | Code of Princess [CD & Artbook] | Atlus | 2012 | RPG | 1 | 1 | 1 | |
U-075-S-09230-A | Microsoft Xbox | U | S | Colin McRae Rally 04 | Codemasters | 2003 | Racing | 1 | 1 | 1 | |
U-061-S-02340-A | Sony PlayStation | U | S | Colony Wars | Psygnosis | 1997 | Action/Adventure | 1 | 1 | 1 | |
U-061-S-02360-A | Sony PlayStation | U | S | Colony Wars: Vengeance | Psygnosis | 1998 | Shooter | 1 | 1 | 1 | |
U-115-S-00140-A | Microsoft Xbox 360 | U | S | Condemned: Criminal Origins | Sega | 2005 | Action/Adventure | 1 | 1 | 1 | |
U-064-S-00480-A | Nintendo 64 | U | S | Conker's Bad Fur Day | Rareware | 2001 | Action/Adventure | 1 | 1 | 1 | |
U-075-S-05580-A | Microsoft Xbox | U | S | Conker: Live & Reloaded | Microsoft | 2005 | Action/Adventure | 1 | 1 | 1 | |
U-044-S-01200-A | Nintendo SNES | U | S | Contra III: The Alien Wars | Konami | 1992 | Action/Adventure | 1 | 1 | 1 | |
U-072-S-00250-A | Sony PlayStation 2 | U | S | Contra Shattered Soldier | Konami | 2002 | Shooter | 1 | 1 | 1 | |
U-040-S-01290-A | Sega Genesis | U | S | Contra: Hard Corps | Konami | 1994 | Action/Adventure | 1 | 1 | 1 | |
U-061-S-02540-A | Sony PlayStation | U | S | Crash Bandicoot 2: Cortex Strikes Back | Sony Computer Entertainment America (SCEA) | 1997 | Action/Adventure | 1 | 1 | 1 | |
U-061-S-02560-A | Sony PlayStation | U | S | Crash Bandicoot Warped | Sony Computer Entertainment America (SCEA) | 1998 | Action/Adventure | 1 | 1 | 1 | |
U-071-S-00350-A | Sega Dreamcast | U | S | Crazy Taxi | Sega | 2000 | Racing | 1 | 1 | 1 | |
U-071-S-00360-A | Sega Dreamcast | U | S | Crazy Taxi 2 | Sega | 2001 | Racing | 1 | 1 | 1 | |
U-095-S-05700-A | Sony PSP | U | S | Crimson Gem Saga | Atlus | 2009 | RPG | 1 | 1 | 1 | |
U-075-S-00640-A | Microsoft Xbox | U | S | Crimson Sea | KOEI | 2002 | Action/Adventure | 1 | 1 | 1 | |
U-072-S-03280-A | Sony PlayStation 2 | U | S | Crimson Sea 2 | Koei | 2004 | Action/Adventure | 1 | 1 | 1 | |
U-075-S-00650-A | Microsoft Xbox | U | S | Crimson Skies: High Road to Revenge | Microsoft Game Studios | 2003 | Action/Adventure | 1 | 1 | 1 | |
U-095-S-05090-A | Sony PSP | U | S | Crisis Core: Final Fantasy VII | Square Enix | 2008 | RPG | 1 | 1 | 1 | |
U-064-S-00500-A | Nintendo 64 | U | S | Cruis'n USA | Nintendo | 1996 | Racing | 1 | 1 | 1 | |
U-016-S-16990-A | IBM PC | U | S | Crysis | EA Games | 2007 | Shooter | 1 | 1 | 1 | |
U-016-S-36160-A | IBM PC | U | S | Crysis 2 | EA | 2011 | Shooter | 1 | 1 | 1 | |
U-131-S-05650-A | Sony PlayStation 3 | U | S | Crysis 2 [Limited Edition] | Electronic Arts | 2011 | Shooter | 1 | 1 | 1 | |
U-016-S-32380-A | IBM PC | U | S | Crysis Warhead | Electronic Arts | 2008 | Shooter | 1 | 1 | 1 | |
U-016-S-06660-A | IBM PC | U | S | Curse of Monkey Island | LucasArts | 1997 | Action/Adventure | 1 | 1 | 1 | |
U-189-S-01060-A | Sony PlayStation Vita | U | S | Danganronpa 2: Goodbye Despair | NIS America | 2014 | Action/Adventure | 1 | 1 | 1 | |
U-189-S-00800-A | Sony PlayStation Vita | U | S | DanganRonpa: Trigger Happy Havoc | NIS America | 2014 | Action/Adventure | 1 | 1 | 1 | |
U-060-S-00570-A | Sega Saturn | U | S | Darius Gaiden | Acclaim | 1996 | Shooter | 1 | 1 | 1 | |
U-072-S-00310-A | Sony PlayStation 2 | U | S | Dark Cloud | Sony Computer Entertainment America (SCEA) | 2001 | RPG | 1 | 1 | 1 | |
U-072-S-03320-A | Sony PlayStation 2 | U | S | Dark Cloud 2 | Sony Computer Entertainment America (SCEA) | 2003 | RPG | 1 | 1 | 1 | |
U-131-S-05810-A | Sony PlayStation 3 | U | S | Dark Souls | Bandai | 2011 | RPG | 1 | 1 | 1 | |
U-095-S-01900-A | Sony PSP | U | S | Daxter | Sony Computer Entertainment America (SCEA) | 2006 | Action/Adventure | 1 | 1 | 1 | |
U-071-S-00390-A | Sega Dreamcast | U | S | Daytona USA | Sega | 2001 | Racing | 1 | 1 | 1 | |
U-060-S-00630-A | Sega Saturn | U | S | Daytona USA: Championship Circuit Edition [Net Link Edition] | Sega | 1996 | Racing | 1 | 1 | 1 | |
U-071-S-00410-A | Sega Dreamcast | U | S | Dead or Alive 2 | Tecmo | 2000 | Fighting | 1 | 1 | 1 | |
U-075-S-00730-A | Microsoft Xbox | U | S | Dead or Alive 3 | Microsoft Game Studios | 2001 | Fighting | 1 | 1 | 1 | |
U-115-S-00020-A | Microsoft Xbox 360 | U | S | Dead or Alive 4 | Tecmo | 2005 | Fighting | 1 | 1 | 1 | |
U-131-S-08750-A | Sony PlayStation 3 | U | S | Dead or Alive 5 Ultimate | Tecmo Koei | 2013 | Fighting | 1 | 1 | 1 | |
U-075-S-00740-A | Microsoft Xbox | U | S | Dead or Alive Ultimate [Double Disc Collectors Edition] | Tecmo | 2004 | Fighting | 1 | 1 | 1 | |
U-075-S-00750-A | Microsoft Xbox | U | S | Dead or Alive Xtreme Beach Volleyball | Tecmo | 2003 | Sports | 1 | 1 | 1 | |
U-115-S-00550-A | Microsoft Xbox 360 | U | S | Dead Rising | Capcom | 2006 | Action/Adventure | 1 | 1 | 1 | |
U-131-S-01560-A | Sony PlayStation 3 | U | S | Dead Space | EA | 2008 | Action/Adventure | 1 | 1 | 1 | |
U-131-S-05220-A | Sony PlayStation 3 | U | S | Dead Space 2 [Limited Edition] | Electronic Arts | 2011 | Action/Adventure | 1 | 1 | 1 | |
U-115-S-06700-A | Microsoft Xbox 360 | U | S | Deathsmiles [Limited Edition] | Aksys Games | 2010 | Shooter | 1 | 1 | 1 | |
U-131-S-03081-A | Sony PlayStation 3 | U | S | Demon's Souls [Deluxe Edition] | Atlus | 2009 | RPG | 1 | 1 | 1 | |
U-016-S-11200-A | IBM PC | U | S | Deus Ex | Eidos Interactive | 2000 | Shooter | 1 | 1 | 1 | |
U-131-S-05661-A | Sony PlayStation 3 | U | S | Deus Ex: Human Revolution | Square Enix | 2011 | Action/Adventure | 1 | 1 | 1 | |
U-075-S-00790-A | Microsoft Xbox | U | S | Deus Ex: Invisible War | Eidos | 2003 | RPG | 1 | 1 | 1 | |
U-072-S-06260-A | Sony PlayStation 2 | U | S | Devil May Cry 3: Dante's Awakening | Capcom | 2005 | Action/Adventure | 1 | 1 | 1 | |
U-131-S-01050-A | Sony PlayStation 3 | U | S | Devil May Cry 4 | Capcom | 2008 | Action/Adventure | 1 | 1 | 1 | |
U-016-S-02360-A | IBM PC | U | S | Diablo | Blizzard Entertainment | 1998 | RPG | 1 | 1 | 1 | |
U-061-S-03100-A | Sony PlayStation | U | S | Diablo | Electronic Arts | 1998 | RPG | 1 | 1 | 1 | |
U-016-S-04920-A | IBM PC | U | S | Diablo Battle Chest | Blizzard | 2003 | RPG | 1 | 1 | 1 | |
U-016-S-04200-A | IBM PC | U | S | Diablo II: Lord of Destruction | Blizzard | 2001 | RPG | 1 | 1 | 1 | |
U-131-S-08650-A | Sony PlayStation 3 | U | S | Diablo III | Blizzard Entertainment | 2013 | Action/Adventure | 1 | 1 | 1 | |
U-016-S-38210-A | IBM PC | U | S | Diablo III [Collector's Edition] | Blizzard Entertainment | 2012 | Action/Adventure | 1 | 1 | 1 | |
U-215-S-00380-A | Sony PlayStation 4 | U | S | Diablo III: Ultimate Evil Edition | Blizzard Entertainment | 2014 | RPG | 1 | 1 | 1 | |
U-131-S-08651-A | Sony PlayStation 3 | U | S | Diablo III: Ultimate Evil Edition | Blizzard Entertainment | 2014 | RPG | 1 | 1 | 1 | |
U-061-S-03180-B | Sony PlayStation | U | S | Dino Crisis | Capcom | 1999 | Action/Adventure | 1 | 1 | 1 | |
U-061-S-03190-A | Sony PlayStation | U | S | Dino Crisis 2 | Capcom | 2000 | Action/Adventure | 1 | 1 | 1 | |
U-072-S-12200-A | Sony PlayStation 2 | U | S | Disgaea 2: Cursed Memories | NIS America | 2006 | RPG | 1 | 1 | 1 | |
U-095-S-06170-A | Sony PSP | U | S | Disgaea 2: Dark Hero Days | NIS America | 2009 | RPG | 1 | 1 | 1 | |
U-189-S-00260-A | Sony PlayStation Vita | U | S | Disgaea 3: Absence of Detention | NIS America | 2012 | RPG | 1 | 1 | 1 | |
U-131-S-01460-A | Sony PlayStation 3 | U | S | Disgaea 3: Absence of Justice | NIS America | 2008 | RPG | 1 | 1 | 1 | |
U-189-S-01031-A | Sony PlayStation Vita | U | S | Disgaea 4: A Promise Revisited [NIS America Website Exclusive Limited Edition] | NIS America | 2014 | RPG | 1 | 1 | 1 | |
U-131-S-05681-A | Sony PlayStation 3 | U | S | Disgaea 4: A Promise Unforgotten | NIS America | 2011 | Strategy | 1 | 1 | 1 | |
U-131-S-08800-A | Sony PlayStation 3 | U | S | Disgaea D2: A Brighter Darkness | NIS America | 2013 | RPG | 1 | 1 | 1 | |
U-087-S-05940-A | Nintendo DS | U | S | Disgaea DS | NIS America | 2008 | RPG | 1 | 1 | 1 | |
U-095-S-04520-A | Sony PSP | U | S | Disgaea: Afternoon of Darkness | NIS America | 2007 | RPG | 1 | 1 | 1 | |
U-072-S-03390-A | Sony PlayStation 2 | U | S | Disgaea: Hour of Darkness | Atlus | 2003 | RPG | 1 | 1 | 1 | |
U-131-S-08000-A | Sony PlayStation 3 | U | S | DmC: Devil May Cry | Capcom | 2013 | Action/Adventure | 1 | 1 | 1 | |
J-060-S-01625-A | Sega Saturn | J | S | DoDonPachi | Atlus | 1997 | Shooter | 1 | 1 | 1 | |
J-072-S-01080-A | Sony PlayStation 2 | J | S | DoDonPachi Dai-Ou-Jou | Arika | 2003 | Shooter | 1 | 1 | 1 | |
E-115-S-03180-A | Microsoft Xbox 360 | GB | S | Dodonpachi Resurrection [Deluxe Edition] | Rising Star Games | 2011 | Shooter | 1 | 1 | 1 | |
J-115-S-01741-A | Microsoft Xbox 360 | J | S | DoDonPachi Saidaioujou | Cave | 2013 | Shooter | 1 | 1 | 1 | |
U-064-S-00600-A | Nintendo 64 | U | S | Donkey Kong 64 | Nintendo | 1999 | Action/Adventure | 1 | 1 | 0 | |
U-027-S-01850-B | Nintendo NES | U | S | Donkey Kong Classics [Oval Seal] | Nintendo | 1989 | Compilation | 1 | 0 | 0 | |
U-044-S-01390-A | Nintendo SNES | U | S | Donkey Kong Country 2: Diddy's Kong Quest | Nintendo | 1995 | Action/Adventure | 1 | 0 | 0 | |
U-044-S-01400-A | Nintendo SNES | U | S | Donkey Kong Country 3: Dixie Kong's Double Trouble | Nintendo | 1996 | Action/Adventure | 1 | 0 | 0 | |
U-044-S-01380-A | Nintendo SNES | U | S | Donkey Kong Country [Made in Mexico Release] | Nintendo | 1994 | Action/Adventure | 1 | 1 | 1 | |
U-132-S-07960-A | Nintendo Wii | U | S | Donkey Kong Country Returns | Nintendo | 2010 | Action/Adventure | 1 | 1 | 1 | |
J-060-S-01615-A | Sega Saturn | J | S | DonPachi | Atlus | 1996 | Shooter | 1 | 1 | 0 | |
U-075-S-05720-A | Microsoft Xbox | U | S | Doom 3 | Activision | 2005 | Shooter | 1 | 1 | 1 | |
U-016-S-03760-A | IBM PC | U | S | Doom 3 | Activision Publishing, Inc. | 2004 | Shooter | 1 | 1 | 1 | |
U-131-S-07510-A | Sony PlayStation 3 | U | S | Doom 3: BFG Edition | Bethesda | 2012 | Shooter | 1 | 1 | 1 | |
U-016-S-28441-A | IBM PC | U | S | Dragon Age: Origins [Collector's Edition] | EA | 2009 | RPG | 1 | 1 | 1 | |
U-060-S-00700-A | Sega Saturn | U | S | Dragon Force | Working Designs | 1996 | RPG | 1 | 1 | 1 | |
U-087-S-05920-A | Nintendo DS | U | S | Dragon Quest IV: Chapters of the Chosen | Square Enix | 2008 | RPG | 1 | 1 | 1 | |
U-087-S-13230-A | Nintendo DS | U | S | Dragon Quest IX: Sentinels of the Starry Skies | Nintendo | 2010 | RPG | 1 | 1 | 1 | |
U-087-S-08670-A | Nintendo DS | U | S | Dragon Quest V: Hand of the Heavenly Bride | Square Enix | 2009 | RPG | 1 | 1 | 1 | |
U-087-S-14670-A | Nintendo DS | U | S | Dragon Quest VI: Realms of Revelation | Nintendo | 2011 | RPG | 1 | 1 | 1 | |
U-072-S-08110-A | Sony PlayStation 2 | U | S | Dragon Quest VIII: Journey of the Cursed King | Square Enix | 2005 | RPG | 1 | 1 | 1 | |
U-131-S-08550-A | Sony PlayStation 3 | U | S | Dragon's Crown | Atlus | 2013 | RPG | 1 | 1 | 1 | |
U-016-S-15350-A | IBM PC | U | S | Dreamfall: The Longest Journey [Game of the Year Edition] | Aspyr | 2007 | Action/Adventure | 1 | 1 | 1 | |
U-016-S-08970-A | IBM PC | U | S | Duke Nukem 3D | GT Interactive | 1996 | Shooter | 1 | 1 | 1 | |
U-016-S-11110-A | IBM PC | U | S | Dungeon Keeper | Electronic Arts | 1997 | Strategy | 1 | 1 | 1 | |
U-016-S-11120-A | IBM PC | U | S | Dungeon Keeper 2 | Electronic Arts | 1999 | Strategy | 1 | 1 | 1 | |
U-016-S-05030-A | IBM PC | U | S | Dungeon Siege | Microsoft | 2002 | RPG | 1 | 1 | 1 | |
U-016-S-19670-A | IBM PC | U | S | Dungeon Siege II | Microsoft | 2005 | Action/Adventure | 1 | 1 | 1 | |
U-044-S-01500-A | Nintendo SNES | U | S | EarthBound | Nintendo | 1995 | RPG | 1 | 0 | 1 | |
U-071-S-00660-A | Sega Dreamcast | U | S | Ecco the Dolphin: Defender of the Future | Sega | 2000 | Action/Adventure | 1 | 1 | 1 | |
U-061-S-03630-A | Sony PlayStation | U | S | Einhander | SCEA | 1998 | Shooter | 1 | 1 | 1 | |
U-075-S-05110-B | Microsoft Xbox | U | S | Elder Scrolls III, The: Morrowind [Game of the Year Edition - Platinum Hits] | Bethesda Softworks | 2004 | RPG | 1 | 1 | 1 | |
U-016-S-12790-A | IBM PC | U | S | Elder Scrolls III, The: Morrowind [Game of the Year Edition] | Bethesda Softworks | 2003 | RPG | 1 | 1 | 1 | |
U-115-S-00300-A | Microsoft Xbox 360 | U | S | Elder Scrolls IV, The: Oblivion [Collector's Edition] | 2K Games | 2006 | RPG | 1 | 1 | 1 | |
U-131-S-00660-A | Sony PlayStation 3 | U | S | Elder Scrolls IV, The: Oblivion [Game of the Year Edition] | 2K Games | 2007 | RPG | 1 | 1 | 1 | |
U-016-S-17300-A | IBM PC | U | S | Elder Scrolls IV, The: Oblivion [Game of the Year Edition] | Take 2 Interactive | 2007 | RPG | 1 | 1 | 1 | |
U-016-S-37521-A | IBM PC | U | S | Elder Scrolls V, The: Skyrim | Bethesda Softworks | 2011 | RPG | 1 | 1 | 1 | |
U-131-S-06100-A | Sony PlayStation 3 | U | S | Elder Scrolls V, The: Skyrim | Bethesda Softworks | 2011 | RPG | 1 | 1 | 1 | |
U-061-S-03640-A | Sony PlayStation | U | S | Elemental Gearbolt [Black Armor] | Working Designs | 1998 | Shooter | 1 | 1 | 1 | |
J-040-S-01250-A | Sega Mega Drive | J | S | Eliminate Down | Soft Vision International | 1993 | Shooter | 1 | 1 | 0 | |
U-131-S-04440-A | Sony PlayStation 3 | U | S | Enslaved: Odyssey to the West | Namco Bandai | 2010 | Action/Adventure | 1 | 1 | 1 | |
J-072-S-06140-A | Sony PlayStation 2 | J | S | Espgaluda | Arika | 2004 | Shooter | 1 | 1 | 1 | |
J-115-S-00650-A | Microsoft Xbox 360 | J | S | Espgaluda II: Black Label | Cave | 2010 | Shooter | 1 | 1 | 1 | |
U-072-S-03690-A | Sony PlayStation 2 | U | S | ESPN NFL 2K5 | Sega | 2004 | Sports | 1 | 1 | 1 | |
U-075-S-04540-A | Microsoft Xbox | U | S | ESPN NFL 2K5 | Sega | 2004 | Sports | 1 | 1 | 1 | |
U-072-S-03700-A | Sony PlayStation 2 | U | S | ESPN NFL Football | Sega | 2003 | Sports | 1 | 1 | 1 | |
U-075-S-04650-A | Microsoft Xbox | U | S | ESPN NHL 2K5 | Sega/Global Star | 2004 | Sports | 1 | 1 | 1 | |
U-076-S-00810-A | Nintendo GameCube | U | S | Eternal Darkness: Sanity's Requiem | Nintendo | 2002 | Action/Adventure | 1 | 1 | 1 | |
U-115-S-01830-A | Microsoft Xbox 360 | U | S | Eternal Sonata | Namco Bandai Games America | 2007 | RPG | 1 | 1 | 1 | |
U-182-S-03050-A | Nintendo 3DS | U | S | Etrian Odyssey 2 Untold: The Fafnir Knight | Atlus | 2015 | RPG | 1 | 1 | 1 | |
U-182-S-01730-A | Nintendo 3DS | U | S | Etrian Odyssey IV: Legends of the Titan | Atlus | 2013 | RPG | 1 | 1 | 0 | |
U-182-S-02000-A | Nintendo 3DS | U | S | Etrian Odyssey Untold: The Millennium Girl | Atlus | 2013 | RPG | 1 | 1 | 1 | |
U-064-S-00700-A | Nintendo 64 | U | S | Extreme-G | Acclaim | 1997 | Racing | 1 | 1 | 1 | |
U-064-S-00710-A | Nintendo 64 | U | S | Extreme-G 2 | Acclaim | 1998 | Racing | 1 | 1 | 1 | |
U-076-S-03280-A | Nintendo GameCube | U | S | Extreme-G 3 | Acclaim | 2001 | Racing | 1 | 1 | 1 | |
U-076-S-01000-A | Nintendo GameCube | U | S | F-Zero GX | Nintendo | 2003 | Racing | 1 | 1 | 1 | |
U-016-S-10130-A | IBM PC | U | S | F.E.A.R. - First Encounter Assault Recon | Sierra / Vivendi Universal Games | 2005 | Shooter | 1 | 1 | 1 | |
U-071-S-00760-A | Sega Dreamcast | U | S | F1 World Grand Prix | Sega | 2000 | Racing | 1 | 1 | 1 | |
U-071-S-00780-A | Sega Dreamcast | U | S | F355 Challenge: Passione Rossa | Acclaim | 2000 | Racing | 1 | 1 | 1 | |
U-075-S-01060-A | Microsoft Xbox | U | S | Fable | Microsoft Game Studios | 2004 | RPG | 1 | 1 | 1 | |
U-115-S-03511-A | Microsoft Xbox 360 | U | S | Fable II | Microsoft | 2008 | RPG | 1 | 1 | 1 | |
U-016-S-24221-A | IBM PC | U | S | Fallout 3 [Collector's Edition] | Bethesda Softworks | 2008 | RPG | 1 | 1 | 1 | |
U-131-S-01651-A | Sony PlayStation 3 | U | S | Fallout 3 [Collector's Edition] | Bethesda | 2008 | RPG | 1 | 1 | 1 | |
U-131-S-04690-B | Sony PlayStation 3 | U | S | Fallout: New Vegas | Bethesda Softworks | 2010 | RPG | 1 | 1 | 1 | |
U-016-S-33052-A | IBM PC | U | S | Fallout: New Vegas | Bethesda Softworks | 2010 | RPG | 1 | 1 | 1 | |
U-016-S-13790-A | IBM PC | U | S | Far Cry | Ubisoft | 2004 | Shooter | 1 | 1 | 1 | |
U-075-S-06600-A | Microsoft Xbox | U | S | Far Cry: Instincts | Ubisoft | 2005 | Shooter | 1 | 1 | 1 | |
U-075-S-01080-A | Microsoft Xbox | U | S | Fatal Frame | Tecmo | 2002 | Action/Adventure | 1 | 1 | 1 | |
U-072-S-03860-A | Sony PlayStation 2 | U | S | Fatal Frame II: Crimson Butterfly | Tecmo | 2003 | Action/Adventure | 1 | 1 | 1 | |
U-075-S-06510-A | Microsoft Xbox | U | S | Fatal Frame II: Crimson Butterfly - Director's Cut | Tecmo | 2004 | Action/Adventure | 1 | 1 | 1 | |
U-071-S-00770-A | Sega Dreamcast | U | S | Fatal Fury: Mark of the Wolves | Agetec | 2001 | Fighting | 1 | 1 | 1 | |
U-076-S-00870-A | Nintendo GameCube | U | S | FIFA Soccer 2002 | Electronic Arts | 2001 | Sports | 1 | 1 | 1 | |
U-060-S-00790-A | Sega Saturn | U | S | Fighters Megamix | Sega | 1997 | Fighting | 1 | 1 | 1 | |
U-061-S-04110-A | Sony PlayStation | U | S | Final Fantasy Anthology | Squaresoft | 1999 | RPG | 1 | 1 | 1 | |
U-061-S-04120-A | Sony PlayStation | U | S | Final Fantasy Chronicles | Sony | 2001 | RPG | 1 | 1 | 1 | |
U-074-S-06400-A | Nintendo Game Boy Advance | U | S | Final Fantasy I & II: Dawn of Souls | Nintendo | 2004 | RPG | 1 | 1 | 1 | |
U-044-S-01860-A | Nintendo SNES | U | S | Final Fantasy II | Square | 1991 | RPG | 1 | 1 | 1 | |
U-044-S-01870-A | Nintendo SNES | U | S | Final Fantasy III | Squaresoft | 1994 | RPG | 1 | 1 | 1 | |
U-087-S-01870-A | Nintendo DS | U | S | Final Fantasy III | Square Enix | 2006 | RPG | 1 | 1 | 1 | |
U-087-S-05450-A | Nintendo DS | U | S | Final Fantasy IV | Square Enix | 2008 | RPG | 1 | 1 | 1 | |
U-061-S-04130-A | Sony PlayStation | U | S | Final Fantasy IX | Squaresoft | 2000 | RPG | 1 | 1 | 1 | |
U-061-S-04140-A | Sony PlayStation | U | S | Final Fantasy Origins | Squaresoft | 2003 | RPG | 1 | 1 | 0 | |
U-061-S-04150-A | Sony PlayStation | U | S | Final Fantasy Tactics | Sony Computer Entertainment America (SCEA) | 1998 | RPG | 1 | 1 | 1 | |
U-087-S-05430-A | Nintendo DS | U | S | Final Fantasy Tactics A2: Grimoire of the Rift | Square Enix | 2008 | RPG | 1 | 1 | 0 | |
U-074-S-01720-A | Nintendo Game Boy Advance | U | S | Final Fantasy Tactics Advance | Nintendo | 2003 | RPG | 1 | 1 | 1 | |
U-215-S-01020-B | Sony PlayStation 4 | U | S | Final Fantasy Type-0 HD [Collector's Edition] | Square Enix | 2015 | RPG | 1 | 1 | 1 | |
U-061-S-04160-A | Sony PlayStation | U | S | Final Fantasy VII | SCEA/Squaresoft | 1997 | RPG | 1 | 1 | 1 | |
U-061-S-04170-A | Sony PlayStation | U | S | Final Fantasy VIII | Square Electronic Arts L.L.C. | 1999 | RPG | 1 | 1 | 1 | |
U-072-S-03920-A | Sony PlayStation 2 | U | S | Final Fantasy X | Squaresoft | 2001 | RPG | 1 | 1 | 1 | |
U-072-S-03930-A | Sony PlayStation 2 | U | S | Final Fantasy X-2 | Square Enix | 2003 | RPG | 1 | 1 | 1 | |
U-215-S-01160-A | Sony PlayStation 4 | U | S | Final Fantasy X/X-2 HD Remaster | Square Enix | 2015 | RPG | 1 | 1 | 1 | |
U-131-S-09410-A | Sony PlayStation 3 | U | S | Final Fantasy X/X-2 HD Remaster | Square Enix | 2014 | RPG | 1 | 1 | 1 | |
U-072-S-13000-A | Sony PlayStation 2 | U | S | Final Fantasy XII | Square Enix | 2006 | RPG | 1 | 1 | 1 | |
U-087-S-03780-A | Nintendo DS | U | S | Final Fantasy XII: Revenant Wings | Square Enix | 2007 | RPG | 1 | 1 | 1 | |
U-131-S-03750-A | Sony PlayStation 3 | U | S | Final Fantasy XIII | Square Enix | 2010 | RPG | 1 | 1 | 1 | |
U-115-S-06220-A | Microsoft Xbox 360 | U | S | Final Fantasy XIII | Square Enix | 2010 | RPG | 1 | 1 | 1 | |
U-131-S-06291-A | Sony PlayStation 3 | U | S | Final Fantasy XIII-2 [Collector's Edition] | Square-Enix | 2012 | RPG | 1 | 1 | 1 | |
U-076-S-00910-A | Nintendo GameCube | U | S | Final Fantasy: Crystal Chronicles | Nintendo | 2004 | RPG | 1 | 1 | 1 | |
U-087-S-13800-A | Nintendo DS | U | S | Final Fantasy: The 4 Heroes of Light | Square Enix | 2010 | RPG | 1 | 1 | 1 | |
U-074-S-01740-A | Nintendo Game Boy Advance | U | S | Fire Emblem | Nintendo | 2003 | RPG | 1 | 1 | 1 | |
U-182-S-01710-A | Nintendo 3DS | U | S | Fire Emblem: Awakening | Nintendo | 2013 | Strategy | 1 | 1 | 1 | |
U-076-S-04410-A | Nintendo GameCube | U | S | Fire Emblem: Path of Radiance | Nintendo | 2005 | Strategy | 1 | 1 | 1 | |
U-132-S-01100-A | Nintendo Wii | U | S | Fire Emblem: Radiant Dawn | Nintendo | 2007 | RPG | 1 | 1 | 1 | |
U-087-S-08660-A | Nintendo DS | U | S | Fire Emblem: Shadow Dragon | Nintendo | 2009 | RPG | 1 | 1 | 1 | |
U-074-S-06510-A | Nintendo Game Boy Advance | U | S | Fire Emblem: The Sacred Stones | Nintendo | 2005 | Strategy | 1 | 1 | 1 | |
U-131-S-00211-A | Sony PlayStation 3 | U | S | Formula One Championship Edition | Sony Computer Entertainment America (SCEA) | 2007 | Racing | 1 | 1 | 1 | |
U-216-S-00461-A | Microsoft Xbox One | U | S | Forza Horizon 2 | Microsoft Games | 2014 | Racing | 1 | 1 | 1 | |
U-075-S-01160-A | Microsoft Xbox | U | S | Forza Motorsport | Microsoft | 2005 | Racing | 1 | 1 | 1 | |
U-115-S-01481-A | Microsoft Xbox 360 | U | S | Forza Motorsport 2 | Microsoft | 2007 | Racing | 1 | 1 | 1 | |
U-115-S-05620-A | Microsoft Xbox 360 | U | S | Forza Motorsport 3 | Microsoft | 2009 | Racing | 1 | 1 | 1 | |
U-115-S-08850-A | Microsoft Xbox 360 | U | S | Forza Motorsport 4 | Microsoft | 2011 | Racing | 1 | 1 | 1 | |
U-216-S-00130-A | Microsoft Xbox One | U | S | Forza Motorsport 5 | Microsoft Studios | 2013 | Racing | 1 | 1 | 1 | |
U-016-S-25250-A | IBM PC | U | S | Freelancer | Microsoft | 2003 | Action/Adventure | 1 | 0 | 0 | |
U-075-S-01220-A | Microsoft Xbox | U | S | Full Spectrum Warrior | THQ | 2004 | Simulator | 1 | 1 | 1 | |
U-016-S-11160-A | IBM PC | U | S | Gabriel Knight: Sins of the Fathers | Sierra | 1995 | Action/Adventure | 1 | 0 | 1 | |
U-040-S-02240-A | Sega Genesis | U | S | Gaiares | Renovation | 1991 | Shooter | 1 | 1 | 0 | |
U-060-S-00820-A | Sega Saturn | U | S | Galactic Attack | Acclaim | 1995 | Shooter | 1 | 1 | 0 | |
U-060-S-00830-A | Sega Saturn | U | S | Galaxy Fight | Sunsoft | 1996 | Fighting | 1 | 1 | 1 | |
U-115-S-00830-A | Microsoft Xbox 360 | U | S | Gears of War | Microsoft | 2006 | Shooter | 1 | 1 | 1 | |
U-115-S-03690-A | Microsoft Xbox 360 | U | S | Gears of War 2 | Microsoft | 2008 | Shooter | 1 | 1 | 1 | |
U-115-S-08670-A | Microsoft Xbox 360 | U | S | Gears of War 3 | Microsoft | 2011 | Shooter | 1 | 1 | 1 | |
U-075-S-01270-A | Microsoft Xbox | U | S | Genma Onimusha | Capcom | 2002 | Action/Adventure | 1 | 1 | 1 | |
U-060-S-00840-A | Sega Saturn | U | S | Gex | Crystal Dynamics | 1995 | Action/Adventure | 1 | 1 | 1 | |
U-087-S-14580-A | Nintendo DS | U | S | Ghost Trick: Phantom Detective | Capcom | 2011 | Action/Adventure | 1 | 1 | 1 | |
U-016-S-02140-A | IBM PC | U | S | Giants: Citizen Kabuto | Interplay | 2000 | Action/Adventure | 1 | 1 | 1 | |
J-072-S-05500-A | Sony PlayStation 2 | J | S | Gigawing Generations | Taito | 2004 | Shooter | 1 | 1 | 1 | |
U-072-S-06630-A | Sony PlayStation 2 | U | S | God of War | Sony Computer Entertainment America (SCEA) | 2005 | Action/Adventure | 1 | 1 | 1 | |
U-131-S-03270-A | Sony PlayStation 3 | U | S | God of War Collection | SCEA | 2009 | Compilation | 1 | 1 | 1 | |
U-072-S-14101-A | Sony PlayStation 2 | U | S | God of War II | Sony Computer Entertainment America (SCEA) | 2007 | Action/Adventure | 1 | 1 | 1 | |
U-131-S-03760-A | Sony PlayStation 3 | U | S | God of War III | SCEA | 2010 | Action/Adventure | 1 | 1 | 1 | |
U-131-S-05700-A | Sony PlayStation 3 | US | S | God of War Origins Collection | SCEA | 2011 | Compilation | 1 | 1 | 1 | |
U-131-S-08190-B | Sony PlayStation 3 | U | S | God of War: Ascension [Collector's Edition] | Sony Computer Entertainment | 2013 | Action/Adventure | 1 | 1 | 1 | |
U-074-S-02080-A | Nintendo Game Boy Advance | U | S | Golden Sun | Nintendo | 2001 | RPG | 1 | 1 | 1 | |
U-074-S-02090-A | Nintendo Game Boy Advance | U | S | Golden Sun: The Lost Age | Nintendo | 2003 | RPG | 1 | 1 | 1 | |
U-064-S-00900-A | Nintendo 64 | U | S | GoldenEye 007 | Nintendo | 1997 | Shooter | 1 | 1 | 1 | |
U-072-S-00760-A | Sony PlayStation 2 | U | S | Gradius III & IV | Konami | 2000 | Shooter | 1 | 1 | 1 | |
U-072-S-09160-A | Sony PlayStation 2 | U | S | Gradius V | Konami | 2004 | Shooter | 1 | 1 | 1 | |
U-061-S-04670-A | Sony PlayStation | U | S | Gran Turismo 2 | Sony Computer Entertainment America | 1999 | Racing | 1 | 1 | 1 | |
U-072-S-00770-A | Sony PlayStation 2 | U | S | Gran Turismo 3: A-spec | Sony Computer Entertainment America (SCEA) | 2001 | Racing | 1 | 1 | 1 | |
U-072-S-06480-A | Sony PlayStation 2 | U | S | Gran Turismo 4 | Sony Computer Entertainment America (SCEA) | 2005 | Racing | 1 | 1 | 1 | |
U-131-S-05092-A | Sony PlayStation 3 | U | S | Gran Turismo 5 [XL Edition] | SCEA | 2012 | Racing | 1 | 1 | 1 | |
U-131-S-09090-A | Sony PlayStation 3 | U | S | Gran Turismo 6 | Sony Computer Entertainment America (SCEA) | 2013 | Racing | 1 | 1 | 1 | |
U-061-S-04700-A | Sony PlayStation | U | S | Grand Theft Auto 2 | Rockstar Games | 1999 | Action/Adventure | 1 | 1 | 1 | |
U-072-S-00780-A | Sony PlayStation 2 | U | S | Grand Theft Auto III | Rockstar Games | 2001 | Action/Adventure | 1 | 1 | 1 | |
U-215-S-00750-A | Sony PlayStation 4 | U | S | Grand Theft Auto V | Rockstar | 2014 | Action/Adventure | 1 | 1 | 1 | |
U-131-S-08720-A | Sony PlayStation 3 | U | S | Grand Theft Auto V | Rockstar Games | 2013 | Action/Adventure | 1 | 1 | 1 | |
U-072-S-04930-A | Sony PlayStation 2 | U | S | Grand Theft Auto: San Andreas | Rockstar Games | 2004 | Action/Adventure | 1 | 1 | 1 | |
U-075-S-05470-A | Microsoft Xbox | U | S | Grand Theft Auto: San Andreas | Rockstar Games | 2005 | Action/Adventure | 1 | 1 | 1 | |
U-072-S-04930-B | Sony PlayStation 2 | U | S | Grand Theft Auto: San Andreas [Greatest Hits] | Rockstar Games | 2005 | Action/Adventure | 1 | 1 | 1 | |
U-072-S-00790-A | Sony PlayStation 2 | U | S | Grand Theft Auto: Vice City | Rockstar Games | 2002 | Action/Adventure | 1 | 1 | 1 | |
U-016-S-06550-A | IBM PC | U | S | Grand Theft Auto: Vice City | Rockstar Games | 2003 | Action/Adventure | 1 | 0 | 0 | |
U-061-S-04740-A | Sony PlayStation | U | S | Grandia | Sony | 1999 | RPG | 1 | 1 | 1 | |
U-071-S-00900-A | Sega Dreamcast | U | S | Grandia II | Ubi Soft | 2000 | RPG | 1 | 1 | 1 | |
U-072-S-04200-A | Sony PlayStation 2 | U | S | Grandia II | Ubisoft | 2002 | RPG | 1 | 1 | 1 | |
U-072-S-09730-A | Sony PlayStation 2 | U | S | Grandia III | Square Enix | 2006 | RPG | 1 | 1 | 1 | |
U-072-S-09440-A | Sony PlayStation 2 | U | S | Grandia Xtreme | Enix | 2002 | RPG | 1 | 1 | 1 | |
U-131-S-01350-A | Sony PlayStation 3 | U | S | GRID | Codemasters | 2008 | Racing | 1 | 1 | 1 | |
U-072-S-14890-A | Sony PlayStation 2 | U | S | GrimGrimoire | NIS America | 2007 | Strategy | 1 | 1 | 1 | |
U-072-S-09120-A | Sony PlayStation 2 | U | S | Growlanser Generations Deluxe | Working Designs | 2004 | RPG | 1 | 1 | 1 | |
U-060-S-00890-A | Sega Saturn | U | S | Guardian Heroes | Sega | 1996 | Action/Adventure | 1 | 1 | 0 | |
U-016-S-40810-A | IBM PC | U | S | Guild Wars 2 | NCsoft | 2012 | RPG | 1 | 1 | 1 | |
U-016-S-03370-B | IBM PC | U | S | Guild Wars [Platinum Edition] | NCsoft | RPG | 1 | 1 | 1 | ||
U-016-S-14250-A | IBM PC | U | S | Guild Wars: Eye of the North | 2007 | RPG | 1 | 1 | 1 | ||
U-072-S-10090-A | Sony PlayStation 2 | U | S | Guilty Gear Isuka | Sammy | 2004 | Fighting | 1 | 1 | 1 | |
U-072-S-04220-A | Sony PlayStation 2 | U | S | Guilty Gear X | Sammy | 2001 | Fighting | 1 | 1 | 1 | |
U-075-S-04610-A | Microsoft Xbox | U | S | Guilty Gear X2: The Midnight Carnival #Reload | Majesco | 2004 | Fighting | 1 | 1 | 1 | |
U-215-S-00860-A | Sony PlayStation 4 | U | S | Guilty Gear Xrd -SIGN- | Aksys Games | 2014 | Fighting | 1 | 1 | 1 | |
U-072-S-18520-A | Sony PlayStation 2 | U | S | Guilty Gear XX Accent Core Plus | Aksys Games | 2009 | Fighting | 1 | 1 | 1 | |
E-072-S-01940-A | Sony PlayStation 2 | GB | S | Gunbird Special Edition | Empire Interactive | 2005 | Shooter | 1 | 1 | 1 | |
U-040-S-02480-A | Sega Genesis | U | S | Gunstar Heroes | Sega | 1993 | Action/Adventure | 1 | 1 | 1 | |
U-075-S-06210-A | Microsoft Xbox | U | S | Half-Life 2 | Valve | 2005 | Shooter | 1 | 1 | 1 | |
U-016-S-00011-A | IBM PC | U | S | Half-Life 2 [Game of the Year Edition] | Valve | 2005 | Shooter | 1 | 1 | 1 | |
U-016-S-09880-A | IBM PC | U | S | Half-Life 2: Episode One | EA Games | 2006 | Shooter | 1 | 1 | 1 | |
U-075-S-01390-A | Microsoft Xbox | U | S | Halo 2 | Microsoft Game Studios | 2004 | Shooter | 1 | 1 | 1 | |
U-115-S-01880-A | Microsoft Xbox 360 | U | S | Halo 3 | Microsoft | 2007 | Shooter | 1 | 1 | 1 | |
U-115-S-05170-A | Microsoft Xbox 360 | U | S | Halo 3: ODST | Microsoft | 2009 | Shooter | 1 | 1 | 1 | |
U-115-S-10760-A | Microsoft Xbox 360 | U | S | Halo 4 | Microsoft | 2012 | Shooter | 1 | 1 | 1 | |
U-016-S-03770-A | IBM PC | U | S | Halo: Combat Evolved | Microsoft | 2003 | Shooter | 1 | 1 | 1 | |
U-075-S-01380-A | Microsoft Xbox | U | S | Halo: Combat Evolved | Microsoft Game Studios | 2001 | Shooter | 1 | 1 | 1 | |
U-115-S-06990-A | Microsoft Xbox 360 | U | S | Halo: Reach | Microsoft | 2010 | Shooter | 1 | 1 | 1 | |
U-216-S-00670-A | Microsoft Xbox One | U | S | Halo: The Master Chief Collection | Microsoft Studios | 2014 | Shooter | 1 | 1 | 1 | |
U-072-S-09130-A | Sony PlayStation 2 | U | S | Haunting Ground | Capcom | 2005 | Action/Adventure | 1 | 1 | 1 | |
U-131-S-03733-A | Sony PlayStation 3 | U | S | Heavy Rain [Director's Cut - Greatest Hits] | Sony Computer Entertainment | 2011 | Action/Adventure | 1 | 1 | 1 | |
U-016-S-16640-A | IBM PC | U | S | Hellgate: London | EA Games | 2007 | RPG | 1 | 1 | 1 | |
U-040-S-02580-A | Sega Genesis | U | S | Herzog Zwei | Sega | 1990 | Strategy | 1 | 1 | 0 | |
U-064-S-00940-A | Nintendo 64 | U | S | Hexen | GT Interactive | 1997 | Shooter | 1 | 1 | 1 | |
U-131-S-01230-A | Sony PlayStation 3 | U | S | Hot Shots Golf: Out of Bounds | SCEI | 2008 | Sports | 1 | 1 | 1 | |
U-071-S-00980-A | Sega Dreamcast | U | S | Hydro Thunder | Midway | 1999 | Racing | 1 | 1 | 1 | |
J-060-S-02025-A | Sega Saturn | J | S | Hyper Duel | Tecno Soft | 1996 | Shooter | 1 | 1 | 1 | |
J-072-S-06440-A | Sony PlayStation 2 | J | S | Ibara | Taito | 2005 | Shooter | 1 | 1 | 1 | |
U-016-S-15980-A | IBM PC | U | S | Icewind Dale: The Ultimate Collection | Interplay | 2002 | RPG | 1 | 1 | 1 | |
U-072-S-00960-A | Sony PlayStation 2 | U | S | ICO | Sony | 2001 | Action/Adventure | 1 | 1 | 1 | |
U-076-S-01210-A | Nintendo GameCube | U | S | Ikaruga | Atari | 2003 | Shooter | 1 | 1 | 1 | |
J-016-S-00110-A | IBM PC | J | S | Imperishable Night | Team Shanghai Alice | 2004 | Shooter | 1 | 1 | 1 | |
U-131-S-02570-A | Sony PlayStation 3 | U | S | inFAMOUS | Sony Computer Entertainment | 2009 | Action/Adventure | 1 | 1 | 1 | |
U-075-S-05230-A | Microsoft Xbox | U | S | Jade Empire | Microsoft | 2005 | RPG | 1 | 1 | 1 | |
U-072-S-05510-A | Sony PlayStation 2 | U | S | Jak 3 | Sony | 2004 | Action/Adventure | 1 | 1 | 1 | |
U-131-S-06480-A | Sony PlayStation 3 | U | S | Jak And Daxter Collection | SCEA | 2012 | Action/Adventure | 1 | 1 | 1 | |
U-072-S-01010-A | Sony PlayStation 2 | U | S | Jak and Daxter: The Precursor Legacy | Sony | 2001 | Action/Adventure | 1 | 1 | 1 | |
U-072-S-04430-A | Sony PlayStation 2 | U | S | Jak II | Sony | 2003 | Action/Adventure | 1 | 1 | 1 | |
U-095-S-04180-A | Sony PSP | U | S | Jeanne D'Arc | Sony Computer Entertainment America (SCEA) | 2007 | RPG | 1 | 1 | 1 | |
U-115-S-00190-A | Microsoft Xbox 360 | U | S | Kameo: Elements of Power | Microsoft | 2005 | Action/Adventure | 1 | 1 | 1 | |
U-072-S-05010-A | Sony PlayStation 2 | U | S | Katamari Damacy | Namco | 2004 | Strategy | 1 | 1 | 1 | |
U-131-S-02340-A | Sony PlayStation 3 | U | S | Killzone 2 | SCEA | 2009 | Shooter | 1 | 1 | 1 | |
U-131-S-05261-A | Sony PlayStation 3 | U | S | Killzone 3 [Helghast Edition] | SCEA | 2011 | Shooter | 1 | 1 | 1 | |
U-215-S-00070-A | Sony PlayStation 4 | U | S | Killzone: Shadow Fall | Sony Computer Entertainment America (SCEA) | 2013 | Shooter | 1 | 1 | 1 | |
U-061-S-05770-A | Sony PlayStation | U | S | King of Fighters '99, The: Millenium Battle | SNK | 2001 | Fighting | 1 | 1 | 1 | |
U-131-S-06180-A | Sony PlayStation 3 | U | S | King Of Fighters XIII, The | Atlus | 2011 | Fighting | 1 | 1 | 1 | |
U-182-S-01220-A | Nintendo 3DS | U | S | Kingdom Hearts 3D: Dream Drop Distance | Square Enix | 2012 | RPG | 1 | 1 | 1 | |
U-072-S-01110-B | Sony PlayStation 2 | U | S | Kingdom Hearts [Greatest Hits] | Squaresoft | 2003 | RPG | 1 | 1 | 1 | |
U-131-S-08671-A | Sony PlayStation 3 | U | S | Kingdom Hearts HD 1.5 ReMIX [Limited Edition] | Square Enix | 2013 | RPG | 1 | 1 | 1 | |
U-072-S-09860-B | Sony PlayStation 2 | U | S | Kingdom Hearts II [Greatest Hits] | Square Enix | 2007 | RPG | 1 | 1 | 1 | |
U-087-S-10390-A | Nintendo DS | U | S | Kingdom Hearts: 358/2 Days | Square Enix | 2009 | RPG | 1 | 1 | 1 | |
U-095-S-07290-A | Sony PSP | U | S | Kingdom Hearts: Birth by Sleep | Square Enix | 2010 | RPG | 1 | 1 | 1 | |
U-072-S-17980-A | Sony PlayStation 2 | U | S | Kingdom Hearts: Re:Chain of Memories | Square Enix | 2008 | RPG | 1 | 1 | 1 | |
U-087-S-06230-A | Nintendo DS | U | S | Kirby Super Star Ultra | Nintendo | 2008 | Action/Adventure | 1 | 1 | 1 | |
U-132-S-09530-A | Nintendo Wii | U | S | Kirby's Dream Collection: Special Edition | Nintendo | 2012 | Action/Adventure | 1 | 1 | 1 | |
U-132-S-08780-A | Nintendo Wii | U | S | Kirby's Return to Dreamland | Nintendo | 2011 | Action/Adventure | 1 | 1 | 1 | |
U-074-S-02610-A | Nintendo Game Boy Advance | U | S | Kirby: Nightmare in Dream Land | Nintendo | 2002 | Action/Adventure | 1 | 0 | 1 | |
U-087-S-09710-A | Nintendo DS | U | S | Knights in the Nightmare | Atlus | 2009 | Strategy | 1 | 1 | 1 | |
U-072-S-04560-A | Sony PlayStation 2 | U | S | La Pucelle: Tactics | Mastiff | 2004 | Strategy | 1 | 1 | 1 | |
J-040-S-02040-A | Sega Mega Drive | J | S | Langrisser II | Masaya | 1994 | Strategy | 1 | 1 | 0 | |
U-115-S-00370-A | Microsoft Xbox 360 | U | S | Lara Croft Tomb Raider: Legend | EIDOS Interactive | 2006 | Action/Adventure | 1 | 1 | 1 | |
U-131-S-08440-A | Sony PlayStation 3 | U | S | Last of Us, The | Sony Computer Entertainment | 2013 | Action/Adventure | 1 | 1 | 1 | |
U-132-S-09510-A | Nintendo Wii | U | S | Last Story, The | XSEED | 2012 | RPG | 1 | 1 | 1 | |
U-072-S-07630-A | Sony PlayStation 2 | U | S | Legacy of Kain Series: Soul Reaver 2, The | Eidos Interactive | 2001 | Action/Adventure | 1 | 1 | 1 | |
U-075-S-01660-A | Microsoft Xbox | U | S | Legacy of Kain: Defiance | Eidos | 2003 | Action/Adventure | 1 | 1 | 1 | |
U-071-S-01120-A | Sega Dreamcast | U | S | Legacy of Kain: Soul Reaver | Eidos | 2000 | Action/Adventure | 1 | 1 | 1 | |
U-061-S-05950-A | Sony PlayStation | U | S | Legend of Dragoon, The | SCEA | 2000 | RPG | 1 | 1 | 1 | |
U-095-S-07800-A | Sony PSP | U | S | Legend of Heroes: Trails in the Sky [Premium Edition] | XSEED Games | 2011 | RPG | 1 | 1 | 1 | |
U-061-S-05970-A | Sony PlayStation | U | S | Legend of Mana | Squaresoft | 2000 | RPG | 1 | 1 | 1 | |
U-076-S-01340-A | Nintendo GameCube | U | S | Legend of Zelda Collector's Edition, The | Nintendo | 2003 | Action/Adventure | 1 | 1 | 1 | |
U-044-S-02950-A | Nintendo SNES | U | S | Legend of Zelda, The: A Link to the Past | Nintendo | 1992 | Action/Adventure | 1 | 1 | 1 | |
U-064-S-01150-A | Nintendo 64 | U | S | Legend of Zelda, The: Majora's Mask | Nintendo | 2000 | Action/Adventure | 1 | 1 | 1 | |
U-076-S-01350-A | Nintendo GameCube | U | S | Legend of Zelda, The: Ocarina of Time | Nintendo | 2003 | Action/Adventure | 1 | 1 | 1 | |
U-064-S-01160-A | Nintendo 64 | U | S | Legend of Zelda, The: Ocarina of Time | Nintendo | 1998 | Action/Adventure | 1 | 1 | 1 | |
U-087-S-03540-A | Nintendo DS | U | S | Legend of Zelda, The: Phantom Hourglass | Nintendo | 2007 | Action/Adventure | 1 | 1 | 1 | |
U-132-S-08840-A | Nintendo Wii | U | S | Legend of Zelda, The: Skyward Sword [Music CD] | Nintendo | 2011 | Action/Adventure | 1 | 1 | 1 | |
U-087-S-12020-A | Nintendo DS | U | S | Legend of Zelda, The: Spirit Tracks | Nintendo | 2009 | Action/Adventure | 1 | 1 | 1 | |
U-074-S-06380-A | Nintendo Game Boy Advance | U | S | Legend of Zelda, The: The Minish Cap | Nintendo | 2005 | Action/Adventure | 1 | 1 | 1 | |
U-076-S-01360-A | Nintendo GameCube | U | S | Legend of Zelda, The: The Wind Waker | Nintendo | 2003 | Action/Adventure | 1 | 1 | 1 | |
U-076-S-05130-A | Nintendo GameCube | U | S | Legend of Zelda, The: Twilight Princess | Nintendo | 2006 | Action/Adventure | 1 | 1 | 1 | |
U-132-S-00012-A | Nintendo Wii | U | S | Legend of Zelda, The: Twilight Princess [Nintendo Selects] | Nintendo | 2011 | Action/Adventure | 1 | 1 | 1 | |
U-182-S-02190-A | Nintendo 3DS | U | S | Legend of Zelda: A Link Between Worlds, The | Nintendo | 2013 | Action/Adventure | 1 | 1 | 1 | |
U-182-S-02920-A | Nintendo 3DS | U | S | Legend of Zelda: Majora's Mask 3D, The | Nintendo | 2015 | Action/Adventure | 1 | 1 | 1 | |
U-182-S-00200-A | Nintendo 3DS | U | S | Legend of Zelda: Ocarina of Time 3D, The | Nintendo | 2011 | Action/Adventure | 1 | 1 | 1 | |
U-202-S-00620-A | Nintendo Wii U | U | S | Legend of Zelda: The Wind Waker HD, The | Nintendo | 2013 | Action/Adventure | 1 | 1 | 1 | |
U-040-S-03290-A | Sega Genesis | U | S | Lightening Force: Quest for the Darkstar | Sega | 1992 | Shooter | 1 | 1 | 1 | |
U-115-S-12550-A | Microsoft Xbox 360 | U | S | Lightning Returns: Final Fantasy XIII | Square Enix | 2014 | RPG | 1 | 1 | 1 | |
U-131-S-09250-A | Sony PlayStation 3 | U | S | Lightning Returns: Final Fantasy XIII | Square Enix | 2014 | RPG | 1 | 1 | 1 | |
U-016-S-25340-A | IBM PC | U | S | Longest Journey, The [x2 CD-ROM version] | Funcom | 2000 | Action/Adventure | 1 | 1 | 1 | |
U-044-S-03090-A | Nintendo SNES | U | S | Lufia II: Rise of the Sinistrals | Natsume | 1996 | RPG | 1 | 1 | 1 | |
U-087-S-13860-A | Nintendo DS | U | S | Lufia: Curse of the Sinistrals | Natsume | 2010 | RPG | 1 | 1 | 1 | |
U-182-S-01790-A | Nintendo 3DS | U | S | Luigi's Mansion: Dark Moon | Nintendo | 2013 | Action/Adventure | 1 | 1 | 1 | |
U-095-S-00070-A | Sony PSP | U | S | Lumines | Ubi Soft | 2005 | Puzzle | 1 | 1 | 1 | |
U-189-S-00030-A | Sony PlayStation Vita | U | S | Lumines: Electronic Symphony | Ubisoft | 2012 | Puzzle | 1 | 1 | 1 | |
U-061-S-06180-B | Sony PlayStation | U | S | Lunar 2: Eternal Blue Complete [B Part Number (Support Cast)] | Working Designs | 2000 | RPG | 1 | 1 | 1 | |
U-087-S-02410-A | Nintendo DS | U | S | Lunar Knights | Konami | 2007 | Action/Adventure | 1 | 1 | 1 | |
U-074-S-02840-A | Nintendo Game Boy Advance | U | S | Lunar Legend | Ubi Soft | 2002 | RPG | 1 | 1 | 1 | |
U-095-S-06920-B | Sony PSP | U | S | Lunar: Silver Star Harmony [Premium Edition] | Xseed Games | 2010 | RPG | 1 | 1 | 1 | |
U-061-S-06200-D | Sony PlayStation | U | S | Lunar: Silver Star Story Complete [D Part Number (Fan Edition)] | Working Designs | RPG | 1 | 1 | 1 | ||
U-131-S-01680-A | Sony PlayStation 3 | U | S | Madden NFL 09 | Electronic Arts | 2008 | Sports | 1 | 1 | 1 | |
U-060-S-01180-A | Sega Saturn | U | S | Magic Knight Rayearth | Working Designs | 1998 | RPG | 1 | 1 | 1 | |
U-072-S-08610-A | Sony PlayStation 2 | U | S | Magna Carta: Tears of Blood - Deluxe Box Set | Atlus | 2005 | RPG | 1 | 1 | 1 | |
U-072-S-07570-A | Sony PlayStation 2 | U | S | Makai Kingdom: Chronicles of the Sacred Tome | NIS America | 2005 | RPG | 1 | 1 | 1 | |
U-072-S-19690-B | Sony PlayStation 2 | U | S | Mana Khemia 2: Fall of Alchemy [Premium Box] | NIS America | 2009 | RPG | 1 | 1 | 1 | |
U-016-S-04040-A | IBM PC | U | S | Maniac Mansion: Day of the Tentacle [CD-ROM] | LucasArts | 1993 | Action/Adventure | 1 | 1 | 1 | |
U-087-S-10330-A | Nintendo DS | U | S | Mario & Luigi: Bowser's Inside Story | Nintendo | 2009 | RPG | 1 | 1 | 1 | |
U-182-S-01930-A | Nintendo 3DS | U | S | Mario & Luigi: Dream Team | Nintendo | 2013 | RPG | 1 | 1 | 1 | |
U-087-S-00460-A | Nintendo DS | U | S | Mario & Luigi: Partners in Time | Nintendo | 2005 | RPG | 1 | 1 | 1 | |
U-074-S-02890-B | Nintendo Game Boy Advance | U | S | Mario & Luigi: Superstar Saga [Player's Choice] | Nintendo | 2006 | RPG | 1 | 1 | 1 | |
U-064-S-01280-A | Nintendo 64 | U | S | Mario Kart 64 | Nintendo | 1997 | Racing | 1 | 1 | 1 | |
U-182-S-00650-A | Nintendo 3DS | U | S | Mario Kart 7 | Nintendo | 2011 | Racing | 1 | 1 | 1 | |
U-202-S-00930-A | Nintendo Wii U | U | S | Mario Kart 8 | Nintendo | 2014 | Racing | 1 | 1 | 1 | |
U-087-S-00410-A | Nintendo DS | U | S | Mario Kart DS | Nintendo | 2005 | Racing | 1 | 1 | 1 | |
U-132-S-01820-A | Nintendo Wii | U | S | Mario Kart Wii | Nintendo | 2008 | Racing | 1 | 1 | 1 | |
U-076-S-01490-A | Nintendo GameCube | U | S | Mario Kart: Double Dash!! | Nintendo | 2003 | Racing | 1 | 1 | 1 | |
U-074-S-02910-A | Nintendo Game Boy Advance | U | S | Mario Kart: Super Circuit | Nintendo | 2001 | Racing | 1 | 1 | 1 | |
U-071-S-01180-A | Sega Dreamcast | U | S | Marvel vs. Capcom 2 | Capcom | 2000 | Fighting | 1 | 1 | 1 | |
U-072-S-04810-A | Sony PlayStation 2 | U | S | Marvel vs. Capcom 2 | Capcom | 2002 | Fighting | 1 | 1 | 1 | |
U-071-S-01170-A | Sega Dreamcast | U | S | Marvel vs. Capcom: Clash of Super Heroes | Capcom | 1999 | Fighting | 1 | 1 | 1 | |
U-016-S-22790-A | IBM PC | U | S | Mass Effect | Electronic Arts | 2008 | RPG | 1 | 1 | 1 | |
U-115-S-02380-B | Microsoft Xbox 360 | U | S | Mass Effect | Microsoft | 2007 | RPG | 1 | 1 | 1 | |
U-131-S-05200-A | Sony PlayStation 3 | U | S | Mass Effect 2 | EA | 2011 | RPG | 1 | 1 | 1 | |
U-115-S-06110-A | Microsoft Xbox 360 | U | S | Mass Effect 2 | Electronic Arts | 2010 | RPG | 1 | 1 | 1 | |
U-016-S-30411-A | IBM PC | U | S | Mass Effect 2 | EA Games | 2010 | RPG | 1 | 1 | 1 | |
U-016-S-37640-A | IBM PC | U | S | Mass Effect 3 | Electronic Arts | 2012 | RPG | 1 | 1 | 1 | |
U-131-S-06550-A | Sony PlayStation 3 | U | S | Mass Effect 3 | Electronic Arts | 2012 | RPG | 1 | 1 | 1 | |
U-202-S-00200-A | Nintendo Wii U | U | S | Mass Effect 3: Special Edition | Electronic Arts | 2012 | Action/Adventure | 1 | 1 | 1 | |
U-075-S-01840-A | Microsoft Xbox | U | S | MechAssault | Microsoft | 2002 | Shooter | 1 | 1 | 1 | |
U-075-S-05530-A | Microsoft Xbox | U | S | MechAssault 2: Lone Wolf [Limited Edition] | Microsoft | 2005 | Action/Adventure | 1 | 1 | 1 | |
U-016-S-13473-A | IBM PC | U | S | Medal of Honor: Allied Assault | Electronic Arts | 2002 | Shooter | 1 | 1 | 1 | |
U-016-S-50830-A | IBM PC | U | S | Medal of Honor: Allied Assault - Spearhead | Electronic Arts | 2002 | Shooter | 1 | 1 | 1 | |
U-027-S-04060-A | Nintendo NES | U | S | Mega Man 2 | Capcom | 1989 | Action/Adventure | 1 | 1 | 1 | |
U-072-S-04870-A | Sony PlayStation 2 | U | S | Mega Man Anniversary Collection | Capcom | 2004 | Compilation | 1 | 1 | 1 | |
U-061-S-06710-A | Sony PlayStation | U | S | Mega Man Legends 2 | Capcom | 2000 | Action/Adventure | 1 | 1 | 0 | |
U-072-S-09400-A | Sony PlayStation 2 | U | S | Mega Man X Collection | Capcom | 2006 | Compilation | 1 | 1 | 1 | |
U-061-S-06720-A | Sony PlayStation | U | S | Mega Man X4 | Capcom | 1997 | Action/Adventure | 1 | 1 | 1 | |
U-061-S-06730-A | Sony PlayStation | U | S | Mega Man X5 | Capcom | 2000 | Action/Adventure | 1 | 1 | 1 | |
U-061-S-06740-A | Sony PlayStation | U | S | Mega Man X6 | Capcom | 2001 | Action/Adventure | 1 | 1 | 1 | |
U-087-S-13070-A | Nintendo DS | U | S | Mega Man Zero Collection | Capcom | 2010 | Compilation | 1 | 1 | 1 | |
U-087-S-01350-A | Nintendo DS | U | S | Mega Man ZX | Capcom | 2006 | Action/Adventure | 1 | 1 | 1 | |
U-087-S-03810-A | Nintendo DS | U | S | Mega Man ZX Advent | Capcom | 2007 | Action/Adventure | 1 | 1 | 1 | |
U-075-S-04930-A | Microsoft Xbox | U | S | Mercenaries: Playground of Destruction | LucasArts | 2005 | Shooter | 1 | 1 | 1 | |
U-072-S-01230-A | Sony PlayStation 2 | U | S | Metal Gear Solid 2: Sons of Liberty | Konami | 2001 | Action/Adventure | 1 | 1 | 1 | |
U-075-S-01900-A | Microsoft Xbox | U | S | Metal Gear Solid 2: Substance | Konami | 2002 | Action/Adventure | 1 | 1 | 1 | |
U-072-S-05760-A | Sony PlayStation 2 | U | S | Metal Gear Solid 3: Snake Eater | Konami | 2004 | Action/Adventure | 1 | 1 | 1 | |
U-072-S-09880-A | Sony PlayStation 2 | U | S | Metal Gear Solid 3: Subsistence | Konami | 2006 | Action/Adventure | 1 | 1 | 1 | |
U-131-S-01400-A | Sony PlayStation 3 | U | S | Metal Gear Solid 4: Guns of the Patriots | Konami | 2008 | Action/Adventure | 1 | 1 | 1 | |
U-131-S-06091-A | Sony PlayStation 3 | US | S | Metal Gear Solid HD Collection | Konami | 2011 | Compilation | 1 | 1 | 1 | |
U-215-S-01440-A | Sony PlayStation 4 | U | S | Metal Gear Solid V: The Phantom Pain | Konami | 2015 | Action/Adventure | 1 | 1 | 1 | |
U-095-S-07180-A | Sony PSP | U | S | Metal Gear Solid: Peace Walker | Konami | 2010 | Action/Adventure | 1 | 1 | 1 | |
U-095-S-02840-A | Sony PSP | U | S | Metal Gear Solid: Portable Ops | Konami | 2006 | Action/Adventure | 1 | 1 | 1 | |
U-076-S-01600-A | Nintendo GameCube | U | S | Metal Gear Solid: The Twin Snakes | Konami | 2004 | Action/Adventure | 1 | 1 | 1 | |
U-061-S-06780-A | Sony PlayStation | U | S | Metal Slug X | Agetec | 2001 | Action/Adventure | 1 | 1 | 1 | |
U-076-S-01610-A | Nintendo GameCube | U | S | Metroid Prime | Nintendo | 2002 | Action/Adventure | 1 | 1 | 1 | |
U-076-S-03870-A | Nintendo GameCube | U | S | Metroid Prime 2: Echoes | Nintendo | 2004 | Action/Adventure | 1 | 1 | 1 | |
U-132-S-00740-A | Nintendo Wii | U | S | Metroid Prime 3: Corruption | Nintendo | 2007 | Action/Adventure | 1 | 1 | 1 | |
U-132-S-05740-A | Nintendo Wii | U | S | Metroid Prime Trilogy [Collector's Edition] | Nintendo | 2009 | Action/Adventure | 1 | 1 | 1 | |
U-087-S-00920-A | Nintendo DS | U | S | Metroid Prime: Hunters | Nintendo | 2006 | Shooter | 1 | 1 | 1 | |
U-087-S-00921-A | Nintendo DS | U | S | Metroid Prime: Hunters [Wifi Rebranding] | Nintendo | 2006 | Shooter | 1 | 1 | 1 | |
U-074-S-03160-A | Nintendo Game Boy Advance | U | S | Metroid: Zero Mission | Nintendo | 2004 | Action/Adventure | 1 | 1 | 1 | |
U-071-S-01230-A | Sega Dreamcast | U | S | Metropolis Street Racer | Sega | 2001 | Racing | 1 | 1 | 1 | |
U-072-S-01260-A | Sony PlayStation 2 | U | S | Midnight Club | Rockstar Games | 2000 | Racing | 1 | 1 | 1 | |
U-072-S-06920-A | Sony PlayStation 2 | U | S | Midnight Club II | Rockstar Games | 2003 | Racing | 1 | 1 | 1 | |
U-131-S-01940-A | Sony PlayStation 3 | U | S | Midnight Club: Los Angeles | Rockstar Games | 2008 | Racing | 1 | 1 | 1 | |
U-087-S-11060-A | Nintendo DS | U | S | Might & Magic: Clash of Heroes | Ubisoft | 2009 | RPG | 1 | 1 | 1 | |
U-151-S-02060-A | Sony PlayStation Network | U | S | Monkey Island 2: LeChuck's Revenge: Special Edition | LucasArts | 2010 | Action/Adventure | 1 | 0 | 0 | |
U-016-S-34660-A | IBM PC | U | S | Monkey Island 2: LeChuck’s Revenge [Special Edition] | LucasArts | 2010 | Action/Adventure | 1 | 0 | 0 | |
U-202-S-00410-A | Nintendo Wii U | U | S | Monster Hunter 3 Ultimate | Capcom | 2013 | Action/Adventure | 1 | 1 | 1 | |
U-182-S-02930-A | Nintendo 3DS | U | S | Monster Hunter 4 Ultimate | Capcom | 2015 | Action/Adventure | 1 | 1 | 1 | |
U-132-S-07502-A | Nintendo Wii | U | S | Monster Hunter Tri | Capcom | 2010 | RPG | 1 | 1 | 1 | |
U-215-S-01110-B | Sony PlayStation 4 | U | S | Mortal Kombat X [Kollector's Edition] | Warner Bros. Games | 2015 | Fighting | 1 | 1 | 1 | |
U-075-S-02020-A | Microsoft Xbox | U | S | Mortal Kombat: Deadly Alliance | Midway Home Entertainment | 2002 | Fighting | 1 | 1 | 1 | |
U-075-S-04340-B | Microsoft Xbox | U | S | Mortal Kombat: Deception [Platinum Hits] | Midway Home Entertainment | 2005 | Fighting | 1 | 1 | 1 | |
U-075-S-05800-A | Microsoft Xbox | U | S | Mortal Kombat: Shaolin Monks | Midway | 2005 | Action/Adventure | 1 | 1 | 1 | |
U-075-S-02030-A | Microsoft Xbox | U | S | MotoGP | THQ | 2002 | Racing | 1 | 1 | 1 | |
U-115-S-00470-A | Microsoft Xbox 360 | U | S | MotoGP 06 | THQ | 2006 | Racing | 1 | 1 | 1 | |
U-075-S-02040-A | Microsoft Xbox | U | S | MotoGP 2 | THQ | 2003 | Racing | 1 | 1 | 1 | |
U-131-S-00220-A | Sony PlayStation 3 | U | S | MotorStorm | SCEA | 2007 | Racing | 1 | 1 | 1 | |
U-131-S-05580-A | Sony PlayStation 3 | U | S | MotorStorm Apocalypse | SCEA | 2011 | Racing | 1 | 1 | 1 | |
U-060-S-01310-A | Sega Saturn | U | S | Mr. Bones | Sega | 1996 | Action/Adventure | 1 | 0 | 0 | |
J-115-S-00730-A | Microsoft Xbox 360 | J | S | Muchi Muchi Pork! & Pink Sweets | Cave | 2011 | Shooter | 1 | 1 | 1 | |
U-132-S-05790-A | Nintendo Wii | U | S | Muramasa: The Demon Blade | Ignition Entertainment | 2009 | RPG | 1 | 1 | 1 | |
U-040-S-03350-A | Sega Genesis | U | S | MUSHA: Metallic Uniframe Super Hybrid Armor | Seismic | 1990 | Shooter | 1 | 1 | 0 | |
J-072-S-06180-A | Sony PlayStation 2 | J | S | Mushihime-sama | Taito | 2005 | Shooter | 1 | 1 | 1 | |
J-115-S-00690-A | Microsoft Xbox 360 | J | S | Mushihime-sama Futari Ver 1.5 [Platinum Collection] | Cave | 2010 | Shooter | 1 | 1 | 1 | |
U-064-S-01530-A | Nintendo 64 | U | S | NASCAR 99 | Electronic Arts | 1998 | Racing | 1 | 1 | 1 | |
U-075-S-02180-A | Microsoft Xbox | U | S | NASCAR Thunder 2003 | Electronic Arts | 2002 | Racing | 1 | 1 | 1 | |
U-016-S-06790-A | IBM PC | U | S | Need for Speed III: Hot Pursuit | Electronic Arts | 1998 | Racing | 1 | 1 | 1 | |
U-131-S-04990-A | Sony PlayStation 3 | U | S | Need for Speed: Hot Pursuit [Limited Edition] | Electronic Arts | 2010 | Racing | 1 | 1 | 1 | |
U-115-S-00130-A | Microsoft Xbox 360 | U | S | Need for Speed: Most Wanted | Electronic Arts | 2005 | Racing | 1 | 1 | 1 | |
U-016-S-22410-A | IBM PC | U | S | Neverwinter Nights 2 Gold | Atari | 2008 | RPG | 1 | 1 | 1 | |
U-016-S-10310-A | IBM PC | U | S | Neverwinter Nights Platinum | Atari | 2004 | RPG | 1 | 1 | 1 | |
U-087-S-01070-A | Nintendo DS | U | S | New Super Mario Bros. | Nintendo | 2006 | Action/Adventure | 1 | 1 | 1 | |
U-182-S-01230-A | Nintendo 3DS | U | S | New Super Mario Bros. 2 | Nintendo | 2012 | Action/Adventure | 1 | 1 | 1 | |
U-202-S-00010-A | Nintendo Wii U | U | S | New Super Mario Bros. U | Nintendo | 2012 | Action/Adventure | 1 | 1 | 1 | |
U-132-S-06140-A | Nintendo Wii | U | S | New Super Mario Bros. Wii | Nintendo | 2009 | Action/Adventure | 1 | 1 | 1 | |
U-071-S-01400-A | Sega Dreamcast | U | S | Next Tetris, The: On-Line Edition | Crave Entertainment | 2000 | Puzzle | 1 | 1 | 1 | |
U-071-S-01410-A | Sega Dreamcast | U | S | NFL 2K | Sega | 1999 | Sports | 1 | 1 | 1 | |
U-071-S-01420-A | Sega Dreamcast | U | S | NFL 2K1 | Sega | 2000 | Sports | 1 | 1 | 1 | |
U-131-S-08010-A | Sony PlayStation 3 | U | S | Ni no Kuni: Wrath of the White Witch | Namco Bandai Games | 2013 | RPG | 1 | 1 | 1 | |
U-060-S-01510-A | Sega Saturn | U | S | NiGHTS into Dreams... | Sega | 1996 | Action/Adventure | 1 | 1 | 1 | |
U-075-S-02590-A | Microsoft Xbox | U | S | Ninja Gaiden | Tecmo | 2004 | Action/Adventure | 1 | 1 | 1 | |
U-115-S-02990-A | Microsoft Xbox 360 | U | S | Ninja Gaiden II | Microsoft | 2008 | Action/Adventure | 1 | 1 | 1 | |
U-131-S-00430-A | Sony PlayStation 3 | U | S | Ninja Gaiden Sigma | Tecmo | 2007 | Action/Adventure | 1 | 1 | 1 | |
U-182-H-00011-D | Nintendo 3DS | U | H | Nintendo 3DS [Flame Red with Super Mario 3D Land] | Nintendo | 2011 | System | 1 | 1 | 1 | |
U-182-H-0020A-A | Nintendo 3DS | U | H | Nintendo 3DS XL [Persona Q Edition] | Nintendo | 2014 | System | 1 | 1 | 1 | |
U-087-S-00330-A | Nintendo DS | U | S | Nintendogs: Lab & Friends | Nintendo | 2005 | Simulator | 1 | 1 | 1 | |
U-072-S-14690-A | Sony PlayStation 2 | U | S | Odin Sphere | Atlus | 2007 | RPG | 1 | 1 | 1 | |
U-064-S-01810-A | Nintendo 64 | U | S | Ogre Battle 64: Person of Lordly Caliber | Atlus | 2000 | RPG | 1 | 1 | 1 | |
U-061-S-08620-A | Sony PlayStation | U | S | Ogre Battle: The March of the Black Queen [Limited Edition] | Atlus | 1997 | RPG | 1 | 1 | 1 | |
U-072-S-01530-A | Sony PlayStation 2 | U | S | Onimusha 2: Samurai's Destiny | Capcom | 2002 | Action/Adventure | 1 | 1 | 1 | |
U-072-S-07560-A | Sony PlayStation 2 | U | S | Onimusha 3: Demon Siege | Capcom | 2004 | Action/Adventure | 1 | 1 | 1 | |
U-016-S-15540-A | IBM PC | U | S | Orange Box, The | Valve Software | 2007 | Shooter | 1 | 1 | 1 | |
U-131-S-00970-A | Sony PlayStation 3 | U | S | Orange Box, The | EA Games | 2007 | Shooter | 1 | 1 | 1 | |
U-060-S-01580-A | Sega Saturn | U | S | Panzer Dragoon | Sega | 1995 | Shooter | 1 | 1 | 1 | |
U-075-S-02650-A | Microsoft Xbox | U | S | Panzer Dragoon Orta | Sega | 2003 | Shooter | 1 | 1 | 1 | |
U-060-S-01610-A | Sega Saturn | U | S | Panzer Dragoon Saga | Sega | 1998 | RPG | 1 | 1 | 1 | |
U-060-S-01590-A | Sega Saturn | U | S | Panzer Dragoon Zwei | Sega | 1996 | Shooter | 1 | 1 | 1 | |
U-064-S-01830-A | Nintendo 64 | U | S | Paper Mario | Nintendo | 2001 | RPG | 1 | 1 | 1 | |
U-182-S-01420-A | Nintendo 3DS | U | S | Paper Mario: Sticker Star | Nintendo | 2012 | RPG | 1 | 1 | 1 | |
U-076-S-03550-A | Nintendo GameCube | U | S | Paper Mario: The Thousand-Year Door | Nintendo | 2004 | RPG | 1 | 1 | 1 | |
U-064-S-01860-A | Nintendo 64 | U | S | Perfect Dark | Nintendo | 2000 | Shooter | 1 | 1 | 1 | |
U-115-S-00000-A | Microsoft Xbox 360 | U | S | Perfect Dark Zero | Microsoft | 2005 | Shooter | 1 | 1 | 1 | |
U-061-S-09890-A | Sony PlayStation | U | S | Persona | Atlus | 1996 | RPG | 1 | 1 | 1 | |
U-061-S-08860-A | Sony PlayStation | U | S | Persona 2: Eternal Punishment | Atlus | 2000 | RPG | 1 | 1 | 1 | |
U-131-S-07290-A | Sony PlayStation 3 | U | S | Persona 4 Arena | Atlus | 2012 | Fighting | 1 | 1 | 1 | |
U-131-S-10090-A | Sony PlayStation 3 | U | S | Persona 4 Arena Ultimax | Atlus | 2014 | Fighting | 1 | 1 | 1 | |
U-189-S-00480-A | Sony PlayStation Vita | U | S | Persona 4 Golden | Atlus | 2012 | RPG | 1 | 1 | 1 | |
U-182-S-02820-A | Nintendo 3DS | U | S | Persona Q: Shadow of the Labyrinth | Atlus | 2014 | RPG | 1 | 1 | 1 | |
U-040-S-04370-A | Sega Genesis | U | S | Phantasy Star II | Sega | 1990 | RPG | 1 | 1 | 1 | |
U-040-S-04380-A | Sega Genesis | U | S | Phantasy Star III: Generations of Doom | Sega | 1991 | RPG | 1 | 1 | 1 | |
U-040-S-04390-A | Sega Genesis | U | S | Phantasy Star IV | Sega | 1994 | RPG | 1 | 1 | 1 | |
U-071-S-01550-A | Sega Dreamcast | U | S | Phantasy Star Online | Sega | 2001 | RPG | 1 | 1 | 1 | |
U-072-S-08560-A | Sony PlayStation 2 | U | S | Phantom Brave | NIS America | 2004 | Strategy | 1 | 1 | 1 | |
U-075-S-05060-A | Microsoft Xbox | U | S | Phantom Dust | Majesco Sales | 2005 | Strategy | 1 | 1 | 1 | |
U-115-S-00500-A | Microsoft Xbox 360 | U | S | Prey | 2K Games | 2006 | Shooter | 1 | 1 | 1 | |
U-131-S-02270-A | Sony PlayStation 3 | U | S | Prince of Persia | Ubisoft | 2008 | Action/Adventure | 1 | 1 | 1 | |
U-075-S-02710-A | Microsoft Xbox | U | S | Prince of Persia: The Sands of Time | Ubi Soft | 2003 | Action/Adventure | 1 | 1 | 1 | |
U-075-S-06430-A | Microsoft Xbox | U | S | Prince of Persia: The Two Thrones | UbiSoft | 2005 | Action/Adventure | 1 | 1 | 1 | |
J-060-S-06450-A | Sega Saturn | J | S | Princess Crown | Atlus | 1997 | Action/Adventure | 1 | 1 | 1 | |
U-075-S-02740-A | Microsoft Xbox | U | S | Project Gotham Racing | Microsoft | 2001 | Racing | 1 | 1 | 1 | |
U-075-S-02760-A | Microsoft Xbox | U | S | Project Gotham Racing 2 | Microsoft | 2003 | Racing | 1 | 1 | 1 | |
U-115-S-00180-A | Microsoft Xbox 360 | U | S | Project Gotham Racing 3 | Microsoft | 2005 | Racing | 1 | 1 | 1 | |
U-075-S-05050-A | Microsoft Xbox | U | S | Project: Snowblind | Eidos | 2005 | Shooter | 1 | 1 | 1 | |
U-061-S-10210-A | Sony PlayStation | U | S | R-Type Delta | Agetec | 1999 | Shooter | 1 | 1 | 1 | |
U-072-S-01800-A | Sony PlayStation 2 | U | S | R-Type Final | Fresh Games | 2004 | Shooter | 1 | 1 | 1 | |
U-044-S-04500-A | Nintendo SNES | U | S | R-Type III: The Third Lightning | Jaleco | 1994 | Shooter | 1 | 1 | 1 | |
U-087-S-14680-A | Nintendo DS | U | S | Radiant Historia | Atlus | 2011 | RPG | 1 | 1 | 1 | |
J-060-S-00005-A | Sega Saturn | J | S | Radiant Silvergun | ESP | 1998 | Shooter | 1 | 1 | 1 | |
U-072-S-08780-A | Sony PlayStation 2 | U | S | Radiata Stories | Square Enix | 2005 | RPG | 1 | 1 | 1 | |
U-072-S-14390-A | Sony PlayStation 2 | U | S | Raiden III | UFO Interactive | 2007 | Shooter | 1 | 1 | 1 | |
U-075-S-02810-A | Microsoft Xbox | U | S | RalliSport Challenge | Microsoft | 2002 | Racing | 1 | 1 | 1 | |
U-075-S-02820-A | Microsoft Xbox | U | S | RalliSport Challenge 2 | Microsoft | 2004 | Racing | 1 | 1 | 1 | |
U-072-S-01650-A | Sony PlayStation 2 | U | S | Ratchet & Clank | Sony | 2002 | Action/Adventure | 1 | 1 | 1 | |
U-131-S-03200-A | Sony PlayStation 3 | U | S | Ratchet & Clank Future: A Crack In Time | SCEA | 2009 | Action/Adventure | 1 | 1 | 1 | |
U-131-S-00680-A | Sony PlayStation 3 | U | S | Ratchet & Clank Future: Tools of Destruction | Sony Computer Entertainment America (SCEA) | 2007 | Action/Adventure | 1 | 1 | 1 | |
U-131-S-05960-A | Sony PlayStation 3 | U | S | Ratchet & Clank: All 4 One | SCEA | 2011 | Action/Adventure | 1 | 1 | 1 | |
U-072-S-05430-A | Sony PlayStation 2 | U | S | Ratchet & Clank: Going Commando | SCEA | 2003 | Action/Adventure | 1 | 1 | 1 | |
U-095-S-03450-A | Sony PSP | U | S | Ratchet & Clank: Size Matters | SCEA | 2007 | Action/Adventure | 1 | 1 | 1 | |
U-072-S-07460-A | Sony PlayStation 2 | U | S | Ratchet & Clank: Up Your Arsenal | Sony Computer Entertainment America (SCEA) | 2004 | Action/Adventure | 1 | 1 | 1 | |
U-061-S-09590-A | Sony PlayStation | U | S | RayCrisis: Series Termination | Working Designs | 2000 | Shooter | 1 | 1 | 1 | |
U-060-S-01700-A | Sega Saturn | U | S | Rayman | Ubi Soft | 1995 | Action/Adventure | 1 | 1 | 1 | |
U-072-S-01660-A | Sony PlayStation 2 | U | S | Rayman 2: Revolution | Ubisoft | 2001 | Action/Adventure | 1 | 1 | 1 | |
U-071-S-01690-A | Sega Dreamcast | U | S | Rayman 2: The Great Escape | Ubi Soft | 2000 | Action/Adventure | 1 | 1 | 1 | |
U-072-S-10820-A | Sony PlayStation 2 | U | S | Rayman 3: Hoodlum Havoc | UbiSoft | 2004 | Action/Adventure | 1 | 1 | 1 | |
U-215-S-00190-A | Sony PlayStation 4 | U | S | Rayman Legends | Ubisoft | 2014 | Action/Adventure | 1 | 1 | 1 | |
U-131-S-06230-A | Sony PlayStation 3 | U | S | Rayman Origins | Ubisoft | 2011 | Action/Adventure | 1 | 1 | 1 | |
U-061-S-09650-B | Sony PlayStation | U | S | RayStorm [Red Ship CD Art] | Working Designs | 1996 | Shooter | 1 | 1 | 1 | |
U-071-S-01730-A | Sega Dreamcast | U | S | Record of Lodoss War | Crave Entertainment | 2001 | RPG | 1 | 1 | 1 | |
U-131-S-03951-A | Sony PlayStation 3 | U | S | Red Dead Redemption | Rockstar Games | 2010 | Action/Adventure | 1 | 1 | 1 | |
U-076-S-02210-A | Nintendo GameCube | U | S | Resident Evil | Capcom | 2002 | Action/Adventure | 1 | 1 | 1 | |
U-071-S-01760-A | Sega Dreamcast | U | S | Resident Evil 2 | Capcom | 2000 | Action/Adventure | 1 | 1 | 1 | |
U-071-S-01770-A | Sega Dreamcast | U | S | Resident Evil 3: Nemesis | Capcom | 2000 | Action/Adventure | 1 | 1 | 1 | |
U-072-S-08750-A | Sony PlayStation 2 | U | S | Resident Evil 4 | Capcom | 2005 | Action/Adventure | 1 | 1 | 1 | |
U-076-S-03940-A | Nintendo GameCube | U | S | Resident Evil 4 | Capcom | 2005 | Action/Adventure | 1 | 1 | 1 | |
U-131-S-02381-A | Sony PlayStation 3 | U | S | Resident Evil 5 [Collector's Edition] | Capcom | 2009 | Action/Adventure | 1 | 1 | 1 | |
U-071-S-01780-A | Sega Dreamcast | U | S | Resident Evil CODE: Veronica | Capcom | 2000 | Action/Adventure | 1 | 1 | 1 | |
U-182-S-00700-A | Nintendo 3DS | U | S | Resident Evil Revelations | Capcom | 2012 | Action/Adventure | 1 | 1 | 1 | |
U-076-S-02240-A | Nintendo GameCube | U | S | Resident Evil Zero | Capcom | 2002 | Action/Adventure | 1 | 1 | 1 | |
U-131-S-02041-A | Sony PlayStation 3 | U | S | Resistance 2 [Collector's Edition] | SCEA | 2008 | Shooter | 1 | 1 | 1 | |
U-131-S-05670-A | Sony PlayStation 3 | US | S | Resistance 3 | SCEA | 2011 | Shooter | 1 | 1 | 1 | |
U-131-S-00010-A | Sony PlayStation 3 | U | S | Resistance: Fall of Man | SCEA | 2006 | Shooter | 1 | 1 | 1 | |
U-131-S-03770-A | Sony PlayStation 3 | U | S | Resonance of Fate | Sega | 2010 | RPG | 1 | 1 | 1 | |
U-016-S-10380-A | IBM PC | U | S | Return to Castle Wolfenstein | Activision | id Software | 2001 | Shooter | 1 | 1 | 1 |
U-075-S-02920-A | Microsoft Xbox | U | S | Return to Castle Wolfenstein: Tides of War | Activision | 2003 | Shooter | 1 | 1 | 1 | |
U-061-S-09920-A | Sony PlayStation | U | S | Rhapsody: A Musical Adventure | Atlus | 2000 | RPG | 1 | 1 | 1 | |
U-095-S-00000-A | Sony PSP | U | S | Ridge Racer | Namco | 2005 | Racing | 1 | 1 | 1 | |
U-131-S-00070-A | Sony PlayStation 3 | U | S | Ridge Racer 7 | Namco Bandai Games | 2006 | Racing | 1 | 1 | 1 | |
U-061-S-09950-A | Sony PlayStation | U | S | Ridge Racer Type 4 | Namco | 1998 | Racing | 1 | 1 | 1 | |
U-072-S-01760-A | Sony PlayStation 2 | U | S | Ridge Racer V | Namco | 2000 | Racing | 1 | 1 | 1 | |
U-074-S-06620-A | Nintendo Game Boy Advance | U | S | Riviera: The Promised Land | Atlus | 2005 | RPG | 1 | 1 | 1 | |
U-048-S-01100-A | Sega CD | U | S | Robo Aleste | Tengen | 1993 | Shooter | 1 | 1 | 0 | |
U-075-S-01340-A | Microsoft Xbox | U | S | Rockstar Games Double Pack: Grand Theft Auto | Rockstar Games | 2003 | Action/Adventure | 1 | 1 | 1 | |
U-072-S-13830-A | Sony PlayStation 2 | U | S | Rogue Galaxy | SCEA | 2007 | RPG | 1 | 1 | 1 | |
U-132-S-07800-A | Nintendo Wii | U | S | Sakura Wars: So Long, My Love | NIS America | 2010 | Strategy | 1 | 1 | 1 | |
U-072-S-20170-A | Sony PlayStation 2 | U | S | Sakura Wars: So Long, My Love [Premium Box] | NIS America | 2010 | Strategy | 1 | 1 | 1 | |
U-071-S-01840-A | Sega Dreamcast | U | S | San Francisco Rush 2049 | Midway | 2000 | Racing | 1 | 1 | 1 | |
U-064-S-02180-A | Nintendo 64 | U | S | San Francisco Rush: Extreme Racing | Midway | 1997 | Racing | 1 | 1 | 1 | |
U-044-S-04900-A | Nintendo SNES | U | S | Secret of Mana | Square | 1993 | RPG | 1 | 1 | 1 | |
U-016-S-34630-A | IBM PC | U | S | Secret of Monkey Island, The [Special Edition] | LucasArts | 2009 | Action/Adventure | 1 | 1 | 1 | |
U-151-S-02760-A | Sony PlayStation Network | U | S | Secret of Monkey Island, The: Special Edition | LucasArts | 2010 | Action/Adventure | 1 | 0 | 0 | |
U-075-S-04440-A | Microsoft Xbox | U | S | Sega GT 2002/ Jet Set Radio Future | Sega | 2002 | Action/Adventure | 1 | 1 | 1 | |
U-071-S-01900-A | Sega Dreamcast | U | S | Sega Rally 2: Sega Rally Championship | Sega | 1999 | Racing | 1 | 1 | 1 | |
U-060-S-01830-A | Sega Saturn | U | S | Sega Rally Championship | Sega | 1995 | Racing | 1 | 1 | 1 | |
J-044-S-00250-A | Nintendo Super Famicom | J | S | Seiken Densetsu 3 | Square | 1995 | RPG | 1 | 1 | 1 | |
U-072-S-07860-A | Sony PlayStation 2 | U | S | Shadow Hearts: Covenant | Midway | 2004 | RPG | 1 | 1 | 1 | |
U-072-S-09780-A | Sony PlayStation 2 | U | S | Shadow Hearts: From The New World | XSEED Games | 2006 | RPG | 1 | 1 | 1 | |
U-072-S-08020-A | Sony PlayStation 2 | U | S | Shadow of the Colossus | SCEA | 2005 | Action/Adventure | 1 | 1 | 1 | |
U-071-S-01940-A | Sega Dreamcast | U | S | Shenmue | Sega | 2000 | Action/Adventure | 1 | 1 | 1 | |
U-075-S-03060-A | Microsoft Xbox | U | S | Shenmue II | Microsoft | 2002 | Action/Adventure | 1 | 1 | 1 | |
U-072-S-12800-A | Sony PlayStation 2 | U | S | Shin Megami Tensei: Devil Summoner - Raidou Kuzunoha vs. The Soulless Army | Atlus | 2006 | RPG | 1 | 1 | 1 | |
U-072-S-18830-A | Sony PlayStation 2 | U | S | Shin Megami Tensei: Devil Summoner 2 - Raidou Kuzunoha vs. King Abaddon | Atlus | 2009 | RPG | 1 | 1 | 1 | |
U-087-S-09750-A | Nintendo DS | U | S | Shin Megami Tensei: Devil Survivor | Atlus | 2009 | RPG | 1 | 1 | 1 | |
U-087-S-15290-A | Nintendo DS | U | S | Shin Megami Tensei: Devil Survivor 2 | Atlus | 2012 | RPG | 1 | 1 | 1 | |
U-182-S-03000-A | Nintendo 3DS | U | S | Shin Megami Tensei: Devil Survivor 2 Record Breaker [Bonus Decal Set + Music CD] | Atlus | 2015 | RPG | 1 | 1 | 1 | |
U-182-S-00350-A | Nintendo 3DS | U | S | Shin Megami Tensei: Devil Survivor Overclocked | Atlus | 2011 | RPG | 1 | 1 | 1 | |
U-072-S-09190-A | Sony PlayStation 2 | U | S | Shin Megami Tensei: Digital Devil Saga 2 | Atlus | 2005 | RPG | 1 | 1 | 1 | |
U-072-S-07230-B | Sony PlayStation 2 | U | S | Shin Megami Tensei: Digital Devil Saga [Deluxe Box Set] | Atlus | 2005 | RPG | 1 | 1 | 1 | |
U-072-S-06660-A | Sony PlayStation 2 | U | S | Shin Megami Tensei: Nocturne | Atlus | 2004 | RPG | 1 | 1 | 1 | |
U-095-S-08071-A | Sony PSP | U | S | Shin Megami Tensei: Persona 2 - Innocent Sin | Atlus | 2011 | RPG | 1 | 1 | 1 | |
U-072-S-15120-A | Sony PlayStation 2 | U | S | Shin Megami Tensei: Persona 3 | Atlus | 2007 | RPG | 1 | 1 | 1 | |
U-095-S-07230-A | Sony PSP | U | S | Shin Megami Tensei: Persona 3 Portable | Atlus USA | 2010 | RPG | 1 | 1 | 1 | |
U-072-S-18020-A | Sony PlayStation 2 | U | S | Shin Megami Tensei: Persona 4 | Atlus | 2008 | RPG | 1 | 1 | 1 | |
U-087-S-12760-A | Nintendo DS | U | S | Shin Megami Tensei: Strange Journey | Atlus | 2010 | RPG | 1 | 1 | 1 | |
U-040-S-05120-A | Sega Genesis | U | S | Shining Force | Sega | 1993 | RPG | 1 | 1 | 0 | |
U-048-S-01190-A | Sega CD | U | S | Shining Force CD | Sega | 1994 | RPG | 1 | 1 | 1 | |
U-040-S-05130-A | Sega Genesis | U | S | Shining Force II | Sega | 1994 | RPG | 1 | 1 | 1 | |
U-060-S-01900-A | Sega Saturn | U | S | Shining Force III | Sega | 1998 | RPG | 1 | 1 | 1 | |
U-072-S-10860-A | Sony PlayStation 2 | U | S | Shining Tears | Sega | 2004 | RPG | 1 | 1 | 1 | |
U-060-S-01910-A | Sega Saturn | U | S | Shining the Holy Ark | Sega | 1997 | RPG | 1 | 1 | 1 | |
J-016-S-00060-A | IBM PC | J | S | Shoot the Bullet | Team Shanghai Alice | 2005 | Shooter | 1 | 1 | 1 | |
U-075-S-03100-A | Microsoft Xbox | U | S | Silent Hill 2: Restless Dreams | Konami | 2001 | Action/Adventure | 1 | 1 | 1 | |
U-061-S-10730-A | Sony PlayStation | U | S | Silhouette Mirage [B Disc Variant] | Working Designs | 2000 | Action/Adventure | 1 | 1 | 1 | |
U-072-S-01970-A | Sony PlayStation 2 | U | S | Silpheed: The Lost Planet | Working Designs | 2000 | Shooter | 1 | 1 | 1 | |
U-016-S-02570-B | IBM PC | U | S | SimCity 2000 [Special Edition] | Electronic Arts | 1995 | Simulator | 1 | 1 | 1 | |
U-016-S-08380-A | IBM PC | U | S | SimCity 3000 Unlimited | Electronic Arts | 2000 | Simulator | 1 | 1 | 1 | |
U-016-S-18200-A | IBM PC | U | S | SimCity 4 | Electronic Arts | 2003 | Simulator | 1 | 1 | 1 | |
U-016-S-26370-A | IBM PC | U | S | Sims 2, The | EA Games | 2004 | Simulator | 1 | 1 | 1 | |
U-016-S-26941-A | IBM PC | U | S | Sims 3, The | EA | 2009 | Simulator | 1 | 1 | 1 | |
U-016-S-07270-A | IBM PC | U | S | Sims, The | Electronic Arts | 2000 | Simulator | 1 | 1 | 1 | |
U-132-S-07780-A | Nintendo Wii | U | S | Sin & Punishment: Star Successor | Nintendo | 2010 | Shooter | 1 | 1 | 1 | |
U-016-S-19080-A | IBM PC | U | S | Sins of a Solar Empire | Stardock | 2008 | Strategy | 1 | 1 | 1 | |
U-071-S-01980-A | Sega Dreamcast | U | S | Skies of Arcadia | Sega | 2000 | RPG | 1 | 1 | 1 | |
U-076-S-02510-A | Nintendo GameCube | U | S | Skies of Arcadia Legends | Sega | 2003 | RPG | 1 | 1 | 1 | |
U-072-S-06200-A | Sony PlayStation 2 | U | S | Sly 2: Band of Thieves | Sony Computer Entertainment America (SCEA) | 2004 | Action/Adventure | 1 | 1 | 1 | |
U-072-S-11661-A | Sony PlayStation 2 | U | S | Sly 3: Honor Among Thieves | SCEA | 2005 | Action/Adventure | 1 | 1 | 1 | |
U-072-S-02010-A | Sony PlayStation 2 | U | S | Sly Cooper and the Thievius Raccoonus | SCEA | 2002 | Action/Adventure | 1 | 1 | 1 | |
U-060-S-01990-A | Sega Saturn | U | S | Solar Eclipse | Crystal Dynamics | 1995 | Shooter | 1 | 1 | 1 | |
U-131-S-03850-A | Sony PlayStation 3 | U | S | Sonic & Sega All-Stars Racing | Sega | 2010 | Racing | 1 | 1 | 1 | |
U-060-S-02000-A | Sega Saturn | U | S | Sonic 3D Blast | Sega | 1996 | Action/Adventure | 1 | 1 | 1 | |
U-071-S-02020-A | Sega Dreamcast | U | S | Sonic Adventure | Sega | 1999 | Action/Adventure | 1 | 1 | 1 | |
U-071-S-02040-A | Sega Dreamcast | U | S | Sonic Adventure 2 | Sega | 2001 | Action/Adventure | 1 | 1 | 1 | |
U-048-S-01600-A | Sega CD | U | S | Sonic CD [Not for Resale] | Sega | 1994 | Action/Adventure | 1 | 1 | 1 | |
U-132-S-07930-A | Nintendo Wii | U | S | Sonic Colors | Sega | 2010 | Action/Adventure | 1 | 1 | 1 | |
U-182-S-00520-A | Nintendo 3DS | U | S | Sonic Generations | Sega | 2011 | Action/Adventure | 1 | 1 | 1 | |
U-131-S-06080-A | Sony PlayStation 3 | U | S | Sonic Generations | Sega | 2011 | Action/Adventure | 1 | 1 | 1 | |
U-076-S-02570-A | Nintendo GameCube | U | S | Sonic Mega Collection | Sega | 2002 | Compilation | 1 | 1 | 1 | |
U-087-S-00440-A | Nintendo DS | U | S | Sonic Rush | Sega | 2005 | Action/Adventure | 1 | 1 | 1 | |
U-087-S-03400-A | Nintendo DS | U | S | Sonic Rush Adventure | Sega | 2007 | Action/Adventure | 1 | 1 | 1 | |
U-040-S-05340-A | Sega Genesis | U | S | Sonic the Hedgehog 2 | Sega | 1992 | Action/Adventure | 1 | 1 | 1 | |
U-040-S-05350-A | Sega Genesis | U | S | Sonic the Hedgehog 3 | Sega | 1994 | Action/Adventure | 1 | 1 | 0 | |
U-131-S-02350-A | Sony PlayStation 3 | U | S | Sonic's Ultimate Genesis Collection | Sega | 2009 | Compilation | 1 | 1 | 1 | |
J-060-S-01795-A | Sega Saturn | J | S | Soukyugurentai Otokuyou | Electronic Arts | 1997 | Shooter | 1 | 1 | 1 | |
U-044-S-05110-A | Nintendo SNES | U | S | Soul Blazer | Enix | 1992 | RPG | 1 | 1 | 1 | |
U-072-S-15560-A | Sony PlayStation 2 | U | S | Soul Nomad & the World Eaters | NIS America | 2007 | Strategy | 1 | 1 | 1 | |
U-071-S-02070-A | Sega Dreamcast | U | S | SoulCalibur | Namco | 1999 | Fighting | 1 | 1 | 1 | |
U-072-S-06220-A | Sony PlayStation 2 | U | S | SoulCalibur II | Namco | 2003 | Fighting | 1 | 1 | 1 | |
U-076-S-02580-A | Nintendo GameCube | U | S | SoulCalibur II | Namco | 2003 | Fighting | 1 | 1 | 1 | |
U-072-S-08910-A | Sony PlayStation 2 | U | S | SoulCalibur III | Namco | 2005 | Fighting | 1 | 1 | 1 | |
U-131-S-01660-A | Sony PlayStation 3 | U | S | SoulCalibur IV | Namco Bandai Games | 2008 | Fighting | 1 | 1 | 1 | |
U-131-S-06300-A | Sony PlayStation 3 | U | S | SoulCalibur V | Namco Bandai Games | 2012 | Fighting | 1 | 1 | 1 | |
U-060-S-02030-A | Sega Saturn | U | S | Soviet Strike | Electronic Arts | 1996 | Shooter | 1 | 1 | 1 | |
U-044-S-05150-A | Nintendo SNES | U | S | Space Megaforce | Toho | 1994 | Shooter | 1 | 1 | 1 | |
U-071-S-02140-A | Sega Dreamcast | U | S | Speed Devils | Ubi Soft | 1999 | Racing | 1 | 1 | 1 | |
U-075-S-03180-A | Microsoft Xbox | U | S | Sphinx and the Cursed Mummy | THQ | 2003 | Action/Adventure | 1 | 1 | 1 | |
U-071-S-02160-A | Sega Dreamcast | U | S | Spider-Man | Activision | 2001 | Action/Adventure | 1 | 1 | 1 | |
U-131-S-06540-A | Sony PlayStation 3 | U | S | SSX | EA | 2012 | Sports | 1 | 1 | 1 | |
U-072-S-07010-A | Sony PlayStation 2 | U | S | SSX 3 | Electronic Arts | 2003 | Sports | 1 | 1 | 1 | |
U-044-S-05250-A | Nintendo SNES | U | S | Star Fox | Nintendo | 1993 | Shooter | 1 | 1 | 1 | |
U-064-S-02330-A | Nintendo 64 | U | S | Star Fox 64 | Nintendo | 1997 | Shooter | 1 | 1 | 1 | |
U-076-S-02710-B | Nintendo GameCube | U | S | Star Fox Adventures [Player's Choice] | Nintendo | 2002 | Action/Adventure | 1 | 1 | 1 | |
U-095-S-05230-A | Sony PSP | U | S | Star Ocean: First Departure | Square Enix | 2008 | RPG | 1 | 1 | 1 | |
U-095-S-05550-A | Sony PSP | U | S | Star Ocean: Second Evolution | Square Enix | 2009 | RPG | 1 | 1 | 1 | |
U-115-S-04190-A | Microsoft Xbox 360 | U | S | Star Ocean: The Last Hope | Square Enix | 2009 | RPG | 1 | 1 | 1 | |
U-131-S-03720-A | Sony PlayStation 3 | U | S | Star Ocean: The Last Hope - International | Square Enix | 2010 | RPG | 1 | 1 | 1 | |
U-061-S-11260-A | Sony PlayStation | U | S | Star Ocean: The Second Story | Sony | 1999 | RPG | 1 | 1 | 1 | |
U-072-S-07030-A | Sony PlayStation 2 | U | S | Star Ocean: Till the End of Time | Square Enix | 2004 | RPG | 1 | 1 | 1 | |
U-075-S-06250-B | Microsoft Xbox | U | S | Star Wars: Battlefront [Platinum Hits] | LucasArts | 2005 | Action/Adventure | 1 | 1 | 1 | |
U-072-S-17270-A | Sony PlayStation 2 | U | S | Star Wars: Jedi Starfighter | LucasArts | 2002 | Shooter | 1 | 1 | 1 | |
U-016-S-03580-A | IBM PC | U | S | Star Wars: Knights of the Old Republic | LucasArts | 2003 | RPG | 1 | 1 | 1 | |
U-075-S-03310-A | Microsoft Xbox | U | S | Star Wars: Knights of the Old Republic | LucasArts | 2003 | RPG | 1 | 1 | 1 | |
U-016-S-03570-A | IBM PC | U | S | Star Wars: Knights of the Old Republic II - The Sith Lords | LucasArts | 2005 | RPG | 1 | 1 | 1 | |
U-075-S-05090-A | Microsoft Xbox | U | S | Star Wars: Knights of the Old Republic II - The Sith Lords | Lucas Arts | 2004 | RPG | 1 | 1 | 1 | |
U-064-S-02380-A | Nintendo 64 | U | S | Star Wars: Rogue Squadron | LucasArts | 1998 | Shooter | 1 | 1 | 1 | |
U-076-S-02740-A | Nintendo GameCube | U | S | Star Wars: Rogue Squadron II: Rogue Leader | LucasArts | 2001 | Action/Adventure | 1 | 1 | 1 | |
U-064-S-02390-A | Nintendo 64 | U | S | Star Wars: Shadows of the Empire | Nintendo | 1996 | Action/Adventure | 1 | 1 | 1 | |
U-064-S-02400-A | Nintendo 64 | U | S | StarCraft 64 | Nintendo | 2000 | Strategy | 1 | 1 | 1 | |
U-016-S-31710-A | IBM PC | U | S | Starcraft II: Wings of Liberty [Collector's Edition] | Blizzard Entertainment | 2010 | Strategy | 1 | 1 | 1 | |
U-072-S-11170-A | Sony PlayStation 2 | U | S | Steambot Chronicles | Atlus | 2006 | RPG | 1 | 1 | 1 | |
U-072-S-08730-A | Sony PlayStation 2 | U | S | Stella Deus: The Gate of Eternity | Atlus | 2005 | RPG | 1 | 1 | 1 | |
U-071-S-02230-A | Sega Dreamcast | U | S | Street Fighter Alpha 3 | Capcom | 2000 | Fighting | 1 | 1 | 1 | |
U-072-S-06460-A | Sony PlayStation 2 | U | S | Street Fighter Anniversary Collection | Capcom | 2004 | Compilation | 1 | 1 | 1 | |
U-131-S-06560-A | Sony PlayStation 3 | U | S | Street Fighter X Tekken | Capcom | 2012 | Fighting | 1 | 1 | 1 | |
U-040-S-05620-C | Sega Genesis | U | S | Streets of Rage 2 | Sega | 1992 | Action/Adventure | 1 | 1 | 1 | |
U-061-S-11650-A | Sony PlayStation | U | S | Suikoden | Konami | 1996 | RPG | 1 | 1 | 1 | |
U-061-S-11660-A | Sony PlayStation | U | S | Suikoden II | Konami | 1999 | RPG | 1 | 1 | 0 | |
U-072-S-06310-A | Sony PlayStation 2 | U | S | Suikoden III | Konami | 2002 | RPG | 1 | 1 | 1 | |
U-072-S-06320-A | Sony PlayStation 2 | U | S | Suikoden IV | Konami | 2005 | RPG | 1 | 1 | 1 | |
U-072-S-10530-A | Sony PlayStation 2 | U | S | Suikoden V | Konami | 2006 | RPG | 1 | 1 | 1 | |
U-044-S-05621-A | Nintendo SNES | U | S | Super Castlevania IV [Majesco Rerelease] | Konami | 1997 | Action/Adventure | 1 | 0 | 0 | |
U-182-S-00480-A | Nintendo 3DS | U | S | Super Mario 3D Land | Nintendo | 2011 | Action/Adventure | 1 | 1 | 1 | |
U-202-S-00820-A | Nintendo Wii U | U | S | Super Mario 3D World | Nintendo | 2013 | Action/Adventure | 1 | 1 | 1 | |
U-064-S-02440-A | Nintendo 64 | U | S | Super Mario 64 | Nintendo | 1996 | Action/Adventure | 1 | 1 | 1 | |
U-087-S-00050-A | Nintendo DS | US | S | Super Mario 64 DS | Nintendo | 2004 | Action/Adventure | 1 | 1 | 1 | |
U-074-S-04880-A | Nintendo Game Boy Advance | U | S | Super Mario Advance | Nintendo | 2001 | Action/Adventure | 1 | 1 | 1 | |
U-074-S-04890-A | Nintendo Game Boy Advance | U | S | Super Mario Advance 4: Super Mario Bros. 3 | Nintendo | 2003 | Action/Adventure | 1 | 1 | 1 | |
U-044-S-05720-A | Nintendo SNES | U | S | Super Mario All-Stars | Nintendo | 1993 | Compilation | 1 | 1 | 1 | |
U-027-S-06320-B | Nintendo NES | U | S | Super Mario Bros. 2 [Oval Seal] | Nintendo | 1989 | Action/Adventure | 1 | 0 | 0 | |
U-027-S-06332-A | Nintendo NES | U | S | Super Mario Bros. 3 [Rerelease] | Nintendo | 1990 | Action/Adventure | 1 | 0 | 0 | |
U-027-S-06310-B | Nintendo NES | U | S | Super Mario Bros./Duck Hunt/World Class Track Meet [Oval Seal] | Nintendo | 1989 | Compilation | 1 | 0 | 0 | |
U-132-S-01120-A | Nintendo Wii | U | S | Super Mario Galaxy | Nintendo | 2007 | Action/Adventure | 1 | 1 | 1 | |
U-132-S-07760-A | Nintendo Wii | U | S | Super Mario Galaxy 2 | Nintendo | 2010 | Action/Adventure | 1 | 1 | 1 | |
U-044-S-05740-A | Nintendo SNES | U | S | Super Mario Kart | Nintendo | 1992 | Racing | 1 | 1 | 1 | |
U-044-S-05750-A | Nintendo SNES | U | S | Super Mario RPG: Legend of the Seven Stars | Nintendo | 1996 | RPG | 1 | 1 | 1 | |
U-076-S-02800-A | Nintendo GameCube | U | S | Super Mario Sunshine | Nintendo | 2002 | Action/Adventure | 1 | 1 | 1 | |
U-044-S-05760-A | Nintendo SNES | U | S | Super Mario World | Nintendo | 1991 | Action/Adventure | 1 | 1 | 1 | |
U-044-S-05770-A | Nintendo SNES | U | S | Super Mario World 2: Yoshi's Island | Nintendo | 1995 | Action/Adventure | 1 | 1 | 1 | |
U-074-S-04900-A | Nintendo Game Boy Advance | U | S | Super Mario World: Super Mario Advance 2 | Nintendo | 2002 | Action/Adventure | 1 | 1 | 1 | |
U-044-S-05780-A | Nintendo SNES | U | S | Super Metroid | Nintendo | 1994 | Action/Adventure | 1 | 1 | 1 | |
U-076-S-02810-A | Nintendo GameCube | U | S | Super Monkey Ball | Sega | 2001 | Action/Adventure | 1 | 1 | 1 | |
U-132-S-00451-A | Nintendo Wii | U | S | Super Paper Mario | Nintendo | 2007 | Action/Adventure | 1 | 1 | 1 | |
U-132-S-01750-A | Nintendo Wii | U | S | Super Smash Bros. Brawl | Nintendo | 2008 | Fighting | 1 | 1 | 1 | |
U-202-S-01070-A | Nintendo Wii U | U | S | Super Smash Bros. For Wii U | Nintendo | 2014 | Fighting | 1 | 1 | 1 | |
U-076-S-02830-A | Nintendo GameCube | U | S | Super Smash Bros. Melee | Nintendo | 2001 | Fighting | 1 | 1 | 1 | |
U-131-S-03930-A | Sony PlayStation 3 | U | S | Super Street Fighter IV | Capcom | 2010 | Fighting | 1 | 1 | 1 | |
U-075-S-05680-A | Microsoft Xbox | U | S | Syberia | Microids | 2003 | Action/Adventure | 1 | 1 | 1 | |
U-061-S-11840-A | Sony PlayStation | U | S | Tactics Ogre | Atlus | 1998 | Strategy | 1 | 1 | 1 | |
U-095-S-07670-A | Sony PSP | U | S | Tactics Ogre: Let us Cling Together | SquareEnix | 2011 | Strategy | 1 | 1 | 1 | |
U-061-S-11880-A | Sony PlayStation | U | S | Tales of Destiny | Namco | 1998 | RPG | 0 | 0 | 0 | |
U-061-S-11890-A | Sony PlayStation | U | S | Tales of Destiny II | Namco | 2001 | RPG | 0 | 0 | 0 | |
U-131-S-06640-A | Sony PlayStation 3 | U | S | Tales of Graces F | Namco Bandai Games | 2012 | RPG | 1 | 1 | 1 | |
U-189-S-01150-A | Sony PlayStation Vita | U | S | Tales of Hearts R | Bandai Namco Games | 2014 | RPG | 1 | 1 | 1 | |
U-072-S-09510-A | Sony PlayStation 2 | U | S | Tales of Legendia | Namco | 2005 | RPG | 1 | 1 | 1 | |
J-044-S-01970-A | Nintendo Super Famicom | J | S | Tales of Phantasia | Namco | 1995 | RPG | 1 | 0 | 0 | |
U-076-S-03520-A | Nintendo GameCube | U | S | Tales of Symphonia | Namco | 2004 | RPG | 1 | 1 | 1 | |
U-131-S-09310-A | Sony PlayStation 3 | U | S | Tales of Symphonia Chronicles | Namco Bandai Games | 2014 | Compilation | 1 | 1 | 1 | |
U-072-S-12780-A | Sony PlayStation 2 | U | S | Tales of the Abyss | Namco Bandai Games America | 2006 | RPG | 1 | 1 | 1 | |
U-115-S-03281-A | Microsoft Xbox 360 | U | S | Tales of Vesperia [Special Edition] | Namco Bandai Games America | 2008 | RPG | 1 | 1 | 1 | |
U-131-S-09910-A | Sony PlayStation 3 | U | S | Tales of Xillia 2 | Bandai Namco Games | 2014 | RPG | 1 | 1 | 1 | |
U-132-S-07430-A | Nintendo Wii | U | S | Tatsunoko vs. Capcom Ultimate All-Stars | Capcom | 2010 | Fighting | 1 | 1 | 1 | |
U-061-S-11990-A | Sony PlayStation | U | S | Tekken 2 | Namco | 1996 | Fighting | 1 | 1 | 1 | |
U-072-S-02280-A | Sony PlayStation 2 | U | S | Tekken 4 | Namco | 2002 | Fighting | 1 | 1 | 1 | |
U-072-S-06340-A | Sony PlayStation 2 | U | S | Tekken 5 | Namco | 2005 | Fighting | 1 | 1 | 1 | |
U-131-S-03211-A | Sony PlayStation 3 | U | S | Tekken 6 | Namco Bandai Games America | 2009 | Fighting | 1 | 1 | 1 | |
U-131-S-07370-A | Sony PlayStation 3 | U | S | Tekken Tag Tournament 2 | Namco Bandai Games | 2012 | Fighting | 1 | 1 | 1 | |
E-044-S-00010-A | Nintendo SNES | GB | S | Terranigma | Nintendo | 1996 | RPG | 1 | 1 | 0 | |
U-071-S-02380-A | Sega Dreamcast | U | S | Test Drive Le Mans | Infogrames | 2000 | Racing | 1 | 1 | 1 | |
U-071-S-02390-A | Sega Dreamcast | U | S | Test Drive V-Rally | Infogrames | 2000 | Racing | 1 | 1 | 1 | |
U-040-S-06110-A | Sega Genesis | U | S | Thunder Force II | Sega | 1989 | Shooter | 1 | 1 | 1 | |
U-040-S-06120-A | Sega Genesis | U | S | Thunder Force III | Techno Soft | 1990 | Shooter | 1 | 1 | 0 | |
U-061-S-12230-B | Sony PlayStation | U | S | Thunder Force V: Perfect System | Working Designs | 1998 | Shooter | 1 | 1 | 1 | |
U-072-S-02320-A | Sony PlayStation 2 | U | S | Thunderstrike: Operation Phoenix | Eidos Interactive | 2001 | Shooter | 1 | 1 | 1 | |
U-076-S-02930-A | Nintendo GameCube | U | S | TimeSplitters 2 | Eidos Interactive | 2002 | Shooter | 1 | 1 | 1 | |
U-016-S-16780-A | IBM PC | U | S | Titan Quest Gold | THQ | 2007 | Compilation | 1 | 1 | 1 | |
U-071-S-02420-A | Sega Dreamcast | U | S | Tokyo Xtreme Racer | Crave Entertainment | 1999 | Racing | 1 | 1 | 1 | |
U-071-S-02430-A | Sega Dreamcast | U | S | Tokyo Xtreme Racer 2 | Crave Entertainment | 2000 | Racing | 1 | 1 | 1 | |
U-072-S-12420-A | Sony PlayStation 2 | U | S | Tokyo Xtreme Racer 3 | Crave | 2003 | Racing | 1 | 1 | 1 | |
U-072-S-02350-A | Sony PlayStation 2 | U | S | Tokyo Xtreme Racer Zero | Crave Entertainment | 2001 | Racing | 1 | 1 | 1 | |
U-115-S-00240-A | Microsoft Xbox 360 | U | S | Tom Clancy's Ghost Recon Advanced Warfighter | UbiSoft | 2006 | Shooter | 1 | 1 | 1 | |
U-115-S-01301-A | Microsoft Xbox 360 | U | S | Tom Clancy's Ghost Recon Advanced Warfighter 2 | Ubisoft | 2007 | Shooter | 1 | 1 | 1 | |
U-115-S-00970-A | Microsoft Xbox 360 | U | S | Tom Clancy's Rainbow Six Vegas | Ubisoft | 2006 | Shooter | 1 | 1 | 1 | |
U-115-S-02850-A | Microsoft Xbox 360 | U | S | Tom Clancy's Rainbow Six Vegas 2 | Ubisoft | 2008 | Shooter | 1 | 1 | 1 | |
U-075-S-03810-A | Microsoft Xbox | U | S | Tom Clancy's Splinter Cell | Ubisoft | 2002 | Action/Adventure | 1 | 1 | 1 | |
U-075-S-05130-B | Microsoft Xbox | U | S | Tom Clancy's Splinter Cell: Chaos Theory [Limited Collector's Edition] | Ubisoft | 2005 | Action/Adventure | 1 | 1 | 1 | |
U-115-S-0078C-A | Microsoft Xbox 360 | U | S | Tom Clancy's Splinter Cell: Double Agent | Ubisoft | 2006 | Action/Adventure | 1 | 1 | 1 | |
U-075-S-03820-A | Microsoft Xbox | U | S | Tom Clancy's Splinter Cell: Pandora Tomorrow | Ubisoft | 2004 | Action/Adventure | 1 | 1 | 1 | |
U-131-S-08140-A | Sony PlayStation 3 | U | S | Tomb Raider | Square Enix | 2013 | Action/Adventure | 1 | 1 | 1 | |
U-131-S-05550-A | Sony PlayStation 3 | U | S | Tomb Raider Trilogy, The | Eidos Interactive/Square Enix | 2011 | Action/Adventure | 1 | 1 | 1 | |
U-071-S-02450-A | Sega Dreamcast | U | S | Tomb Raider: The Last Revelation | Eidos Interactive | 2000 | Action/Adventure | 1 | 1 | 1 | |
U-071-S-02460-A | Sega Dreamcast | U | S | Tony Hawk's Pro Skater | Crave Entertainment | 2000 | Sports | 1 | 1 | 1 | |
U-071-S-02470-A | Sega Dreamcast | U | S | Tony Hawk's Pro Skater 2 | Activision | 2000 | Sports | 1 | 1 | 1 | |
U-075-S-03830-A | Microsoft Xbox | U | S | Tony Hawk's Pro Skater 2x | Activision | 2001 | Sports | 1 | 1 | 1 | |
U-075-S-03840-A | Microsoft Xbox | U | S | Tony Hawk's Pro Skater 3 | Activision | 2002 | Sports | 1 | 1 | 1 | |
U-075-S-03850-A | Microsoft Xbox | U | S | Tony Hawk's Pro Skater 4 | Activision | 2002 | Sports | 1 | 1 | 1 | |
U-075-S-03860-A | Microsoft Xbox | U | S | Tony Hawk's Underground | Activision | 2003 | Sports | 1 | 1 | 1 | |
U-075-S-04640-A | Microsoft Xbox | U | S | Tony Hawk's Underground 2 : World Destruction Tour | Activision | 2004 | Sports | 1 | 1 | 1 | |
U-075-S-03870-A | Microsoft Xbox | U | S | Top Spin | Microsoft | 2003 | Sports | 1 | 1 | 1 | |
U-016-S-29010-B | IBM PC | U | S | Torchlight [DVD] | Encore Software | 2010 | RPG | 1 | 1 | 1 | |
J-044-S-01010-A | Nintendo Super Famicom | J | S | Treasure Hunter G | Squaresoft | 1996 | RPG | 1 | 1 | 1 | |
U-040-S-06410-A | Sega Genesis | U | S | Truxton | Sega | 1990 | Shooter | 1 | 0 | 0 | |
U-064-S-02630-A | Nintendo 64 | U | S | Turok 2: Seeds of Evil | Acclaim | 1998 | Shooter | 1 | 1 | 1 | |
J-040-S-03910-A | Sega Mega Drive | J | S | Twinkle Tale | Toyo Recording | 1992 | Shooter | 1 | 1 | 0 | |
U-072-S-02400-A | Sony PlayStation 2 | U | S | Twisted Metal Black | Sony Computer Entertainment America (SCEA) | 2001 | Racing | 1 | 1 | 1 | |
U-071-S-02510-A | Sega Dreamcast | U | S | Typing of the Dead, The | Sega | 2001 | Education | 1 | 1 | 1 | |
U-044-S-06500-A | Nintendo SNES | U | S | U.N. Squadron | Capcom | 1991 | Shooter | 1 | 1 | 1 | |
U-131-S-06220-A | Sony PlayStation 3 | U | S | Ultimate Marvel vs. Capcom 3 | Capcom | 2011 | Fighting | 1 | 1 | 1 | |
U-131-S-03100-A | Sony PlayStation 3 | U | S | Uncharted 2: Among Thieves | SCEA | 2009 | Action/Adventure | 1 | 1 | 1 | |
U-131-S-06040-A | Sony PlayStation 3 | U | S | Uncharted 3: Drake's Deception | SCEA | 2011 | Action/Adventure | 1 | 1 | 1 | |
U-131-S-00830-A | Sony PlayStation 3 | U | S | Uncharted: Drake's Fortune | SCEA | 2007 | Shooter | 1 | 1 | 1 | |
U-189-S-00010-A | Sony PlayStation Vita | U | S | Uncharted: Golden Abyss | Sony Computer Entertainment | 2012 | Action/Adventure | 1 | 1 | 1 | |
U-131-S-07840-A | Sony PlayStation 3 | U | S | Under Defeat HD: Deluxe Edition | Rising Star Games | 2012 | Shooter | 1 | 1 | 1 | |
U-075-S-04000-A | Microsoft Xbox | U | S | Unreal Championship | Atari | 2002 | Shooter | 1 | 1 | 1 | |
U-075-S-04010-A | Microsoft Xbox | U | S | Unreal Championship 2: The Liandri Conflict | Midway | 2005 | Shooter | 1 | 1 | 1 | |
U-016-S-02430-A | IBM PC | U | S | Unreal Gold | Infogrames | 1998 | Shooter | 1 | 1 | 1 | |
U-016-S-10170-A | IBM PC | U | S | Unreal II: The Awakening | Atari | 2003 | Shooter | 1 | 1 | 1 | |
U-016-S-02300-A | IBM PC | U | S | Unreal Tournament 2003 | Atari Corporation | 2002 | Shooter | 1 | 1 | 1 | |
U-016-S-03140-A | IBM PC | U | S | Unreal Tournament 2004 | Atari | 2004 | Shooter | 1 | 1 | 1 | |
U-016-S-17180-A | IBM PC | U | S | Unreal Tournament 3 | Midway | 2007 | Shooter | 1 | 1 | 1 | |
U-016-S-03200-A | IBM PC | U | S | Unreal Tournament: Game of the Year Edition | Infogrames | 2000 | Shooter | 1 | 1 | 1 | |
U-061-S-13040-A | Sony PlayStation | U | S | Vagrant Story | Squaresoft | 2000 | RPG | 1 | 1 | 1 | |
U-131-S-02080-A | Sony PlayStation 3 | U | S | Valkyria Chronicles | Sega | 2008 | RPG | 1 | 1 | 1 | |
U-095-S-07280-A | Sony PSP | U | S | Valkyria Chronicles II | Sega | 2010 | RPG | 1 | 1 | 1 | |
U-061-S-13050-A | Sony PlayStation | U | S | Valkyrie Profile | Enix | 2000 | RPG | 1 | 1 | 1 | |
U-072-S-12530-A | Sony PlayStation 2 | U | S | Valkyrie Profile 2: Silmeria | Square Enix | 2006 | RPG | 1 | 1 | 1 | |
U-095-S-02350-A | Sony PSP | U | S | Valkyrie Profile: Lenneth | Square Enix | 2006 | RPG | 1 | 1 | 1 | |
U-061-S-13080-A | Sony PlayStation | U | S | Vandal Hearts | Konami | 1997 | Strategy | 1 | 1 | 1 | |
U-071-S-02550-A | Sega Dreamcast | U | S | Vanishing Point | Acclaim | 2001 | Racing | 1 | 1 | 1 | |
U-131-S-04680-A | Sony PlayStation 3 | U | S | Vanquish | Sega | 2010 | Shooter | 1 | 1 | 1 | |
U-040-S-06560-A | Sega Genesis | U | S | Vectorman | Sega | 1995 | Action/Adventure | 1 | 1 | 1 | |
U-040-S-06570-A | Sega Genesis | U | S | Vectorman 2 | Sega | 1996 | Action/Adventure | 1 | 1 | 1 | |
U-076-S-03130-A | Nintendo GameCube | U | S | Viewtiful Joe | Capcom | 2003 | Action/Adventure | 1 | 1 | 1 | |
U-076-S-04080-A | Nintendo GameCube | U | S | Viewtiful Joe 2 | Capcom | 2004 | Action/Adventure | 1 | 1 | 1 | |
U-060-S-02290-A | Sega Saturn | U | S | Virtua Fighter | Sega | 1995 | Fighting | 1 | 1 | 1 | |
U-060-S-02300-A | Sega Saturn | U | S | Virtua Fighter 2 | Sega | 1996 | Fighting | 1 | 1 | 1 | |
U-072-S-02460-B | Sony PlayStation 2 | U | S | Virtua Fighter 4: Evolution [Greatest Hits] | Sega | 2003 | Fighting | 1 | 1 | 1 | |
U-131-S-00190-A | Sony PlayStation 3 | U | S | Virtua Fighter 5 | Sega | 2007 | Fighting | 1 | 1 | 1 | |
U-060-S-02360-A | Sega Saturn | U | S | Virtual-On: Cyber Troopers | Sega | 1996 | Fighting | 1 | 1 | 1 | |
J-060-S-01895-A | Sega Saturn | J | S | Waku Waku 7 | Sunsoft | 1997 | Fighting | 1 | 1 | 1 | |
U-016-S-03310-A | IBM PC | U | S | Warcraft II: Battle.net Edition | Blizzard | 2001 | Strategy | 1 | 1 | 1 | |
U-016-S-04240-A | IBM PC | U | S | Warcraft III Battle Chest | Blizzard | 2003 | Strategy | 1 | 1 | 1 | |
U-016-S-28541-A | IBM PC | U | S | Warhammer Online: Age of Reckoning | EA | 2008 | RPG | 1 | 1 | 1 | |
U-064-S-02750-A | Nintendo 64 | U | S | Wave Race 64 | Nintendo | 1996 | Racing | 1 | 1 | 1 | |
U-076-S-03180-A | Nintendo GameCube | U | S | Wave Race: Blue Storm | Nintendo | 2001 | Racing | 1 | 1 | 1 | |
U-072-S-06730-A | Sony PlayStation 2 | U | S | Wild Arms 3 | Sony Computer Entertainment America (SCEA) | 2002 | RPG | 1 | 1 | 1 | |
U-072-S-09290-A | Sony PlayStation 2 | U | S | Wild Arms 4 | XSeed Games | 2006 | RPG | 1 | 1 | 1 | |
U-072-S-15260-A | Sony PlayStation 2 | U | S | Wild ARMs 5 [Series 10th Anniversary Edition] | Xseed Games | 2007 | RPG | 1 | 1 | 1 | |
U-072-S-09300-A | Sony PlayStation 2 | U | S | Wild Arms Alter Code: F | Agetec | 2005 | RPG | 1 | 1 | 1 | |
U-189-S-00040-A | Sony PlayStation Vita | U | S | Wipeout 2048 | Sony Computer Entertainment | 2012 | Racing | 1 | 1 | 1 | |
U-061-S-13610-A | Sony PlayStation | U | S | Wipeout 3 | Psygnosis | 2000 | Racing | 1 | 1 | 1 | |
U-072-S-09960-A | Sony PlayStation 2 | U | S | Wipeout Fusion | BAM! Entertainment | 2001 | Racing | 1 | 1 | 1 | |
U-095-S-04880-A | Sony PSP | U | S | WipeOut Pulse | SCEA | 2008 | Racing | 1 | 1 | 1 | |
U-095-S-00050-A | Sony PSP | U | S | Wipeout Pure | Sony | 2005 | Racing | 1 | 1 | 1 | |
U-061-S-13620-A | Sony PlayStation | U | S | Wipeout XL | Psygnosis | 1996 | Racing | 1 | 1 | 1 | |
U-016-S-36650-A | IBM PC | U | S | Witcher 2,: Assassins of Kings, The | Atari | 2011 | RPG | 1 | 0 | 1 | |
U-215-S-01170-A | Sony PlayStation 4 | U | S | Witcher III: Wild Hunt, The | Warner Bros. Games | 2015 | RPG | 1 | 1 | 1 | |
U-016-S-16651-A | IBM PC | U | S | Witcher, The: Enhanced Edition | Atari | 2008 | RPG | 1 | 0 | 1 | |
U-087-S-05460-A | Nintendo DS | U | S | World Ends With You, The | Square Enix | 2008 | RPG | 1 | 1 | 1 | |
U-016-S-07140-A | IBM PC | U | S | World of Warcraft [Collector's Edition] | Blizzard Entertainment | 2004 | RPG | 1 | 1 | 1 | |
U-016-S-09000-A | IBM PC | U | S | World of Warcraft: The Burning Crusade | Blizzard Entertainment | 2007 | RPG | 1 | 1 | 1 | |
U-016-S-35250-A | IBM PC | U | S | World of Warcraft: Cataclysm | Blizzard Entertainment | 2010 | RPG | 1 | 1 | 1 | |
U-016-S-24831-A | IBM PC | U | S | World of Warcraft: Wrath of the Lich King | Blizzard Entertainment | 2008 | RPG | 1 | 1 | 1 | |
U-072-S-12060-A | Sony PlayStation 2 | U | S | World Series Baseball 2K3 | Sega | 2003 | Sports | 1 | 1 | 1 | |
U-072-S-21050-A | Sony PlayStation 2 | U | S | World Soccer Winning Eleven 6 International | Konami | 2003 | Sports | 1 | 1 | 1 | |
U-072-S-20620-A | Sony PlayStation 2 | U | S | World Soccer Winning Eleven 7 International | Konami | 2004 | Sports | 1 | 1 | 1 | |
U-072-S-20490-A | Sony PlayStation 2 | U | S | World Soccer Winning Eleven 8 International | Konami | 2005 | Sports | 1 | 1 | 1 | |
U-072-S-09521-A | Sony PlayStation 2 | U | S | World Soccer Winning Eleven 9 | Konami | 2006 | Sports | 1 | 1 | 1 | |
U-132-S-09170-A | Nintendo Wii | U | S | Xenoblade Chronicles | Nintendo | 2012 | RPG | 1 | 1 | 1 | |
U-061-S-13810-A | Sony PlayStation | U | S | Xenogears | Square Electronic Arts | 1998 | RPG | 1 | 1 | 1 | |
U-072-S-06110-A | Sony PlayStation 2 | U | S | Xenosaga Episode I: Der Wille zur Macht | Namco | 2003 | RPG | 1 | 1 | 1 | |
U-072-S-06100-A | Sony PlayStation 2 | U | S | Xenosaga Episode II: Jenseits von Gut und Böse | Namco | 2005 | RPG | 1 | 1 | 1 | |
U-072-S-12220-A | Sony PlayStation 2 | U | S | Xenosaga Episode III: Also sprach Zarathustra | Bandai Namco Games | 2006 | RPG | 1 | 1 | 1 | |
U-076-S-03290-A | Nintendo GameCube | U | S | XGRA: Extreme-G Racing Association | Acclaim | 2003 | Racing | 1 | 1 | 1 | |
U-074-S-08150-A | Nintendo Game Boy Advance | U | S | Yggdra Union: We'll Never Fight Alone | Atlus | 2006 | Strategy | 1 | 1 | 1 | |
U-087-S-01880-A | Nintendo DS | U | S | Yoshi's Island DS | Nintendo | 2006 | Action/Adventure | 1 | 1 | 1 | |
U-182-S-02280-A | Nintendo 3DS | U | S | Yoshi's New Island | Nintendo | 2014 | Action/Adventure | 1 | 1 | 1 | |
U-095-S-07260-A | Sony PSP | U | S | Ys Seven [Premium Edition] | Xseed Games JKS | 2010 | RPG | 1 | 1 | 1 | |
U-072-S-09340-A | Sony PlayStation 2 | U | S | Ys: The Ark of Napishtim | Konami | 2005 | RPG | 1 | 1 | 1 | |
U-095-S-07480-A | Sony PSP | U | S | Ys: The Oath in Felghana | XSEED | 2010 | RPG | 1 | 1 | 1 | |
U-095-S-07460-A | Sony PSP | U | S | Z.H.P. Unlosing Ranger vs. Darkdeath Evilman | NIS America | 2010 | Strategy | 1 | 1 | 1 | |
U-189-S-00420-A | Sony PlayStation Vita | U | S | Zero Escape: Virtue's Last Reward | Aksys Games | 2012 | Action/Adventure | 1 | 1 | 1 |
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