Grand Theft Auto IV is next Tuesday, exactly two years ago. The game is
to this day much, but if you have not done recently, then you now have
an additional reason for you to travel back in Liberty City. The two
exclusive episodes for Grand Theft Auto IV, which appeared earlier on
the Xbox 360, are now available for the PlayStation 3, which means that
we both like Johnny Klebitz Luis Lopez to experience an adventure!
For a reasonable price, you get to Liberty City Episodes From a pair
of games, which in terms of gameplay or shorter than Grand Theft Auto
IV, but a lot more fun. You play in the Lost and Damned Johnny Klebitz.
He's a biker and for some time been the leader of the motorcycle club
The Lost, because the real boss in prison. You enter the game when the
real boss returns to the club. However, there is a difference between
the two. Johnny is someone who is tough, but the club have kept running
without too many people to them. The real boss, Billy, is more the
butt face of the fright and not back from two heavy guns at the
slightest provocation.
This difference allows for a gradual
split between the two and that will eventually break. The result for
us as players in an interesting story that is more interesting than the
ones we know from the regular game, so with Nico. The adventure
consists of twenty missions run by the story primarily revolves around
Johnny and Billy and since they are bikers get the game (GTA IV is) a
completely different face. Where you are as an immigrant Nico the
brutal thief and hang yourself reprocesses, Johnny is a respected person
within the club and the way of approach is also different from the Lost
in a Luis Nico or the case.
We will not go too deep on the
story of The Lost and Damned go. The only thing we have to lose like
substance that is very strong and it fits together for a special
dimension in Liberty City. Johnny beside you in Episodes From Liberty
City to work also in The Ballad of Tony Gay, but as Luis Lopez. He is a
tough guy who has the right of the nightclub owner Tony Prince. Tony
is gay man and the owner of two trendy clubs in town and Tony is in
itself a great comic character, but despite that he is an art that he
has two successful clubs have been set up, because really useful, he is
not .
Behind Luis, Tony some matters that are not really
smart. Tony is too cumbersome to solve this yourself so you can pay for
it as Luis. This in turn produces different and varied missions and
the best thing is of course the movies you get in between. Here are the
most backward past figures, highlighted by Amir Yusuf. This guy will
often double up with laughter and leave to set the right tone of The
Ballad of Tony Gay. This expansion is more a humorous variation on the
dark gray and The Lost and Damned. Both episodes fits well with the
current GTA IV and the different personalities and style of play is
extremely entertaining.
Both episodes show you Liberty City
from a different perspective and what Rockstar has once again get
together for a fantastic atmosphere. Each part in the franchise has a
good atmosphere, but these episodes are still jumping above it,
especially The Ballad of Tony Gay is great. Just to the story, the many
dialogues and the atmosphere is worth it, despite being a bit late.
The nice thing about these episodes is that they occur in parallel with
the story of GTA IV, Niko so. This culminated in a mission that you
play three times. Have you played GTA IV? You know the mission
established by the museum in the park yet.
This mission is
quite broad because what you do in the first instance with Niko
experienced this mission you will play with Johnny again and again with
Luis. Additionally you get the necessary characters to which you
previously in other games already have been displayed. Because all
parallel Rockstar knows a special experience to put down. Everything is
alright and with each other and once you start then you're the world of
GTA IV is particularly ingenious in terms of storytelling. Broadly
there is also precious little to notice these extensions. One positive
aspect is that at least more worthwhile than the story of GTA IV, so
that in itself says enough.
But this is not the only,
because in addition to a storyline that both episodes have been there to
do the necessary zijmissies. If you like Luis to work with you as a
thief with some old mates here and there disturbed drug shipments and
transfers. If Johnny can participate in rough motorcycle, where weapons
are not avoided. Also, the simple things like take a measure to
different locations to entertain yourself not forget, you can play
darts, bowling, pool, golf and even play Air Hockey. Through these
things, combined with the trophies to achieve, you quickly each episode
one hour or twenty to thirty working, especially if you are someone who
likes 100% on the screen.
The single player is that despite
all this shows is definitely worth it. It's fun, gives a different
face to the city and is particularly pretty extensive. Certainly
something that initially a simple extension. If only there were more of
these extensions, but hey, that aside. Besides an entertaining
single-player game, this course also multiplayer. This multiplayer is a
bit on the single episode of the set, at least in the Lost and Damned.
So you get in The Lost and Damned the possibility of motorcycle racing
which involved weapons. This is a fun mode and the one where you must
flee your engine while another you from the air with a helicopter to
crash into the afterlife. The Ballad of Tony Gay is not special modes,
such as The Lost and Damned are thus in that respect it is a shame.
The fact remains that in the multiplayer of The Ballad of Tony Gay
also plenty to offer. All in all, it's a disc full of funny material,
and perhaps it would have been nice if there is a special The Ballad of
Tony Gay multiplayer mode, but we can live with that. What is annoying
is that both episodes have a private online area. If you're in The
Ballad of Tony is gay, then you may close it and The Lost and Damned
before you start the special modes of that episode to play. This means
you constantly change, especially if you're an avid player and
multiplayer which is unfortunate.
Ultimately Episodes From
Liberty City if it were something you should get GTA fan instantly.
Newcomers, we recommend this, because both stories are fantastic, the
whole market is huge and the atmosphere is above all very entertaining.
The cost of the package are not too high in proportion to the number of
hours gameplay is, it was all worth it. Want to see more of Liberty
City, then you got to see in GTA IV, then this will be an additional
reason for Episodes From Liberty City to purchase. Believe us, despite
what it may appear earlier, it was twice over your hard-earned money.
Sunday, September 26, 1999
Grand Theft Auto: Episodes from Liberty City review
Final Fantasy X review
I believe that Final Fantasy X is the last game from Square that is
really, awesomely good. It was all downhill after they joined Enix, in
my opinion (I hope Final Fantasy XIII redeems them). Even FF12 was only
average, to me. Anyway, this game is fantastic. Why? Well, let's find
out!
Graphics (score 10/10): The graphics are really
excellent for the PS2. I believe this game boasts the second-best
graphics on the PS2, next to Final Fantasy XII. Although FFXII has the
technically better graphics, FFX has much more creative and unique
environments, so it's more graphically impressive to me. I guess it's
kind of the difference between staring at a shimmering forest made out
of crystalline trees and filled with iridescent swirls of light versus a
big field filled with...grass...and just grass. So, FFX makes very good
use of the graphical capabilities that it does have.
Music
(score 10/10): Excellent, just excellent. The music is really quite
beautiful, with my favorite song being "To Zanarkand". I even went and
bought the soundtrack. And yes, I even like the song "Otherworld", which
I've heard some people hated. Now, as for the voice acting... I thought
it was great. Why do so many people hate on the voice acting for this
game? I really can't figure it out. Other than the scene where Tidus and
Yuna engage in fake laughter (it's cringe-worthy, trust me, but at
least it doesn't last very long), the voice acting is top notch. I
really found no faults with it. If you want to hear truly awful voice
acting, listen to some scenes from the first Grandia game (on a side
note, I got slaughtered with unhelpful votes for my review on that game;
go figure).
Characters (score 10/10): Characterizations are
excellent; everyone has a distinct personality and is well-portrayed. I
know that everyone likes to complain about Tidus being a "crybaby" and
whatnot, but I don't really think that's the case. To me, he's a
realistic protagonist. With Final Fantasy 7 and 8, you had protagonists
who were already used to battle, and who already had military training.
It makes sense that they were used to dealing with stress (whether they
actually handled that stress well is arguable, though, but that just
makes them that much more interesting as protagonists). Tidus is just an
average guy who is suddenly thrown into extraordinary events. In this
light, I think his reactions (and subsequent narrations) are very
realistic and appropriate for his character. I mean, he was living the
good life before (he was a star athlete and living well, for the most
part); why wouldn't he be unhappy about getting thrown into a world,
which, through his eyes, must've seemed very inferior to what he just
came from?! In fact, if he had immediately adopted a hung-ho, "this is
so much fun" attitude, I would have found it very questionable. That
being said, if he had been excessively whiney, it would've been
annoying, but I don't really think that he is. As for the other
characters, they all have subtle nuanced personalities, with the
standout character being Yuna. So much of the story has to do with her,
and she is extremely well developed. I love the fact that this game
actually gives us a female character who is quiet, mature, and actually
wears clothing that covers her breasts. Seriously, I get so sick of game
developers thinking that all female characters must show cleavage, so
it's awesome that Yuna actually has a real personality and isn't just
eye candy. Not that eye candy is always bad or anything, it's just that I
like to have some variety. I really love Yuna though because she is
such a strong character without being a stereotypical gun-toting bad-ass
female. She simply has a strong will and is dedicated to her morals and
beliefs without being closed-minded. To me, she embodies what a "strong
female character" should be rather than what Hollywood thinks that term
means (ex. Large busted, cleavage exposing woman who wields guns). Once
again, I have nothing against seeing that kind of portrayal once in a
while, but there needs to be other kinds of heroines too. Too bad they
ruin the good thing that they have going here in X-2, the sequel (see my
review of that if you want to see how they screw over these fine
characters). Whew, enough of my soap box. Overall, I think the
characters are excellent, and yes, I even loved Tidus.
Story
(score 10/10): This game's story is just awesome. It's one of the best
RPG stories ever told, in my opinion. At its core, it's about a group of
people coming to question the things that they have always believed in.
I really enjoyed the themes of questioning traditional power structures
and religious doctrine that is in place in the world of Spira, as well
as themes of sacrifice, death, and hope. I don't know if the developers
intended this, but you could almost interpret this story to be critique
of real-world religions. The game even deals with the idea of prejudice
in it's portrayal of the Al-Bhed. On top of these fine thematic
elements, the plot keeps you engaged with various twists, culminating
with the biggest twist of all at the end of the game. I'm not going to
spoil that just in case you haven't played this game, but suffice it to
say, it was so emotionally gripping that I actually cried at the end.
Well, the story is awesome. What more can I say?
Battle
System (score 10/10): The battle system is pretty unique compared to
previous Final Fantasy games. Of course, I'm not talking about the
turn-based fights; they're pretty similar. I'm talking about the ability
to switch party members in the middle of battle. In previous FFs, you
pretty much picked a party of three people and stuck to them, never
using any other characters. In FFX, they actively discourage this by
making each party member have very specific strengths and weaknesses,
and having a variety of enemies that require everyone's skills. The fact
that you need to switch people mid-battle to accommodate for different
enemy types means that you really need to use everyone equally. This is a
nice change of pace from the older games, although I still like doing
it the old way equally well too.
Gameplay (score 10/10): This
is a bit of a catch-all category for me. Let's see...FFX is very well
paced in difficulty level, the controls and camera angle are good, and
there's a wealth of interesting sidequests to take part in. Overall, I'm
pretty happy with it. My only small complaint would be that I wish
there was a way to skip cut scenes. It's annoying to have to sit through
a long cut scene again when you have to re-do a boss battle. Other than
that, no complaints at all.
Overall (score 10/10): NOTE this
score is not an average; it's my subjective overall score. FFX is a
fine and excellent game. In my opinion, FFX is one of the best RPGs out
there, and definitely should be added your collection if you're an RPG
fan. And for its (currently) cheap price, you can't afford to pass this
one up!
Sunday, August 15, 1999
Vanquish review
Taken in small portions, this is an absolutely amazing game experience -
it really is as fast as advertised, runs as smooth as butter, and feels
absolutely great to play from the off. The sound is excellent, the
gunplay is BAD ASS, and the whole thing seems like an instant classic.
It is hardcore. It is a tough game and not for casual gamers, and I fell
very quickly in love with it!
I think the early levels in
the game were best -- there's lots of close-quarters combat, and this
somehow suits the game's mechanics. Gradually though it opens out into
an 'epic' and the battlefields become huge expanses with either giant
bosses or little enemies who can be swatted like flies. Same problem as
in Gear of War 2 -- the scale reduced the feeling of actually being in
the middle of a fight. I never had less than fun, but it did start to
feel like a chore at times - and the run of boss battles at the end?
Surely all game designers by now know that this is just stale.
I was hoping that it would be in the same mold as Bayonetta - a game
that demanded and rewarded mastery, where the first play through is
really a warm up for the main course - but although Vanquish has some
challenge rooms, it doesn't really have incentives for sinking a lot of
time into it. You don't unlock anything, and there's a slightly annoying
punitive weapons upgrade system, whereby upgrades are deducted when you
die. Also, upgrades don't seem to carry over when you replay missions
and you start with your default set. Huh?
Despite these minor
disappointments, I thought the game was brilliant and I absolutely had a
blast for the most of it. And I didn't find it too short as some are
saying - I actually thought it was too long. Either that or not quite
varied enough. Anyway, if you like to shoot stuff, this is one of the
best out there!