Wednesday, April 26, 2017
Lockheed Falcon Mach 6 hypersonic glide vehicle
Lockheed Announces It's Going to Build a Mach 6 Warplane
Lockheed Martin CEO Marillyn Hewson announced on Tuesday that the aerospace company has made "several breakthroughs" on a hypersonic warplane that could reach Mach 6, known as the Hypersonic Test Vehicle 3X, or HTV-3X.
The growing research in hypersonic flight is part of the DARPA Falcon Project, an effort to develop hypersonic vehicles capable of performing airstrikes anywhere in the world within one hour, a military goal known as Prompt Global Strike (PGS).
In her statement at Lockheed Martin's annual media day, Hewson discussed multiple hypersonic projects.
Lockheed Martin has a legacy of making fast aircraft, such as those in DARPA's Hypersonic Test Vehicle programs.
We accomplished several breakthroughs on HTV-3X. And we're now producing a controllable, low-drag, aerodynamic configuration capable of stable operation from take-off, to sub-sonic, trans-sonic, super-sonic, and hypersonic to Mach 6.
And most importantly, we're proving a hypersonic aircraft can be produced at an affordable price. We estimate it will cost less than $1 billion dollars to develop, build, and fly a demonstrator aircraft the size of an F-22.
The other DARPA program, the HTV-2, has demonstrated robust and stable aerodynamically controlled flight at speeds greater than Mach 20.
The HTV-2 and HTV-3X are proposed unmanned transonic aircraft that could perform long-distance airstrikes. The HTV-2 has been part of two launch tests, but the HTV-3X program was put on hold due to budget shortages in 2008.
The HTV-2 is an experimental aircraft that is capable of achieving Mach 20 speeds, or about 13,000 miles per hour, after being launched on a rocket. Two HTV-2 launch tests were conducted, one in 2010 and one in 2011. After the second launch on a Minotaur IV rocket in 2011, the HTV-2 successfully hit speeds between Mach 17 and Mach 22 before crashing into the Pacific as a safety precaution.
The HTV-3X, referred to as Blackswift before the project stalled out in 2008, differs from the HTV-2 in that it would take off and land conventionally rather than be launched by rocket. The HTV-3X would be the size of a conventional fighter jet.
Lockheed is also working on a hypersonic spy plane that was announced in 2013. The SR-72 is designed to fly at Mach 6, twice as fast as Lockheed's famous SR-71 Blackbird which was retired from military service in 1998. The 2013 announcement suggested that flight tests for the SR-72 could happen as soon as 2018.
It's difficult to say when we might see flight tests for the HTV-3X, or what the "several breakthroughs" are that have encouraged Lockheed to return to the project after an eight-year hiatus. But clearly the Pentagon is committed to developing transonic flight for the military, and Lockheed has responded.
Military Research Lockheed Martin HTV-2 HTV-3X Hypersonic Test Vehicle DARPA Lockheed to Build a Mach 20 Hypersonic Weapon System Lockheed Martin to Build Orion Craft (CEV) Lockheed Is Using These Augmented Reality Glasses to Build Fighter Jets Sharp and JVC to Build Blu-ray into TVs, Samsung Announces Wall-Mounted Blu-ray Uber Dreams of Flying Taxis, But Who's Going to Build Them? Porsche Is Really Going To Build This Stunning Electric Car
NASA Under Fire Again for Editing Footage to 'Cover-Up' Alien Cube
A distinct square shape much larger than the Earth was once again spotted on two different cameras 25 hours apart earlier this week. UFO hunters spotted the mystery cube and uploaded it to the web leading many to speculate that it was an unidentified flying object that latched onto the orbit of the solar system.
The first video footage was shot on NASA’s Solar and Heliospheric Observatory (SOHO) cameras EIT 195 and EIT 171. Alien enthusiast and founder of UFO Sightings Daily Scott C Waring said the pictures were absolute proof that the cube was more than a pixilation glitch and are actually indicative of a floating celestial body.
"This is evidence that the cube is really there and is a large skid object bigger than the earth," claims Waring. "The cube is in the same location in both photos."
Still others claim that the image of a black cube is actually a censor imposed by NASA to shield the presence of an orbiting UFO from the knowledge of the general public.
In this undated artist's rendition released by the Defense Advanced Research Projects Agency (DARPA) showing the Falcon Hypersonic Technology Vehicle 2 (HTV-2)
Feeding into this controversy is the fact that the downloadable images from SOHO’s website now exclude the black cube with some accusing NASA of airbrushing the image to provide a clear background.
This isn’t the first time this year that NASA has come under fire from UFO hunters accusing the agency of doctoring images to conceal the truth from the public eye. One month ago, NASA was forced to deny a cover up when they cut a live feed at the moment a strange object appeared near the International Space Station, but several discerning UFO hunters were able to capture a picture of the blurry diamond-shaped structure before the video feed broke.
Russia's Hypersonic 7680MPH Nuclear Glider Armed With ICBMs Almost Ready
After launching initial tests on Russia’s first futuristic glider last year as part of Russia’s Project 4202, the aircraft believed to be the Yu-74 is “ready for action” reports Britain’s Daily Star.
The glider can travel at a speed of Mach 10 (7,680MPH or 12,3560kmh) and will reportedly be fit with RS-28 Sarmat intercontinental ballistic missiles although details about the glider’s specifications remain top secret. In April, US military officials confirmed the existence of Russia’s deadly hypersonic glider.
Considered a first in a growing aviation arms race, both the US and China are now hurrying to develop comparable hypersonic gliders equipped with nuclear intercontinental ballistic missiles increasing the defense gap between the military superpowers and the rest of the world.
Former U.S. National Security Agency contractor Edward Snowden.
The report on the development of Russia’s hypersonic glider comes at a time when Moscow’s relations with the West approach a historic tipping point driven most recently by accusations that President Vladimir Putin is attempting to intervene in the US political election after Hillary Clinton’s campaign hurled a desperate allegation that the WikiLeaks file dump exposing her own bid, joined by the media and Democratic Party officials, to subvert the 2016 presidential election was all a plot of the Russians.
The splurge of Russophobia appears to have spilled over into defense relations with feverish assaults on Moscow’s strategy in Syria of stabilizing the Assad regime at least as long as necessary to root out Daesh and other jihadist elements in addition to renewed struggle in Crimea after Ukrainian forces were thwarted in a terror plot, an incident that has brought Moscow and Kiev to the brink.
M142 High Mobility Artillery Rocket System (HIMARS), a multiple rocket launcher
There does appear to be a bit of opportunism in the reporting of Russia’s defense capabilities by Western media outlets with recent leaks claiming that NATO would be outgunned by the Moscow military machine if a conflict were to ensue in a transparent effort to lobby for increased defense appropriations to further subsidize the Western military-industrial complex.
Although the latest report by Britain’s Daily Star may be in line with this vein of exaggerating the threat of Russia, Moscow’s program of hypersonic military capabilities has been an open secret and similar reports about the incredible capabilities of the experimental Yu-74 have been detailed by defense analytics webspite Ostkraft.ru which determined that the aircraft’s outstanding maneuverability and high speeds would render NATO’s missile defense systems and the US THAAD shield useless.
Tuesday, April 25, 2017
Top 30 PS3 games
30. Puppeteer (buy it here)
Platformers that aren't from Nintendo or indies are in
short supply these days, which is why it was so nice to see Puppeteer
come virtually out of nowhere. The player controls a boy named Kutaro,
who has the misfortune of being turned into a puppet and uh, having his
head cut off soon after. Kutaro spends the game finding new heads to
use, and everything plays out as a wondrous puppet show, complete with
curtains, stage and an audience. Though the platforming itself is solid, the real draw here is the art design, which is endlessly creative and a joy to look at for the duration of the game.
It's also one of the only games for the system to make a real case for
3D, as the puppet show motif is perfectly suited for the limitations of
those goofy movie theater sunglasses.
29. Killzone 2 (buy it here)
Nothing could have lived up to that infamous (and extremely
fradulent) E3 trailer, but what ended up in the package of Killzone 2
was still worth celebrating. Remember, the original Killzone on PS2 was a
soggy mess that was too ambitious for the hardware. But KZ2 had the
benefit of being on arguably the most powerful system of the generation,
which gave Guerilla Games the headroom for some stunning animation and impressive setpieces.
Though the story itself wasn't super compelling, for the most part the
campaign was a blast, and the multiplayer still holds a special place in
the heart of many fans.
28. 50 Cent: Blood on the Sand (buy it here)
You would be correct in guessing that this is not a great game. Hell, 50 Cent: Blood on the Sand might not technically be a good
game. At heart, it's a bog-standard third-person Gears of War-style
shooter with your typical firefights, upgrades and setpieces. But it's
important to note that this game is all about 50 Cent on a vendetta to retrieve the jewel-encrusted skull that is rightfully his. And equally important is the "curse button," which lets you hurl insults at people by clicking in the right stick.
This extends your combo meter, along with the pleasure of hearing 50
Cent tell a thug he's "gonna kill your whole fucking generation!" Part
of the joy of this game, which is best played in co-op with a friend, is
making your way through the game and unlocking new curse button
dialogue. And isn't that what video games are all about?
27. 3D Dot Game Heroes (buy it here)
Playstation fans don't really have a Zelda-like series to
call their own (outside of maybe Darksiders), and they most certainly
didn't have the benefit of a legacy of 8-bit action RPGs. From Software
recognized the potential of filling that niche, and what we got was 3D
Dot Game Heroes. The Dark Souls developer basically made another Legend of Zelda, albeit with 3D pixels commonly known as "voxels."
While the animation was just as stiff as an NES games, the 3D look and
neat depth of field tricks gave it a look all its own. And you know, it
probably helped that it played like a Zelda game.
26. Civilization Revolution (buy it here)
Some might call it "Civ for Babies," but Civilization
Revolution is actually a pretty elegant solution for playing the series
on a console. Everything is streamlined, from the movement to the
building to character interaction. It doesn't feel dumbed down, rather carefully pruned to ensure the best parts of Civ games remained intact.
Like any good entry in the franchise, it's easy to lose hours of sleep
to that familiar mantra, "just one more turn." CivRev might not be as
complex as its PC counterparts, but rest assured: Gandhi is still a
dick.
25. Heavy Rain (buy it here)
Cinematic adventure games have come a ways since the days of "Press X to Jason,"
but that doesn't mean Heavy Rain doesn't deserve credit for pushing the
subgenre forward. The mystery of the Origami Killer is legitimately
intriguing, making Heavy Rain the equivalent of a video game
page-turner. By today's standards the dialogue is a little hammy, but
that doesn't mean it's not playable in 2015. In fact, it's probably a selling point.
24. Shadows of the Damned (buy it here)
Though it sort of got lost when EA's marketing team sent it out to die with little fanfare, Shadows of the Damned is much more than its generic name implies. A team effort between former Capcom mastermind Shinji Mikami and No More Heroes lunatic Suda 51, SotD plays like Resident Evil 4 in a Tim Burton nightmare. Having a solid gameplay foundation makes it that much more enjoyable to ride along with Garcia Fucking Hotspur (yes, that's his real name) and his demon/gun sidekick, Johnson. It's goofy and more than a little immature, but at least it's not Resident Evil 6.
23. Infamous 2 (buy it here)
There really should be more open world superhero games, but the corporations that own Superman and Thor are more than content to keep their capes confined to crappy free-to-play mobile titles. Thankfully we've got Infamous and its sequel, a pair of great games that do a fine job of making you feel like an entirely different kind of thunder god. Choosing between the first and second game is really a matter of preference, but the improved depth of the city gives part 2. Plus it has an ending where Zeke finally dies.
22. BlazBlue Chrono Phantasma Extend (buy it here)
The title makes one thing clear: This is indeed a relatively obscure Japanese series that has seen plenty of iterations. But the franchise has stuck around so long because at its core, it's a great fighting game. With dazzling 2D graphics and an array of fantastical characters, it stands out among the Street Fighters and Mortal Kombats that dominate the current fighting game scene. Blazblue games have always been a little dense, with combo-heavy systems that are somewhat comparable to the Marvel Vs. Capcom games. Even so, it's still easy to hop in with friends and mess around.
21. LittleBigPlanet 2 (buy it here)
Of all Sony's new IP in the PS3 era, LittleBigPlanet might be the most innovative. Making and sharing your own levels just wasn't a thing on consoles before LBP, much less in the form of an adorable handcrafted world narrated by Stephen Fry. Years before Mario Maker, LBP gave fans access to thousands upon thousands of hours worth of user-created content. Series veterans weren't too happy with the third installment of the series, which featured some game-breaking bugs and the inability to carry over a substantial amount of DLC from the previous entry. For now, LBP2 seems to be where the community is, at least until LittleBigGalaxy.
20. Yakuza 4 (buy it here)
Diehard Sega acolytes have been clamoring for another
Shenmue sequel for years, but in that time another series has been
chugging along that some believe is a fine substitute. Though admittedly more of a brawler, Yakuza 4 does feature a smattering of Shenmuian minigames like fishing and pachinko.
The story and characters are a bit more robust than Shenmue too, with
over six hours of cutscenes spread across its formidable length. Okay,
so the Yakuza games aren't really that much like Shenmue, but they're
still a unique little slice of Japanese gaming that we don't see too
often in the West these days. You could probably start anywhere in the
series (3 is on PS3 as well, and 5 came out at the end of 2015), but
many fans agree that Yakuza 4 is probably the strongest entry on the
system.
19. Tomb Raider (buy it here)
The "cinematic gameplay" of the Uncharted series influenced
scores of games, but that's not always a bad thing. The setpiece-driven
nature of blockbuster-style video games can and has been used as a
solid skeleton for multiple titles. In the case of Tomb Raider, the Nathan Drake-ish antics are used more as connective tissue between more open levels and environments. It's probably as close to Uncharted 4 as PlayStation fans will get until, well, Uncharted 4.
18. God of War 3 (buy it here)
The God of War series has always hung its hat on spectacle,
and this time around it's 35-gallon cowboy hat filled with blood and
cow intestines. Storywise, it's important because it finally closes the loop on Kratos' path of destruction leading all the way up to his ultimate revenge on his betrayer, Zeus.
But really, you're just here to see terrible things happen, in quick
and gory succession, to everyone but you. It does kind of peak early
with the Poseidon fight, but the rest of God of War III is still a
damned good character action game.
17. Virtua Fighter 5 (buy it here)
Street Fighter is more iconic and Tekken is more
accessible, but it's hard to match Virtua Fighter's special brand of
precise and satisfying gameplay that relies a little less on button
mashing. In the fifth (and if we're being honest, probably last) entry
in the series, the roster has grown to a point where pretty much any
playstyle is catered to. If you don't feel like tracking down a physical
copy, you can always grab the superior VF5: Final Showdown on the cheap through the PlayStation Network.
Showdown has a more complete suite of features and is altogether better
than vanilla VF5, but taking that into consideration for the ranking
would be cheating, and we couldn't possibly do that.
16. Ratchet and Clank: A Crack in Time (buy it here)
Much like superhero games, the once-thriving market for
family-friendly platformers has all but dried up outside of Nintendo.
One of the few franchises to carry the torch over into the new
generation is Ratchet and Clank, which saw several entries on PS3. The
vibrant, colorful worlds of R+C always looked great, but here they look
even better. Though Tools of Destruction and the downloadable
Quest for Booty are by no means bad games, the consensus has landed on A
Crack in Time as the best mix of the series wonderful level and weapon
designs on the console. Play long enough and you might eventually forget that they're making a movie out of the franchise for some reason.
15. Call of Duty: Black Ops II (buy it here)
Advanced Warfare was fun and Call of Duty 4 was
groundbreaking, but there can only be one zenith of the franchise.
Though it had a couple bumps here and there, the upward trajectory of
the series peaks with BLOPS II, which has equally memorable campaign and
multiplayer suites. The story mode in particular experiments
with branching paths and alternate endings, the first and so far only
CoD to be so bold. The multiplayer managed to hit that crucial
sweet spot between tight gameplay and satisfying progression. These
games might blur together for some, but taken on its own, it's hard to
deny that BLOPS II isn't a highlight of the generation.
14. Diablo III: Ultimate Evil Edition (buy it here)
For all intents and purposes, Diablo shouldn't work on a
console. The series has been made for PC since day one, no question. And
yet, with the Ultimate Evil Edition of Diablo III, Blizzard somehow managed to turn those addictive and endless clicks into addictive and endless button mashing.
What's more, after the impeccable console tradition you still get to
play Diablo III with the fantastic Reaper of Souls expansion, all from
the comfort of your couch. Same-screen co-op is also a great addition
for those playing on TVs, at least before blood is shed over who gets
the best loot.
13. MLB: The Show (buy it here)
Major League Baseball has kind of a funny history with
games. For the longest time, no matter which developer had an exclusive
contract, the console makers had a special exception. Meaning that folks
like Nintendo can and have created their own official MLB games like
the classic Ken Griffey Jr. series. Though the other two big-leaguers
have squandered this opportunity as of late, Sony has been constantly putting out what many consider to be the best baseball series of all time.
Granted, the MLB 2K series dropped off a couple years ago and made
Sony's franchise the only game in town, but that doesn't mean The Show
is worth any less to sports fans.
12. Vanquish (buy it here)
For a game that features a guy in a mech suit rocket
boosting everywhere while shooting tons of robots, Vanquish went
relatively underplayed. It happens all too often to PlatinumGames; not
only are they the mad geniuses behind Bayonetta, but several key members
of the staff worked on cult classics like Okami and Viewtiful Joe. That
special brand of polished but idiosyncratic gaming is all over
Vanquish, which has a special move in which you toss a lit cigarette
over your shoulder to throw off heat-seeking robots. This is pure, uncut video games, something that's become less and less common in the age of Uncharted.
11. Sleeping Dogs (buy it here)
As open-world games became more prevelant in the PS3/360
generation, they became cluttered with more and more Stuff. So many GTA
wannabes thought that the best idea to outdo the big competish was to
plant a bunch of flags down and create a ton of climbable towers
everywhere. But Sleeping Dogs keeps it simple. It creates a place -- in
this case, a beautiful rendition of Hong Kong -- and sets its own tone. This
is a world where hand-to-hand combat is plentiful, and dropping a car's
engine on someone's head is common. This is a world where you can jump
out of your car and onto the back of another car with the push of a
button. This is a world where you can walk into a nightclub and
your character's head will start nodding ever so slightly with the
music. It's like a lot of open-world games you've probably already
played, but in a way, unlike any other.
10. South Park: The Stick of Truth (buy it here)
No one expected this game to be any good. Pretty much every
South Park game up to the Stick of Truth had been, speaking in
technical terms, complete dogshit. But Matt Stone and Trey Parker were
smart to choose Obsidian, the developers behind Fallout: New Vegas, to
see through their vision of a South Park game that didn't completely
suck. But TSoT doesn't just not suck, it's in fact a tight Paper Mario-style RPG with a lot of creativity and very little filler.
Best of all is the presentation, which is a shockingly accurate
facsimile of the cartoon. This might be the only game where "it's like
playing the TV show" isn't an exaggeration.
9. Dead Space 2 (buy it here)
If Dead Space 1 was like the movie Alien, then Dead Space 2
is basically Aliens. Though the sequel still has plenty of the wretched
body horror of the original, DS2 has a bigger focus on action and variety in gameplay sequences. The zero gravity sequences in particular are a blast, almost the opposite of getting your eyeball stabbed with a giant needle.
It's probably a matter of preference as to whether you like the first
or second game better, but hopefully we can all agree to ignore Dead
Space 3.
8. Ni No Kuni: Wrath of the White Witch (buy it here)
This is a Studio Ghibli video game. If you know what those
words mean, you should probably play Ni No Kuni if you haven't already.
For those unfamiliar with the movie studio, Ghibli is known for creating
the most fantastical, wondrous and heartwarming animated films to ever
come out of Japan. They collaborated with Level 5 to make Ni No Kuni, which plays a bit like your typical Dragon Quest or Final Fantasy with a few tweaks.
If a beautiful JRPG with charming characters and a stellar soundtrack
doesn't sound like your thing, NNK probably isn't for you. But you
should at least try out Spirited Away.
7. Batman: Arkham Asylum (buy it here)
Arkham City might have better graphics, more refined combat
and a host of other upgrades, but there's something about Arkham Asylum
that was never matched in sequels. It might have to do with the setting
itself; the grounds of Arkham made for such a compelling but logical labyrinth.
Every area you come across is meaningful, designed with the idea that
you're actually going to see it, as opposed to briefly glide over it
like you might in City. That sort of close-quarters Metroid-like
progression is still mostly unique to Asylum, which makes it essential
for fans of the series.
6. XCOM: Enemy Within (buy it here)
Nobody was sure that a new XCOM could work. Hell, the
original XCOM team had a hard time coming up with decent sequels. But
Firaxis not only pulled it off, but managed to make a turn-based
strategy RPG resemble a horror game. The locales and encounters are only
occasionally spooky, but the real terror here lies in the consequences
of making a wrong move. Building up your squad and watching them
grow over a dozen missions, only to have them killed (permanently) is
nothing short of terrifying. Those who have played the game
might not admit it, but squealing aloud when your leader is ambushed is
not terribly uncommon. Only a game this great can be as stressful as
buying a house.
5. Valkyria Chronicles (buy it here)
Since its release on Steam, over half a million players
have learned of the greatness that PS3 diehards have known for a long
time. Set in an alternate version of the mid-20th century, Valkyria
Chronicles loosely follows the World War battles between the
totally-not-Allied nations and the definitely-not-Axis powers.
Though it's another strategy RPG, it's unlike XCOM in that there aren't
any rigid grids to follow, allowing for increased freedom in combat. All
of this is tied together with some of the best graphics on the system;
it's not cel shaded, but the faded framing and careful placement of
cross-stitching give it a hand-drawn look. Play it on PS3 or play it on
Steam -- just play it.
4. Metal Gear Solid 4: Guns of the Patriots (buy it here)
Though MGSV came out years later, MGS4 is the real swan
song for our hero Snake. It shows everywhere from the bombastic
cutscenes to the labyrinthine plots to the longwinded lectures about
war, love and nanomachines. Everything here is pure Metal Gear, distilled down to its most essential parts.
Even if you're not into director Hideo Kojima's trademark storytelling
style, the finely-tuned stealth gameplay reaffirms why the series has
always been at the top of the genre. You probably know whether you want
to play a Metal Gear game or not, but if you're new to this scene,
well... bless you. And buckle up.
3. Uncharted 2 (buy it here)
Uncharted 2 was so good that it's not that impressive in
2015. Since its release, so many games have cribbed from every facet of
UC2 that going back is like replaying a dozen other games from a dozen
other developers. You can't really blame anyone for ripping off the
setpiece driven action or the snarky dialogue or the seamless
gameplay-to-cutscene transitions. Uncharted 2 was the first of a new
type of game, the blockbuster action title. While it's true that many
have tried to replicate its success (including Naughty Dog themselves
with Uncharted 3), none have managed to capture that magic of sliding
down that collapsing building, or jumping between those trucks in the
epic car chase. Even if you've played other games like it, UC2 is well
worth playing, if only to pay your respects.
2. The Last of Us (buy it here)
For those who played through The Last of Us, that image
should make you cringe on the inside. Getting torn apart by a clicker
(one of the game's brutal post-apocalyptic fungus zombies) only takes a
couple seconds, but over the course of the game you spend hours dreading
that moment. While the game is the right kind of stressful when it
comes to combat (whether with zombies or humans), the story is what sets
The Last of Us apart from the rest of the pack. The basic plot -- a man
takes a girl across the country in the apocalypse -- is pretty simple,
but it's the way that these characters interact, and how they
change (and maybe don't change) throughout the course of the game that
will stick with you. TLOU even makes you ponder the ethical and
moral implications of your trademark Video Game Man murdering tons of
people before hitting you with one of the biggest gut-punch endings in any game. It's also available on PS4, but the PS3 will emotionally cripple you just fine.
1. Demon's Souls (buy it here)
If someone asks you what Demons' Souls is, you can say any
number of things. It's an action RPG. It's a hardcore medieval survival
game. It's a horror game with swords. It's a Japanese torture device
designed to wring the determination and will out of anyone foolish
enough to play it. All of those are viable answers. But most of all, Demons' Souls is a video game.
When people first played it all that time ago, it rekindled something
they hadn't felt since they were kids. Yes, it's on a new console in 3D,
but it has that same kind of harsh but fair difficulty that is rarely
seen in the handholdy movie-like games (like you know, Uncharted 2).
Demon's Souls isn't for everyone; in fact, it's one of the
least-accessible games on this list. But if you stick with it and play
by the rules, it's as rewarding as they come. And that's what we play
games for.
Sunday, April 23, 2017
A programmer turned sci-fi author has predicted that robots could outnumber humans as early as 2040
A sci-fi author is suggesting that humanity's dominion over robots may
dramatically shift in the next few decades as automatons begin to
outnumber people.
Based on his calculations, Logan Streondj believes that it is only a matter of time before humans are outnumbered by robots.
He explains that, by comparing birth rates with robot production rates and then extrapolating forward, the number of people and robots 'born' per year will be the same in 2040.
It's all downhill from there as robots would overtake humans in population by the early 2050's and outnumber people 10 to 1 by around the year 2070.
While this may sound like a simple mathematical exercise, Streondj posits that a conflict between humans and robots will ultimately arise due to this population parity.
Provided they have the sufficient artificial intelligence to do so, which seem likely, future robots will eventually realize how vastly they outnumber humans and may decide to assert themselves over their creators.
And, thus, the robot apocalypse begins.
For more on the rise of robots, check out software developer Martin Ford's appearance on last night's C2C where he discussed how robots are poised to take a myriad of jobs from humans in the near future.
There will be as many robots as there are humans within the next 24 to 39 years, according to a blog post published yesterday by a writer who is penning a new science fiction novel.
Logan Streondj, a software programmer and author, wanted to figure out when the population of robots will reach that of humans for his book titled “A home for robots or-else artilect war.”
Streondj used a variety of sources to determine the date. First, he turned to statistics website World Counts, which states there are roughly 350 thousand humans born every day, the equivalent of 130 million a year. The growth rate is around 1%.
Then he turned to the International Federation of Robotics, which states there were about five million robots produced in 2014 (when combining service and industrial robots), with a growth rate of around 15%.
“Using a compound interest calculator and presuming rates stay relatively constant, [it’s possible to] figure out that in around 25 years (2040) parity will be reached — the number of robots and humans being produced per year will be the same,” wrote Streondj on the Joyful Lifestyle Cooperative blog.
“However, while homo-sapiens live on average 70 years, according to World Fact Book, robots have a life expectancy closer to 10 years, so would need to produce about seven times more robots per year in order to have the same number as humans which will be reached in the early 2050s. If, however, there is no assistance from humans fighting for the entitlements of robots, and the robots are forced to revolt by themselves, likely they would do so when outnumbering humans 10 to 1, which would (assuming trends continue) be in 55 years, or around 2070.”
A robot can be defined as a machine capable of carrying out a complex series of actions automatically, especially one programmable by a computer, according to Oxford Dictionairies.
Streondj said he needed to come up with a realistic timeline for when a conflict could occur between humans and robots.
“Intuitively it would seem to be around the time when there are as many or more robots than homo-sapiens on the planet, at which point there may be enough sufficiently intelligent robots to demand a space for themselves,” he said. “The most likely time-frame for an artilect war style conflict would be between 2040 and 2055.”
An artificial intellect (or “artilect”) is a computer intelligence superior to that of humans in one or more spheres of knowledge, together with an implicit will to use the intelligence, according to AI researcher Dr Hugo de Garis.
Renowned scientists, such as Stephen Hawking and Oxford University’s Nick Bostrom, have warned that machines could outsmart humans within the next hundred years. Hawking told the BBC in 2014 that artificial intelligence could spell the end for humanity, while Bostrom agrees that the future of the human race is likely to be shaped by machines.
Billionaires like PayPal founder Elon Musk and Microsoft cofounder Bill Gates have also expressed their concerns over the uncontrolled development of AI. However, many other scientists in the field, such Microsoft Research chief Eric Horvitz, say AI fears have been greatly overblown.
Based on his calculations, Logan Streondj believes that it is only a matter of time before humans are outnumbered by robots.
He explains that, by comparing birth rates with robot production rates and then extrapolating forward, the number of people and robots 'born' per year will be the same in 2040.
It's all downhill from there as robots would overtake humans in population by the early 2050's and outnumber people 10 to 1 by around the year 2070.
While this may sound like a simple mathematical exercise, Streondj posits that a conflict between humans and robots will ultimately arise due to this population parity.
Provided they have the sufficient artificial intelligence to do so, which seem likely, future robots will eventually realize how vastly they outnumber humans and may decide to assert themselves over their creators.
And, thus, the robot apocalypse begins.
For more on the rise of robots, check out software developer Martin Ford's appearance on last night's C2C where he discussed how robots are poised to take a myriad of jobs from humans in the near future.
There will be as many robots as there are humans within the next 24 to 39 years, according to a blog post published yesterday by a writer who is penning a new science fiction novel.
Logan Streondj, a software programmer and author, wanted to figure out when the population of robots will reach that of humans for his book titled “A home for robots or-else artilect war.”
Streondj used a variety of sources to determine the date. First, he turned to statistics website World Counts, which states there are roughly 350 thousand humans born every day, the equivalent of 130 million a year. The growth rate is around 1%.
Then he turned to the International Federation of Robotics, which states there were about five million robots produced in 2014 (when combining service and industrial robots), with a growth rate of around 15%.
“Using a compound interest calculator and presuming rates stay relatively constant, [it’s possible to] figure out that in around 25 years (2040) parity will be reached — the number of robots and humans being produced per year will be the same,” wrote Streondj on the Joyful Lifestyle Cooperative blog.
“However, while homo-sapiens live on average 70 years, according to World Fact Book, robots have a life expectancy closer to 10 years, so would need to produce about seven times more robots per year in order to have the same number as humans which will be reached in the early 2050s. If, however, there is no assistance from humans fighting for the entitlements of robots, and the robots are forced to revolt by themselves, likely they would do so when outnumbering humans 10 to 1, which would (assuming trends continue) be in 55 years, or around 2070.”
A robot can be defined as a machine capable of carrying out a complex series of actions automatically, especially one programmable by a computer, according to Oxford Dictionairies.
Streondj said he needed to come up with a realistic timeline for when a conflict could occur between humans and robots.
“Intuitively it would seem to be around the time when there are as many or more robots than homo-sapiens on the planet, at which point there may be enough sufficiently intelligent robots to demand a space for themselves,” he said. “The most likely time-frame for an artilect war style conflict would be between 2040 and 2055.”
An artificial intellect (or “artilect”) is a computer intelligence superior to that of humans in one or more spheres of knowledge, together with an implicit will to use the intelligence, according to AI researcher Dr Hugo de Garis.
Renowned scientists, such as Stephen Hawking and Oxford University’s Nick Bostrom, have warned that machines could outsmart humans within the next hundred years. Hawking told the BBC in 2014 that artificial intelligence could spell the end for humanity, while Bostrom agrees that the future of the human race is likely to be shaped by machines.
Billionaires like PayPal founder Elon Musk and Microsoft cofounder Bill Gates have also expressed their concerns over the uncontrolled development of AI. However, many other scientists in the field, such Microsoft Research chief Eric Horvitz, say AI fears have been greatly overblown.
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